Player Matchup

Thor
Thor
GolfGroup22
Thor
Level 64
God Stats
5W - 1L
1,703 SR
Queue Stats
270W - 221L
1,567 Elo+
Solo
Chang'e
Chang'e
Myynxi
Chang'e
Level 114
God Stats
0W - 1L
1,295 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 3
Cernunnos
Cernunnos
Tund3rCloudz
Cernunnos
Level 157
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 3
Ao Kuang
Ao Kuang
Tuskalus
Ao Kuang
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 22L
1,390 Elo+
Party 3
Bellona
Bellona
WhiteJedii
Bellona
Level 25
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 8L
1,280 Elo+
Party 3
Team Averages
Level 94
1,365 SR
1,407 Elo+

VS

Team Averages
Level 153
1,718 SR
1,684 Elo+
Nox
Nox
HingaBinga
Nox
Level 76
God Stats
1W - 0L
1,789 SR
Queue Stats
96W - 11L
1,906 Elo+
Party 1
Nu Wa
Nu Wa
LandonSenoj
Nu Wa
Level 142
God Stats
8W - 1L
1,806 SR
Queue Stats
310W - 330L
1,581 Elo+
Solo
Discordia
Discordia
Leννy
Discordia
Level 156
God Stats
3W - 0L
1,908 SR
Queue Stats
180W - 38L
1,863 Elo+
Party 1
Ra
Ra
OO jiNXxd
Ra
Level 210
God Stats
3W - 0L
1,417 SR
Queue Stats
492W - 401L
1,540 Elo+
Party 2
Hachiman
Hachiman
xFilthy kittyx
Hachiman
Level 182
God Stats
10W - 2L
1,673 SR
Queue Stats
941W - 855L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,044
754
8,510
14,287
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Myynxi
Chang'e
14
1 / 4 / 1
7,420
618
5,719
16,521
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Tund3rCloudz
Cernunnos
14
0 / 6 / 5
7,666
639
10,273
14,346
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
Tuskalus
Ao Kuang
14
2 / 3 / 3
7,721
643
3,088
11,451
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
WhiteJedii
Bellona
13
2 / 7 / 2
7,914
660
7,884
16,642
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 13
11,405
950
6,778
12,221
12,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 17
9,978
832
17,416
5,876
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Leννy
Discordia
17
1 / 2 / 19
9,829
819
23,698
8,249
3,087
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 13
9,415
785
9,089
12,812
11,900
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
4 / 4 / 15
9,226
769
9,946
9,535
3,694
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
10
Kills
23
24
Deaths
12
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
9
2
13
7.75
W
4
1
17
12.5
W
Discordia
Leννy
Discordia
1
2
19
5.25
L
Chang'e
Myynxi
Chang'e
1
4
1
0.38
W
5
3
13
3.83
L
Cernunnos
Tund3rCloudz
Cernunnos
0
6
5
0.42
L
Ao Kuang
Tuskalus
Ao Kuang
2
3
3
1.17
L
Bellona
WhiteJedii
Bellona
2
7
2
0.43
W
Hachiman
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
66,927
73,247
Taken
48,693
27,431
Mitigated
33,422
30,412
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,510
849
1,780
3,543
14,287
4,152
0
10,278
4,009
0
27,490
W
6,778
1,072
595
2,004
12,221
12,250
1,103
2,171
9,809
12,352
0
W
17,416
6,123
1,472
1,367
5,876
2,491
793
928
4,948
34,506
225
W
Discordia
Leννy
Discordia
23,698
1,171
1,473
1,493
8,249
3,087
1,008
1,233
6,971
43,697
1,481
L
Chang'e
Myynxi
Chang'e
5,719
108
8,930
8,323
16,521
3,889
0
13,517
2,866
18,141
932
W
9,089
768
6,311
4,178
12,812
11,900
1,395
1,692
11,006
19,365
560
L
Cernunnos
Tund3rCloudz
Cernunnos
10,273
2,032
351
2,249
14,346
3,737
400
11,578
2,704
0
28,466
L
Ao Kuang
Tuskalus
Ao Kuang
3,088
353
855
2,077
11,451
4,757
0
7,461
3,990
5,952
398
L
Bellona
WhiteJedii
Bellona
7,884
1,521
87
2,217
16,642
10,896
0
12,827
3,815
0
17,154
W
Hachiman
9,946
5,080
371
1,496
9,535
3,694
3,199
2,430
7,032
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,765
Gold Earned
49,853
126
Minions Killed
136
0
Camps Cleared
0
1,099,255
Distance Traveled
1,058,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,044
754
41
3
0
217,163
0
W
Nox
11,405
950
13
1
0
229,019
0
W
Nu Wa
9,978
832
30
3
0
205,231
0
W
Discordia
9,829
819
54
5
0
219,670
0
L
Chang'e
7,420
618
15
1
0
230,478
0
W
Ra
9,415
785
12
1
0
215,490
0
L
Cernunnos
7,666
639
41
3
0
202,258
0
L
Ao Kuang
7,721
643
11
1
0
241,840
0
L
Bellona
7,914
660
18
2
0
207,516
0
W
Hachiman
9,226
769
27
2
0
189,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role