Player Matchup

Thor
Thor
CynicalSeeker52
Thor
Level 165
God Stats
0W - 2L
1,526 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Hel
Hel
DARKNESSERICK
Hel
Level 127
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Geb
Geb
EL Loc04
Geb
Level 157
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 2
Izanami
Izanami
Nickels Pickles
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
edyefel
Hun Batz
Level 126
God Stats
0W - 1L
1,827 SR
Queue Stats
14W - 14L
1,577 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,511 Elo+

VS

Team Averages
Level 87
1,478 SR
1,481 Elo+
Nut
Nut
 
Nut
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dendrocopos
Cerberus
Level 145
God Stats
2W - 6L
1,249 SR
Queue Stats
98W - 89L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
DirDiggles
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Solo
Hou Yi
Hou Yi
Ragnar4356
Hou Yi
Level 29
God Stats
8W - 6L
1,566 SR
Queue Stats
79W - 93L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
lilmoodytop
Ah Puch
Level 83
God Stats
8W - 6L
1,573 SR
Queue Stats
236W - 233L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,368
1,061
6,727
8,951
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,023
1,004
2,186
6,071
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,790
1,132
3,065
9,026
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
5,955
993
3,201
5,743
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
edyefel
Hun Batz
10
0 / 0 / 0
5,580
930
238
547
206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 0 / 9
7,041
1,174
3,243
2,552
867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Dendrocopos
Cerberus
13
6 / 0 / 8
8,043
1,341
8,650
5,606
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
DirDiggles
Cu Chulainn
13
5 / 0 / 7
7,721
1,287
7,879
6,928
6,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
Ragnar4356
Hou Yi
12
0 / 1 / 7
6,351
1,059
2,585
2,333
782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
lilmoodytop
Ah Puch
12
1 / 0 / 6
6,984
1,164
3,440
132
44
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
14
14
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
9
6.5
L
1
3
0
0.33
L
0
4
0
0
W
Cerberus
Dendrocopos
Cerberus
6
0
8
10
W
Cu Chulainn
DirDiggles
Cu Chulainn
5
0
7
8.5
L
0
3
1
0.17
L
0
4
0
0
W
Hou Yi
Ragnar4356
Hou Yi
0
1
7
3.5
L
Hun Batz
edyefel
Hun Batz
0
0
0
0
W
Ah Puch
lilmoodytop
Ah Puch
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
25,797
30,338
Taken
17,551
13,729
Mitigated
10,589
3,498
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,243
1,340
0
196
2,552
867
0
367
2,185
0
10,048
L
6,727
1,664
0
0
8,951
2,566
0
3,622
5,047
0
22,226
L
2,186
287
1,672
942
6,071
1,899
0
2,355
3,502
11,456
0
W
Cerberus
Dendrocopos
Cerberus
8,650
390
0
694
5,606
2,552
0
1,515
4,091
15,207
0
W
Cu Chulainn
DirDiggles
Cu Chulainn
7,879
1,820
0
1,566
6,928
6,344
0
2,927
4,001
934
17,642
L
3,065
391
0
645
9,026
7,266
0
3,007
5,791
13,898
0
L
3,201
1,632
0
239
5,743
1,792
0
2,084
3,539
0
9,791
W
Hou Yi
Ragnar4356
Hou Yi
2,585
434
0
0
2,333
782
0
442
1,891
0
10,686
L
Hun Batz
edyefel
Hun Batz
238
0
0
0
547
206
0
404
117
0
1,048
W
Ah Puch
lilmoodytop
Ah Puch
3,440
500
0
59
132
44
0
0
132
19,968
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
36,140
107
Minions Killed
138
3
Camps Cleared
6
430,464
Distance Traveled
566,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,041
1,174
22
4
1
126,922
0
L
Thor
6,368
1,061
47
8
1
110,382
0
L
Hel
6,023
1,004
13
2
1
94,316
0
W
Cerberus
8,043
1,341
26
4
3
123,179
0
W
Cu Chulainn
7,721
1,287
15
3
1
112,398
0
L
Geb
6,790
1,132
15
3
1
121,051
0
L
Izanami
5,955
993
29
5
0
90,862
0
W
Hou Yi
6,351
1,059
20
3
1
91,650
0
L
Hun Batz
5,580
930
3
1
0
13,853
0
W
Ah Puch
6,984
1,164
55
9
0
112,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role