Player Matchup

Medusa
Medusa
Bronze III
Farquidien
Medusa
Bronze III
Level 121
God Stats
38W - 67L
1,383 SR
Queue Stats
69W - 104L
806 MMR
Party 1
Bastet
Bastet
Bronze II
InchOverAvg
Bastet
Bronze II
Level 155
God Stats
4W - 6L
1,459 SR
Queue Stats
274W - 327L
218 MMR
Solo
Guan Yu
Guan Yu
Bronze I
LegitPompano309
Guan Yu
Bronze I
Level 146
God Stats
5W - 11L
1,332 SR
Queue Stats
71W - 114L
731 MMR
Party 1
Poseidon
Poseidon
Silver I
Prim Gs
Poseidon
Silver I
Level 104
God Stats
7W - 3L
1,661 SR
Queue Stats
132W - 143L
1,050 MMR
Solo
Cthulhu
Cthulhu
Bronze II
SimpingProblems
Cthulhu
Bronze II
Level 124
God Stats
5W - 10L
1,488 SR
Queue Stats
355W - 418L
212 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,464 SR
604 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,514 SR
764 MMR
Vamana
Vamana
Silver V
 
Vamana
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
Blazelwood209
Eset
Silver I
Level 141
God Stats
21W - 23L
1,575 SR
Queue Stats
77W - 81L
1,059 MMR
Solo
Neith
Neith
Bronze II
Pjquinto77
Neith
Bronze II
Level 159
God Stats
70W - 65L
1,501 SR
Queue Stats
220W - 292L
258 MMR
Solo
Cerberus
Cerberus
Silver II
TacoGodzilla420
Cerberus
Silver II
Level 96
God Stats
355W - 353L
1,507 SR
Queue Stats
509W - 560L
1,070 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
dropisd1
Tsukuyomi
Bronze III
Level 78
God Stats
65W - 81L
1,485 SR
Queue Stats
129W - 192L
-68 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farquidien
Medusa
11
4 / 8 / 0
7,022
502
7,118
11,323
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
7
0 / 0 / 0
5,062
362
104
5,741
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,914
422
3,084
12,091
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Prim Gs
Poseidon
13
3 / 8 / 1
7,325
523
6,309
10,671
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

6
1 / 6 / 1
5,335
381
2,734
6,657
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Chang'eDanzaburouAthenaAnubisCharybdis

VS

Bans
JanusArachneMulanHerculesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 1 / 0
9,216
658
5,081
7,810
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
11 / 1 / 5
9,874
705
14,884
8,234
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
13
2 / 3 / 6
8,834
631
4,905
8,785
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
4 / 3 / 8
8,731
624
2,158
9,492
6,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
dropisd1
Tsukuyomi
11
5 / 1 / 4
7,339
524
3,563
5,719
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
8
Kills
25
26
Deaths
9
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
0
3
W
11
1
5
13.5
L
Medusa
Farquidien
Medusa
4
8
0
0.5
L
Bastet
0
0
0
0
L
0
4
1
0.13
W
Neith
2
3
6
1.67
L
Poseidon
Prim Gs
Poseidon
3
8
1
0.44
L
1
6
1
0.25
W
Cerberus
4
3
8
2.67
W
Tsukuyomi
dropisd1
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
30,591
46,483
Taken
40,040
17,112
Mitigated
18,920
7,336
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,081
1,699
0
1,332
7,810
5,909
1,736
1,130
6,680
0
63,735
W
14,884
571
362
2,722
8,234
2,508
413
2,650
5,584
67,501
0
L
Medusa
Farquidien
Medusa
7,118
2,077
0
777
11,323
3,017
213
4,248
6,835
0
42,386
L
Bastet
104
44
0
3,508
5,741
1,240
0
1,118
4,491
0
14,919
L
3,084
734
162
1,856
12,091
6,880
0
1,949
9,302
0
32,101
W
Neith
4,905
1,436
0
2,800
8,785
2,568
1,910
1,820
6,715
0
58,809
L
Poseidon
Prim Gs
Poseidon
6,309
1,077
0
472
10,671
2,437
0
6,127
4,134
49,179
52
L
2,734
30
0
561
6,657
3,538
0
2,459
4,064
12,166
0
W
Cerberus
2,158
262
0
2,200
9,492
6,487
410
2,217
6,945
35,732
3,011
W
Tsukuyomi
dropisd1
Tsukuyomi
3,563
675
0
1,430
5,719
1,448
32
1,255
4,460
0
30,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
43,994
234
Minions Killed
463
0
Camps Cleared
0
1,201,967
Distance Traveled
1,323,991
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,216
658
104
7
0
241,351
0
W
Eset
9,874
705
111
8
0
318,710
3
L
Medusa
7,022
502
54
4
0
276,905
0
L
Bastet
5,062
362
23
2
0
202,198
0
L
Guan Yu
5,914
422
46
3
0
258,733
4
W
Neith
8,834
631
109
8
0
231,571
0
L
Poseidon
7,325
523
86
6
0
268,066
0
L
Cthulhu
5,335
381
25
2
0
196,065
0
W
Cerberus
8,731
624
96
7
0
265,995
2
W
Tsukuyomi
7,339
524
43
3
0
266,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role