Player Matchup

Zhong Kui
Zhong Kui
ApexDolphin
Zhong Kui
Level 108
God Stats
11W - 10L
1,567 SR
Queue Stats
131W - 124L
1,538 Elo+
Solo
Lancelot
Lancelot
EbanTeban
Lancelot
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
350W - 330L
1,543 Elo+
Solo
Freya
Freya
Flavorslitt
Freya
Level 56
God Stats
0W - 3L
1,195 SR
Queue Stats
58W - 59L
1,391 Elo+
Solo
Janus
Janus
Recolstev
Janus
Level 120
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 2
Khepri
Khepri
nadando
Khepri
Level 68
God Stats
5W - 8L
1,385 SR
Queue Stats
13W - 18L
1,321 Elo+
Party 2
Team Averages
Level 103
1,417 SR
1,403 Elo+

VS

Team Averages
Level 119
1,532 SR
1,537 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DrZephy
Surtr
Level 146
God Stats
1W - 1L
1,507 SR
Queue Stats
42W - 31L
1,552 Elo+
Solo
Thanatos
Thanatos
Kerboink
Thanatos
Level 92
God Stats
3W - 2L
1,460 SR
Queue Stats
74W - 60L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGamerFuzz
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 128L
1,536 Elo+
Party 1
Anhur
Anhur
lifeisunlimted
Anhur
Level 121
God Stats
11W - 6L
1,692 SR
Queue Stats
119W - 112L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApexDolphin
Zhong Kui
10
2 / 2 / 0
6,930
495
6,438
7,607
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
EbanTeban
Lancelot
14
3 / 7 / 3
7,441
532
8,401
13,957
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 3 / 1
7,140
510
5,635
9,548
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
Recolstev
Janus
12
1 / 2 / 2
7,272
519
5,904
6,934
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
nadando
Khepri
9
0 / 4 / 1
5,991
428
3,966
11,939
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 9
7,300
521
4,079
12,682
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
DrZephy
Surtr
13
3 / 1 / 4
8,105
579
5,852
9,541
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
Kerboink
Thanatos
15
4 / 3 / 8
8,137
581
5,597
11,905
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
TheGamerFuzz
Baron Samedi
14
4 / 1 / 3
8,376
598
6,329
7,312
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 2 / 3
9,159
654
13,331
10,639
3,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
17
18
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
9
4.5
L
Zhong Kui
ApexDolphin
Zhong Kui
2
2
0
1
W
Surtr
DrZephy
Surtr
3
1
4
5
L
Lancelot
EbanTeban
Lancelot
3
7
3
0.64
L
1
3
1
0.5
W
Thanatos
Kerboink
Thanatos
4
3
8
2.67
L
Janus
Recolstev
Janus
1
2
2
1
W
Baron Samedi
TheGamerFuzz
Baron Samedi
4
1
3
5.5
W
6
2
3
3.75
L
Khepri
nadando
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
35,188
49,985
Taken
52,079
22,439
Mitigated
27,734
10,980
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,079
1,144
0
3,861
12,682
9,780
0
5,130
7,366
16,642
0
L
Zhong Kui
ApexDolphin
Zhong Kui
6,438
1,663
0
3,936
7,607
4,399
0
897
6,371
38,500
6,993
W
Surtr
DrZephy
Surtr
5,852
1,842
0
4,038
9,541
6,509
67
4,605
4,936
936
45,756
L
Lancelot
EbanTeban
Lancelot
8,401
1,374
0
831
13,957
5,604
0
1,833
11,930
0
52,796
L
5,635
2,087
0
3,361
9,548
2,119
0
2,176
7,372
39,893
305
W
Thanatos
Kerboink
Thanatos
5,597
1,338
0
6,096
11,905
4,605
460
2,955
8,718
0
53,516
L
Janus
Recolstev
Janus
5,904
141
0
1,379
6,934
2,068
0
2,188
4,703
52,869
0
W
Baron Samedi
TheGamerFuzz
Baron Samedi
6,329
467
872
2,209
7,312
3,454
483
2,410
4,768
60,585
2,001
W
13,331
9,436
0
3,191
10,639
3,386
2,217
5,514
5,057
0
76,986
L
Khepri
nadando
Khepri
3,966
428
166
1,307
11,939
8,249
0
3,526
8,330
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
41,077
357
Minions Killed
441
0
Camps Cleared
0
1,354,628
Distance Traveled
1,458,398
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,300
521
18
1
0
318,936
3
L
Zhong Kui
6,930
495
93
7
0
168,767
0
W
Surtr
8,105
579
79
6
0
281,329
0
L
Lancelot
7,441
532
79
6
0
335,551
0
L
Freya
7,140
510
82
6
0
264,302
2
W
Thanatos
8,137
581
84
6
0
322,475
0
L
Janus
7,272
519
92
7
0
290,716
4
W
Baron Samedi
8,376
598
119
9
0
286,219
0
W
Anhur
9,159
654
141
10
0
249,439
1
L
Khepri
5,991
428
11
1
0
295,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role