Player Matchup

Mercury
Mercury
 
Mercury
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HORRIBELSNIPER
Baron Samedi
Level 98
God Stats
6W - 1L
1,500 SR
Queue Stats
215W - 207L
1,386 Elo+
Party 1
Medusa
Medusa
SeriousMuffin21
Medusa
Level 108
God Stats
2W - 1L
1,403 SR
Queue Stats
83W - 77L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sRooCteR46-GHuj
Cu Chulainn
Level 69
God Stats
5W - 6L
1,423 SR
Queue Stats
50W - 40L
1,418 Elo+
Solo
Arachne
Arachne
tryxe-fx
Arachne
Level 58
God Stats
12W - 11L
1,533 SR
Queue Stats
77W - 94L
1,403 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,418 Elo+

VS

Team Averages
Level 87
1,496 SR
1,397 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeHiNDYou7119
Cthulhu
Level 100
God Stats
129W - 122L
1,555 SR
Queue Stats
487W - 475L
1,445 Elo+
Solo
Poseidon
Poseidon
Call-_-Me-_-JP
Poseidon
Level 48
God Stats
57W - 41L
1,580 SR
Queue Stats
126W - 132L
1,387 Elo+
Solo
Achilles
Achilles
RagenDragon7016
Achilles
Level 83
God Stats
2W - 2L
1,479 SR
Queue Stats
21W - 33L
1,212 Elo+
Solo
Heimdallr
Heimdallr
Zortza926
Heimdallr
Level 89
God Stats
23W - 28L
1,367 SR
Queue Stats
210W - 214L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 0 / 0
5,321
591
3,770
5,568
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
HORRIBELSNIPER
Baron Samedi
9
0 / 1 / 0
4,984
554
1,639
5,069
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 3
5,306
590
4,311
5,741
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
sRooCteR46-GHuj
Cu Chulainn
7
1 / 3 / 0
4,357
484
1,905
6,665
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
tryxe-fx
Arachne
10
2 / 0 / 3
5,282
587
3,620
5,048
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
6,519
724
5,031
4,736
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
3
0 / 1 / 0
3,698
411
1,260
2,333
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
9
1 / 1 / 0
5,699
633
3,215
3,221
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
2 / 2 / 0
5,561
618
4,836
7,970
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Zortza926
Heimdallr
7
0 / 4 / 1
4,688
521
3,813
6,751
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
6
6
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
L
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Cthulhu
0
1
0
0
L
Poseidon
1
1
0
1
W
Baron Samedi
HORRIBELSNIPER
Baron Samedi
0
1
0
0
L
Achilles
2
2
0
1
W
3
2
3
2.25
L
Heimdallr
Zortza926
Heimdallr
0
4
1
0.13
W
Cu Chulainn
sRooCteR46-GHuj
Cu Chulainn
1
3
0
0.33
W
Arachne
tryxe-fx
Arachne
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
18,155
28,091
Taken
25,011
9,473
Mitigated
9,327
5,519
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,770
2,033
0
963
5,568
1,903
0
772
4,756
0
31,741
L
Zhong Kui
 
Zhong Kui
5,031
1,681
0
2,872
4,736
2,903
445
0
4,736
33,468
11,496
L
Cthulhu
1,260
36
48
683
2,333
682
0
0
2,333
7,498
0
L
Poseidon
3,215
539
0
250
3,221
671
0
958
2,263
30,405
993
W
Baron Samedi
HORRIBELSNIPER
Baron Samedi
1,639
170
39
1,521
5,069
1,885
0
2,415
2,250
26,219
858
L
Achilles
4,836
1,949
0
1,458
7,970
3,094
0
681
7,289
0
42,282
W
4,311
1,557
0
1,060
5,741
1,591
631
512
5,083
0
30,726
L
Heimdallr
Zortza926
Heimdallr
3,813
1,055
21
1,495
6,751
1,977
0
0
6,751
0
23,734
W
Cu Chulainn
sRooCteR46-GHuj
Cu Chulainn
1,905
287
0
139
6,665
2,665
0
4,053
2,612
0
15,348
W
Arachne
tryxe-fx
Arachne
3,620
2,703
0
1,797
5,048
1,429
299
454
4,446
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
26,165
220
Minions Killed
237
0
Camps Cleared
0
895,839
Distance Traveled
756,325
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,321
591
61
7
0
217,616
3
L
Zhong Kui
6,519
724
70
8
0
130,897
5
L
Cthulhu
3,698
411
8
1
0
59,618
0
L
Poseidon
5,699
633
57
6
0
185,557
2
W
Baron Samedi
4,984
554
56
6
0
166,445
0
L
Achilles
5,561
618
67
7
0
204,806
0
W
Medusa
5,306
590
42
5
0
214,370
0
L
Heimdallr
4,688
521
35
4
0
175,447
0
W
Cu Chulainn
4,357
484
26
3
0
117,708
1
W
Arachne
5,282
587
35
4
0
179,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role