Player Matchup

The Morrigan
The Morrigan
DangrBrick
The Morrigan
Level 128
God Stats
38W - 66L
1,392 SR
Queue Stats
375W - 412L
1,495 Elo+
Solo
Serqet
Serqet
MouseyLokz
Serqet
Level 156
God Stats
16W - 18L
1,605 SR
Queue Stats
677W - 713L
1,496 Elo+
Solo
Bastet
Bastet
ZEUS_OF_SMASH
Bastet
Level 158
God Stats
5W - 7L
1,514 SR
Queue Stats
258W - 279L
1,470 Elo+
Solo
Cthulhu
Cthulhu
elitesniper-1
Cthulhu
Level 156
God Stats
3W - 2L
1,863 SR
Queue Stats
40W - 50L
1,506 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 145
God Stats
940W - 976L
1,448 SR
Queue Stats
967W - 1,010L
1,417 Elo+
Solo
Team Averages
Level 149
1,564 SR
1,477 Elo+

VS

Team Averages
Level 149
1,523 SR
1,528 Elo+
Ra
Ra
BerserkerNorm
Ra
Level 147
God Stats
2W - 0L
1,867 SR
Queue Stats
24W - 23L
1,542 Elo+
Party 1
Ares
Ares
MatteoMatteo
Ares
Level 178
God Stats
2W - 1L
1,542 SR
Queue Stats
106W - 91L
1,609 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RookieMistakes
Maman Brigitte
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,508 Elo+
Party 1
Nut
Nut
TenienteRUST
Nut
Level 144
God Stats
4W - 9L
1,203 SR
Queue Stats
79W - 80L
1,501 Elo+
Solo
Surtr
Surtr
Varrim
Surtr
Level 74
God Stats
14W - 20L
1,504 SR
Queue Stats
151W - 152L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DangrBrick
The Morrigan
12
0 / 0 / 3
6,683
1,337
2,341
3,975
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
MouseyLokz
Serqet
11
0 / 2 / 2
5,911
1,182
2,738
6,080
5,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
6,251
1,250
6,567
6,224
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
12
3 / 3 / 2
7,005
1,401
7,770
8,956
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
eviek
Ix Chel
9
0 / 0 / 0
3,806
761
0
0
0
Team 1 Tickets

346

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
6,440
1,288
2,518
3,917
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 3
6,517
1,303
4,764
6,646
6,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
RookieMistakes
Maman Brigitte
11
1 / 3 / 4
6,377
1,275
6,131
4,610
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 3
7,236
1,447
5,675
2,477
957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Varrim
Surtr
11
1 / 0 / 5
6,290
1,258
4,534
4,403
2,720
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
8
8
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
The Morrigan
DangrBrick
The Morrigan
0
0
3
1.5
W
2
0
3
3.5
L
Serqet
MouseyLokz
Serqet
0
2
2
0.5
W
Maman Brigitte
RookieMistakes
Maman Brigitte
1
3
4
1
W
4
0
3
5.5
W
Surtr
Varrim
Surtr
1
0
5
3.5
L
2
3
1
0.83
L
Cthulhu
3
3
2
1.33
L
Ix Chel
eviek
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
23,622
25,235
Taken
22,053
15,283
Mitigated
13,987
2,829
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,518
250
1,165
959
3,917
1,762
0
1,784
2,020
21,959
261
L
The Morrigan
DangrBrick
The Morrigan
2,341
272
0
0
3,975
1,377
0
1,722
2,141
21,921
0
W
4,764
200
0
0
6,646
6,505
0
3,004
3,263
11,226
0
L
Serqet
MouseyLokz
Serqet
2,738
443
0
543
6,080
5,135
0
3,771
2,161
35
4,240
W
Maman Brigitte
RookieMistakes
Maman Brigitte
6,131
630
0
0
4,610
2,043
0
2,498
1,633
10,785
295
W
5,675
2,688
0
602
2,477
957
0
999
1,354
0
18,344
W
Surtr
Varrim
Surtr
4,534
1,963
0
598
4,403
2,720
0
1,238
3,055
300
10,012
L
6,567
1,345
0
644
6,224
1,936
0
2,544
3,602
0
12,314
L
Cthulhu
7,770
385
212
1,430
8,956
6,835
0
4,865
3,843
17,883
0
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
32,860
88
Minions Killed
118
5
Camps Cleared
7
482,259
Distance Traveled
507,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,440
1,288
45
9
1
108,898
0
L
The Morrigan
6,683
1,337
32
6
2
112,893
0
W
Ares
6,517
1,303
9
2
0
104,198
0
L
Serqet
5,911
1,182
7
1
2
135,330
0
W
Maman Brigitte
6,377
1,275
15
3
1
96,967
0
W
Nut
7,236
1,447
27
5
3
90,249
0
W
Surtr
6,290
1,258
22
4
2
106,709
0
L
Bastet
6,251
1,250
10
2
0
118,239
0
L
Cthulhu
7,005
1,401
39
8
1
115,797
0
L
Ix Chel
3,806
761
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role