Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Charismatic
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nut
Nut
Darth Dogbarf
Nut
Level 97
God Stats
2W - 2L
1,522 SR
Queue Stats
366W - 347L
1,492 Elo+
Solo
King Arthur
King Arthur
Kinrow
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Rhombulos
He Bo
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
39W - 38L
1,498 Elo+
Party 3
Team Averages
Level 67
1,461 SR
1,498 Elo+

VS

Team Averages
Level 132
1,402 SR
1,458 Elo+
Sun Wukong
Sun Wukong
Dyesier
Sun Wukong
Level 158
God Stats
5W - 3L
1,603 SR
Queue Stats
279W - 284L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Mpshlow
Heimdallr
Level 96
God Stats
2W - 0L
1,226 SR
Queue Stats
98W - 124L
1,379 Elo+
Solo
Maui
Maui
Trigga_Tray417
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
fatalhitman831
Baba Yaga
Level 127
God Stats
4W - 6L
1,402 SR
Queue Stats
590W - 644L
1,372 Elo+
Solo
He Bo
He Bo
oocoto89
He Bo
Level 154
God Stats
3W - 5L
1,277 SR
Queue Stats
167W - 173L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 4
6,751
675
8,374
5,007
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 3
7,096
710
8,200
7,993
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 6
6,444
644
4,928
9,284
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kinrow
King Arthur
11
0 / 8 / 3
6,355
636
2,320
12,345
9,953
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
Rhombulos
He Bo
12
6 / 8 / 1
8,093
809
5,248
9,106
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dyesier
Sun Wukong
14
3 / 2 / 11
8,565
857
5,870
10,526
9,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Mpshlow
Heimdallr
16
11 / 4 / 7
10,041
1,004
10,318
9,633
4,414
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 1 / 19
9,085
909
3,057
8,755
9,196
Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
fatalhitman831
Baba Yaga
15
2 / 1 / 17
8,742
874
10,704
8,117
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
oocoto89
He Bo
16
10 / 2 / 12
9,605
961
11,442
5,763
2,504
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
7
Kills
28
28
Deaths
10
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
4
1
L
1
5
3
0.5
L
0
5
6
0.6
W
Sun Wukong
Dyesier
Sun Wukong
3
2
11
4.25
L
King Arthur
Kinrow
King Arthur
0
8
3
0.19
W
Heimdallr
Mpshlow
Heimdallr
11
4
7
3.63
L
He Bo
Rhombulos
He Bo
6
8
1
0.81
W
2
1
19
11.5
W
Baba Yaga
fatalhitman831
Baba Yaga
2
1
17
10.5
W
He Bo
oocoto89
He Bo
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
41,391
43,735
Taken
42,794
20,455
Mitigated
29,396
6,867
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,374
184
635
1,765
5,007
1,629
0
3,239
1,768
14,998
572
L
8,200
1,868
484
1,682
7,993
2,508
0
4,558
3,435
19,685
403
L
4,928
2,350
336
1,574
9,284
3,234
0
5,063
4,221
0
11,653
W
Sun Wukong
Dyesier
Sun Wukong
5,870
279
914
3,551
10,526
9,119
524
4,622
5,904
0
13,669
L
King Arthur
Kinrow
King Arthur
2,320
276
136
255
12,345
9,953
0
6,076
6,268
0
3,968
W
Heimdallr
Mpshlow
Heimdallr
10,318
4,824
242
2,029
9,633
4,414
2,134
6,043
3,590
0
23,534
L
He Bo
Rhombulos
He Bo
5,248
305
0
0
9,106
3,131
0
5,597
3,509
10,201
0
W
3,057
319
902
1,074
8,755
9,196
290
4,033
4,722
7,866
858
W
Baba Yaga
fatalhitman831
Baba Yaga
10,704
642
1,946
3,047
8,117
4,163
806
4,311
3,806
24,394
1,838
W
He Bo
oocoto89
He Bo
11,442
467
1,352
1,151
5,763
2,504
1,069
2,206
3,557
20,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
46,038
72
Minions Killed
106
0
Camps Cleared
0
925,027
Distance Traveled
946,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,751
675
18
2
0
201,372
0
L
Hera
7,096
710
26
3
0
156,159
0
L
Nut
6,444
644
12
1
0
186,357
0
W
Sun Wukong
8,565
857
11
1
0
200,623
0
L
King Arthur
6,355
636
6
1
0
199,705
0
W
Heimdallr
10,041
1,004
33
3
0
164,605
0
L
He Bo
8,093
809
10
1
0
181,434
0
W
Maui
9,085
909
12
1
0
199,186
0
W
Baba Yaga
8,742
874
32
3
0
195,196
0
W
He Bo
9,605
961
18
2
0
187,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role