Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ardnael x Push
Charybdis
Level 67
God Stats
63W - 53L
1,491 SR
Queue Stats
220W - 206L
1,440 Elo+
Party 2
Anubis
Anubis
Pushyx
Anubis
Level 144
God Stats
28W - 10L
1,755 SR
Queue Stats
275W - 254L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
amaredagoat06
Ao Kuang
Level 137
God Stats
2W - 1L
1,803 SR
Queue Stats
65W - 51L
1,550 Elo+
Party 3
Scylla
Scylla
yuboikd
Scylla
Level 115
God Stats
7W - 5L
1,669 SR
Queue Stats
28W - 15L
1,564 Elo+
Party 3
Team Averages
Level 117
1,644 SR
1,495 Elo+

VS

Team Averages
Level 85
1,517 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Solowmong
Ra
Level 68
God Stats
4W - 0L
1,818 SR
Queue Stats
84W - 84L
1,470 Elo+
Solo
Anubis
Anubis
UncleDonnie
Anubis
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 20L
1,466 Elo+
Party 1
Cupid
Cupid
Valorhelm
Cupid
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,458 Elo+
Party 1
Tyr
Tyr
herbicidejones
Tyr
Level 127
God Stats
8W - 17L
1,264 SR
Queue Stats
442W - 437L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 5 / 1
5,255
526
2,401
8,569
4,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Ardnael x Push
Charybdis
8
0 / 6 / 1
4,642
464
3,491
7,165
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Pushyx
Anubis
9
0 / 6 / 1
5,359
536
5,117
7,623
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
amaredagoat06
Ao Kuang
10
1 / 4 / 1
5,239
524
2,319
9,071
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
yuboikd
Scylla
10
2 / 2 / 0
5,446
545
2,059
3,943
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 0 / 2
5,816
582
3,559
6,249
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 2
6,377
638
2,964
4,566
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
12 / 1 / 1
8,080
808
8,562
7,103
2,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Valorhelm
Cupid
11
2 / 1 / 9
6,598
660
3,873
7,078
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 0 / 2
6,876
688
3,173
8,040
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
23
23
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
1
0.3
W
Thor
 
Thor
3
0
2
4
L
Charybdis
Ardnael x Push
Charybdis
0
6
1
0.08
L
Anubis
Pushyx
Anubis
0
6
1
0.08
W
3
3
2
1.33
W
Anubis
12
1
1
12.5
W
Cupid
Valorhelm
Cupid
2
1
9
6.5
L
Ao Kuang
amaredagoat06
Ao Kuang
1
4
1
0.38
W
3
0
2
4
L
Scylla
yuboikd
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
22,131
36,371
Taken
33,036
12,707
Mitigated
10,510
6,694
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,401
1,181
0
1,698
8,569
4,955
0
3,022
5,547
15,459
1,335
W
Thor
 
Thor
3,559
925
0
4,579
6,249
1,832
0
835
5,342
0
33,459
L
Charybdis
Ardnael x Push
Charybdis
3,491
1,436
112
1,892
7,165
1,359
0
2,459
4,691
0
21,335
L
Anubis
Pushyx
Anubis
5,117
407
0
1,507
7,623
2,494
0
2,571
5,052
29,448
1,601
W
2,964
428
329
1,255
4,566
1,432
0
2,798
1,660
29,319
1,038
W
Anubis
8,562
745
0
4,405
7,103
2,606
1,494
1,222
5,791
53,902
0
W
Cupid
Valorhelm
Cupid
3,873
2,715
381
4,453
7,078
2,412
388
2,338
4,668
0
31,357
L
Ao Kuang
amaredagoat06
Ao Kuang
2,319
778
0
985
9,071
2,821
0
2,446
6,625
32,638
2,650
W
3,173
557
0
3,263
8,040
2,228
200
3,901
3,849
0
41,700
L
Scylla
yuboikd
Scylla
2,059
248
0
500
3,943
1,078
0
1,013
2,930
25,751
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
33,747
244
Minions Killed
357
0
Camps Cleared
0
877,131
Distance Traveled
994,845
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,255
526
17
2
0
186,950
1
W
Thor
5,816
582
62
6
0
235,916
0
L
Charybdis
4,642
464
33
3
0
173,105
0
L
Anubis
5,359
536
74
7
0
148,712
0
W
Ra
6,377
638
54
5
0
166,202
0
W
Anubis
8,080
808
90
9
0
186,867
0
W
Cupid
6,598
660
61
6
0
191,248
0
L
Ao Kuang
5,239
524
59
6
0
217,388
0
W
Tyr
6,876
688
90
9
0
214,612
2
L
Scylla
5,446
545
61
6
0
150,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role