Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CurtCrown11
Achilles
Level 141
God Stats
9W - 10L
1,492 SR
Queue Stats
192W - 170L
1,484 Elo+
Solo
Martichoras
Martichoras
OxygenatedMe
Martichoras
Level 134
God Stats
1W - 1L
1,697 SR
Queue Stats
164W - 154L
1,466 Elo+
Party 2
Sol
Sol
Zombie HuntrZ
Sol
Level 167
God Stats
2W - 1L
1,834 SR
Queue Stats
167W - 150L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
player951004
Erlang Shen
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
25W - 16L
1,586 Elo+
Party 2
Team Averages
Level 125
1,561 SR
1,504 Elo+

VS

Team Averages
Level 133
1,565 SR
1,505 Elo+
Chang'e
Chang'e
Deadlygoofy1
Chang'e
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 128L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
SkellyBelly5280
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 167L
1,448 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ThaCoffeeKiller
Cu Chulainn
Level 131
God Stats
1W - 1L
1,359 SR
Queue Stats
174W - 145L
1,559 Elo+
Party 1
Bacchus
Bacchus
TheKappaNoKap
Bacchus
Level 141
God Stats
12W - 7L
1,694 SR
Queue Stats
239W - 240L
1,464 Elo+
Party 3
Ravana
Ravana
wedgeninja55
Ravana
Level 141
God Stats
15W - 7L
1,772 SR
Queue Stats
221W - 196L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 0
5,114
511
2,594
8,428
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
CurtCrown11
Achilles
8
2 / 2 / 0
5,318
532
2,199
7,345
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
OxygenatedMe
Martichoras
9
0 / 5 / 1
5,551
555
2,284
8,009
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,614
561
2,910
4,585
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
player951004
Erlang Shen
10
1 / 3 / 0
5,880
588
4,319
11,002
9,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadlygoofy1
Chang'e
10
1 / 1 / 5
5,853
585
5,710
5,169
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
10
0 / 1 / 4
5,884
588
1,925
5,304
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
ThaCoffeeKiller
Cu Chulainn
12
4 / 0 / 0
6,900
690
6,858
7,229
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
10
7 / 1 / 3
6,359
636
4,873
7,425
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
11
4 / 0 / 4
6,249
625
4,236
6,026
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
L
Achilles
CurtCrown11
Achilles
2
2
0
1
W
Chang'e
Deadlygoofy1
Chang'e
1
1
5
3.5
L
Martichoras
OxygenatedMe
Martichoras
0
5
1
0.1
W
Jing Wei
0
1
4
2
W
Cu Chulainn
ThaCoffeeKiller
Cu Chulainn
4
0
0
4
W
Bacchus
7
1
3
8.5
L
0
3
0
0
L
Erlang Shen
player951004
Erlang Shen
1
3
0
0.33
W
Ravana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
23,602
39,369
Taken
31,153
20,223
Mitigated
15,745
14,107
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,594
1,910
0
3,866
8,428
2,581
0
1,196
7,062
0
34,640
L
Achilles
CurtCrown11
Achilles
2,199
324
0
1,866
7,345
5,062
0
1,661
5,492
0
8,364
W
Chang'e
Deadlygoofy1
Chang'e
5,710
431
621
1,826
5,169
1,368
10
0
5,169
31,104
0
L
Martichoras
OxygenatedMe
Martichoras
2,284
927
0
1,997
8,009
2,141
0
3,924
3,656
0
38,220
W
Jing Wei
1,925
1,631
0
2,033
5,304
1,486
0
1,951
3,143
0
31,783
W
Cu Chulainn
ThaCoffeeKiller
Cu Chulainn
6,858
1,666
0
1,487
7,229
5,160
0
0
7,229
0
44,563
W
Bacchus
4,873
741
0
2,029
7,425
5,528
0
748
6,531
22,417
1,102
L
2,910
502
0
1,595
4,585
1,025
567
1,341
3,052
32,407
3,721
L
Erlang Shen
player951004
Erlang Shen
4,319
2,138
0
4,783
11,002
9,414
0
1,279
9,545
0
34,445
W
Ravana
4,236
1,181
0
3,928
6,026
2,203
0
361
5,665
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
31,245
291
Minions Killed
331
0
Camps Cleared
0
977,665
Distance Traveled
1,032,289
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,114
511
68
7
0
204,668
0
L
Achilles
5,318
532
15
2
0
213,544
0
W
Chang'e
5,853
585
69
7
0
186,945
1
L
Martichoras
5,551
555
69
7
0
173,958
0
W
Jing Wei
5,884
588
69
7
0
222,130
2
W
Cu Chulainn
6,900
690
79
8
0
186,661
2
W
Bacchus
6,359
636
37
4
0
202,591
0
L
Sol
5,614
561
73
7
0
192,911
0
L
Erlang Shen
5,880
588
66
7
0
192,584
1
W
Ravana
6,249
625
77
8
0
233,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role