Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CallMeNotre
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Nu Wa
Nu Wa
Skullcrusher2467
Nu Wa
Level 222
God Stats
10W - 17L
1,507 SR
Queue Stats
280W - 296L
1,518 Elo+
Party 1
Team Averages
Level 151
1,502 SR
1,409 Elo+

VS

Team Averages
Level 117
1,458 SR
1,340 Elo+
Hades
Hades
Ionary
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Ao Kuang
Ao Kuang
MystiquakE208
Ao Kuang
Level 97
God Stats
8W - 9L
1,374 SR
Queue Stats
203W - 199L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
angelthebread
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 1
8,983
749
3,340
9,680
7,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
CallMeNotre
Cabrakan
15
1 / 3 / 2
8,895
741
2,086
7,648
6,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 3
9,029
752
7,134
4,145
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ionary
Hades
15
1 / 2 / 5
9,229
769
5,398
5,071
2,730
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
MystiquakE208
Ao Kuang
15
5 / 1 / 1
10,148
846
6,658
5,766
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
angelthebread
Cu Chulainn
15
0 / 1 / 4
8,991
749
4,600
7,481
4,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
6
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
L
Cabrakan
CallMeNotre
Cabrakan
1
3
2
0.67
W
Hades
Ionary
Hades
1
2
5
1.75
W
Ao Kuang
MystiquakE208
Ao Kuang
5
1
1
5.5
L
1
1
3
2.5
W
Cu Chulainn
angelthebread
Cu Chulainn
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
16,656
21,473
Taken
18,318
14,538
Mitigated
9,660
2,800
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,340
109
0
1,476
9,680
7,006
0
6,380
3,269
0
24,428
L
Cabrakan
CallMeNotre
Cabrakan
2,086
237
495
579
7,648
6,266
0
3,091
4,525
18,926
1,231
W
Hades
Ionary
Hades
5,398
559
169
1,148
5,071
2,730
288
2,686
2,218
32,641
1,962
W
Ao Kuang
MystiquakE208
Ao Kuang
6,658
2,153
0
1,986
5,766
1,974
870
2,358
3,208
24,385
6,988
L
7,134
3,177
0
250
4,145
1,266
252
2,142
1,991
28,000
0
W
Cu Chulainn
angelthebread
Cu Chulainn
4,600
803
0
1,150
7,481
4,956
277
3,661
3,596
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
28,368
130
Minions Killed
150
0
Camps Cleared
0
591,402
Distance Traveled
669,218
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,983
749
44
4
0
218,647
0
L
Cabrakan
8,895
741
36
3
0
185,467
0
W
Hades
9,229
769
53
4
0
197,591
0
W
Ao Kuang
10,148
846
44
4
0
251,207
0
L
Nu Wa
9,029
752
50
4
0
187,288
3
W
Cu Chulainn
8,991
749
53
4
0
220,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role