Player Matchup

Discordia
Discordia
DCtheBeastYT
Discordia
Level 105
God Stats
1W - 1L
1,107 SR
Queue Stats
99W - 87L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Kvnggg_Scorpio
Gilgamesh
Level 78
God Stats
4W - 2L
1,549 SR
Queue Stats
68W - 70L
1,493 Elo+
Party 2
King Arthur
King Arthur
TOOBEAST_83
King Arthur
Level 176
God Stats
16W - 11L
1,514 SR
Queue Stats
326W - 327L
1,595 Elo+
Solo
Ganesha
Ganesha
UnholyJ3wBun
Ganesha
Level 141
God Stats
1W - 1L
1,193 SR
Queue Stats
345W - 349L
1,487 Elo+
Solo
Neith
Neith
ftSan_Pateste
Neith
Level 129
God Stats
25W - 27L
1,615 SR
Queue Stats
435W - 393L
1,528 Elo+
Solo
Team Averages
Level 126
1,395 SR
1,531 Elo+

VS

Team Averages
Level 86
1,534 SR
1,517 Elo+
Danzaburou
Danzaburou
CaptainShaft69
Danzaburou
Level 69
God Stats
4W - 2L
1,772 SR
Queue Stats
83W - 89L
1,510 Elo+
Party 1
Sobek
Sobek
ImWXSHXD
Sobek
Level 62
God Stats
0W - 2L
1,237 SR
Queue Stats
141W - 136L
1,541 Elo+
Party 1
Thoth
Thoth
JoSe2349
Thoth
Level 76
God Stats
1W - 1L
1,743 SR
Queue Stats
71W - 69L
1,544 Elo+
Party 1
Surtr
Surtr
OhNo Not A Fart
Surtr
Level 161
God Stats
12W - 9L
1,607 SR
Queue Stats
271W - 270L
1,517 Elo+
Solo
Arachne
Arachne
alwayzlove11
Arachne
Level 60
God Stats
0W - 2L
1,311 SR
Queue Stats
115W - 104L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DCtheBeastYT
Discordia
17
8 / 1 / 4
10,705
563
14,064
7,996
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Kvnggg_Scorpio
Gilgamesh
16
4 / 2 / 10
9,506
500
9,347
17,935
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TOOBEAST_83
King Arthur
15
6 / 2 / 8
9,190
484
12,579
20,776
15,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
UnholyJ3wBun
Ganesha
17
0 / 2 / 7
9,193
484
9,798
18,085
15,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
5 / 1 / 8
12,237
644
20,354
10,705
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainShaft69
Danzaburou
16
1 / 3 / 1
10,120
533
10,251
18,828
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ImWXSHXD
Sobek
12
2 / 6 / 1
9,132
481
8,673
25,725
26,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
JoSe2349
Thoth
14
1 / 4 / 0
8,786
462
8,173
8,379
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 3 / 0
11,060
582
14,564
20,998
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
alwayzlove11
Arachne
12
1 / 7 / 2
7,780
409
5,794
14,073
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
8
8
Deaths
23
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptainShaft69
Danzaburou
1
3
1
0.5
W
Discordia
DCtheBeastYT
Discordia
8
1
4
10
L
Sobek
ImWXSHXD
Sobek
2
6
1
0.42
L
Thoth
JoSe2349
Thoth
1
4
0
0.25
W
Gilgamesh
Kvnggg_Scorpio
Gilgamesh
4
2
10
4.5
L
3
3
0
1
W
King Arthur
TOOBEAST_83
King Arthur
6
2
8
5
W
Ganesha
UnholyJ3wBun
Ganesha
0
2
7
1.75
L
Arachne
alwayzlove11
Arachne
1
7
2
0.29
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,142
Damage
47,455
75,497
Taken
88,003
45,169
Mitigated
54,586
18,978
Healing
28,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptainShaft69
Danzaburou
10,251
5,113
0
8,514
18,828
5,924
1,182
3,238
15,550
0
90,061
W
Discordia
DCtheBeastYT
Discordia
14,064
411
0
1,196
7,996
2,820
336
3,130
4,866
72,604
834
L
Sobek
ImWXSHXD
Sobek
8,673
1,432
0
6,199
25,725
26,572
22
4,882
20,761
26,798
0
L
Thoth
JoSe2349
Thoth
8,173
694
0
1,742
8,379
1,864
0
3,785
4,594
60,745
0
W
Gilgamesh
Kvnggg_Scorpio
Gilgamesh
9,347
2,809
0
6,264
17,935
7,341
0
4,903
12,889
0
78,166
L
14,564
5,269
0
8,867
20,998
16,391
186
6,694
13,402
6,033
89,079
W
King Arthur
TOOBEAST_83
King Arthur
12,579
436
0
4,592
20,776
15,256
62
8,301
12,385
0
49,201
W
Ganesha
UnholyJ3wBun
Ganesha
9,798
902
149
1,997
18,085
15,384
65
1,302
15,710
55,914
2,669
L
Arachne
alwayzlove11
Arachne
5,794
4,400
0
2,862
14,073
3,835
143
3,705
10,326
0
37,563
W
20,354
9,087
0
4,780
10,705
4,368
1,517
1,394
9,311
0
119,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
46,878
633
Minions Killed
501
0
Camps Cleared
0
1,893,892
Distance Traveled
1,841,966
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,120
533
164
9
0
342,734
2
W
Discordia
10,705
563
126
7
0
373,241
6
L
Sobek
9,132
481
45
2
0
391,703
6
L
Thoth
8,786
462
101
5
0
364,641
1
W
Gilgamesh
9,506
500
136
7
0
427,461
6
L
Surtr
11,060
582
147
8
0
350,925
1
W
King Arthur
9,190
484
51
3
0
398,216
3
W
Ganesha
9,193
484
112
6
0
340,185
1
L
Arachne
7,780
409
44
2
0
391,963
0
W
Neith
12,237
644
208
11
0
354,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role