Player Matchup

Cabrakan
Cabrakan
LukenGooood
Cabrakan
Level 158
God Stats
2W - 3L
1,479 SR
Queue Stats
268W - 235L
1,521 Elo+
Solo
Ix Chel
Ix Chel
UpUpAway
Ix Chel
Level 122
God Stats
8W - 3L
1,668 SR
Queue Stats
118W - 113L
1,551 Elo+
Solo
Ne Zha
Ne Zha
ViejoBorracho
Ne Zha
Level 159
God Stats
12W - 9L
1,698 SR
Queue Stats
200W - 210L
1,477 Elo+
Solo
Hercules
Hercules
Yakoub
Hercules
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 171L
1,568 Elo+
Solo
Medusa
Medusa
goforbronze
Medusa
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
256W - 241L
1,558 Elo+
Solo
Team Averages
Level 141
1,569 SR
1,535 Elo+

VS

Team Averages
Level 146
1,735 SR
1,568 Elo+
Anubis
Anubis
AwesomeGuy906
Anubis
Level 87
God Stats
118W - 58L
1,756 SR
Queue Stats
411W - 356L
1,628 Elo+
Solo
Ra
Ra
DeKunkules
Ra
Level 121
God Stats
160W - 113L
1,617 SR
Queue Stats
177W - 167L
1,555 Elo+
Party 1
Artemis
Artemis
TYL Merlin
Artemis
Level 244
God Stats
4W - 3L
1,723 SR
Queue Stats
260W - 258L
1,569 Elo+
Solo
Medusa
Medusa
Toxic--Toaster
Medusa
Level 148
God Stats
4W - 1L
1,723 SR
Queue Stats
185W - 172L
1,529 Elo+
Party 1
Bacchus
Bacchus
YaBoyKram
Bacchus
Level 128
God Stats
13W - 5L
1,854 SR
Queue Stats
288W - 245L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LukenGooood
Cabrakan
10
1 / 4 / 2
5,994
500
5,000
13,808
13,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
UpUpAway
Ix Chel
12
2 / 4 / 1
6,647
554
4,142
7,190
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
6,966
581
6,538
11,112
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hercules
Yakoub
Hercules
11
0 / 3 / 1
6,139
512
3,417
9,549
5,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
1 / 4 / 1
6,840
570
5,695
8,240
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 1
7,849
654
7,447
8,381
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 2
7,384
615
4,502
6,235
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TYL Merlin
Artemis
12
0 / 2 / 2
6,328
527
6,653
6,215
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
6 / 1 / 1
7,507
626
8,100
6,994
2,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
YaBoyKram
Bacchus
11
1 / 1 / 7
6,716
560
7,419
8,778
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
17
17
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
3
1
3.17
W
1
1
2
2
L
Cabrakan
LukenGooood
Cabrakan
1
4
2
0.5
W
Artemis
TYL Merlin
Artemis
0
2
2
0.5
W
6
1
1
6.5
L
Ix Chel
UpUpAway
Ix Chel
2
4
1
0.63
L
4
2
3
2.75
W
Bacchus
YaBoyKram
Bacchus
1
1
7
4.5
L
Hercules
Yakoub
Hercules
0
3
1
0.17
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
34,121
49,899
Taken
36,603
27,989
Mitigated
17,160
12,420
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,447
225
0
3,604
8,381
3,213
0
1,133
7,248
48,443
1,086
W
4,502
511
528
3,952
6,235
3,359
280
468
5,767
54,521
0
L
Cabrakan
LukenGooood
Cabrakan
5,000
1,207
0
2,924
13,808
13,374
0
5,161
8,570
13,041
0
W
Artemis
TYL Merlin
Artemis
6,653
942
0
1,228
6,215
1,837
0
2,991
3,224
0
48,429
W
8,100
2,867
0
617
6,994
2,230
0
1,407
5,587
0
56,506
L
Ix Chel
UpUpAway
Ix Chel
4,142
479
976
1,880
7,190
2,048
0
2,296
4,894
44,207
0
L
6,538
1,572
0
808
11,112
4,517
0
1,784
9,328
0
56,646
W
Bacchus
YaBoyKram
Bacchus
7,419
720
1,972
3,036
8,778
6,521
0
3,143
5,635
19,780
3,464
L
Hercules
Yakoub
Hercules
3,417
1,010
0
4,018
9,549
5,535
0
5,801
3,748
0
42,086
L
Medusa
5,695
1,933
0
1,814
8,240
2,515
0
3,417
4,823
0
57,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
35,784
401
Minions Killed
382
0
Camps Cleared
0
1,243,355
Distance Traveled
1,214,960
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,849
654
78
7
0
253,446
2
W
Ra
7,384
615
100
8
0
235,185
0
L
Cabrakan
5,994
500
23
2
0
242,019
5
W
Artemis
6,328
527
87
7
0
217,007
10
W
Medusa
7,507
626
78
7
0
242,381
0
L
Ix Chel
6,647
554
101
8
0
244,690
3
L
Ne Zha
6,966
581
85
7
0
274,416
0
W
Bacchus
6,716
560
39
3
0
266,941
0
L
Hercules
6,139
512
86
7
0
253,248
2
L
Medusa
6,840
570
106
9
0
228,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role