Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
CurseDragon5049
Tsukuyomi
Silver II
Level 109
God Stats
12W - 12L
1,511 SR
Queue Stats
380W - 406L
1,126 MMR
Solo
Jormungandr
Jormungandr
Silver I
Deathfoxx007
Jormungandr
Silver I
Level 103
God Stats
18W - 20L
1,505 SR
Queue Stats
232W - 248L
1,157 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ItsBaddest
Zhong Kui
Silver I
Level 157
God Stats
73W - 54L
1,624 SR
Queue Stats
536W - 568L
1,154 MMR
Solo
Heimdallr
Heimdallr
Silver V
NovaPrime2099
Heimdallr
Silver V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,155 MMR
Solo
Cthulhu
Cthulhu
Silver I
SamucaSPARTA
Cthulhu
Silver I
Level 126
God Stats
189W - 155L
1,585 SR
Queue Stats
354W - 388L
1,137 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,545 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,542 SR
1,291 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
LordLugs
Pele
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,137 MMR
Solo
Mulan
Mulan
Silver II
Mamberroi2498
Mulan
Silver II
Level 122
God Stats
1W - 1L
1,710 SR
Queue Stats
41W - 54L
1,157 MMR
Solo
Hachiman
Hachiman
Silver II
steinguy97
Hachiman
Silver II
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 71L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CurseDragon5049
Tsukuyomi
15
5 / 4 / 2
8,215
548
8,052
14,018
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Deathfoxx007
Jormungandr
18
1 / 0 / 4
10,657
710
7,349
9,548
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ItsBaddest
Zhong Kui
15
2 / 1 / 1
9,216
614
7,823
10,634
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
NovaPrime2099
Heimdallr
15
2 / 2 / 6
8,103
540
10,242
9,685
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
SamucaSPARTA
Cthulhu
15
8 / 2 / 4
8,978
599
11,103
10,753
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Bake KujiraRavanaThorArachne

VS

Bans
Ao KuangThanatosAmaterasuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 0 / 2
7,040
469
6,666
8,931
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
10
2 / 3 / 2
6,798
453
4,189
14,730
9,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
1 / 7 / 4
7,076
472
5,844
15,164
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 1
7,787
519
6,306
13,172
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
steinguy97
Hachiman
12
3 / 4 / 5
7,678
512
7,778
11,868
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
9
9
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
0
2
2
L
Athena
 
Athena
2
3
2
1
W
Tsukuyomi
CurseDragon5049
Tsukuyomi
5
4
2
1.5
W
Jormungandr
Deathfoxx007
Jormungandr
1
0
4
3
W
Zhong Kui
ItsBaddest
Zhong Kui
2
1
1
2.5
L
Pele
1
7
4
0.43
L
2
4
1
0.63
W
Heimdallr
NovaPrime2099
Heimdallr
2
2
6
2.5
W
Cthulhu
SamucaSPARTA
Cthulhu
8
2
4
5
L
Hachiman
steinguy97
Hachiman
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
30,783
54,638
Taken
63,865
30,713
Mitigated
30,939
19,709
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,666
847
0
4,161
8,931
2,930
0
4,474
4,389
52,691
972
L
Athena
 
Athena
4,189
1,404
1,915
3,880
14,730
9,996
0
4,692
9,746
13,425
0
W
Tsukuyomi
CurseDragon5049
Tsukuyomi
8,052
1,695
0
5,882
14,018
5,285
0
2,970
11,048
0
71,294
W
Jormungandr
Deathfoxx007
Jormungandr
7,349
2,413
0
851
9,548
5,307
2,689
679
8,869
95,787
2,084
W
Zhong Kui
ItsBaddest
Zhong Kui
7,823
846
0
5,870
10,634
7,317
176
5,214
5,420
57,727
2,457
L
Pele
5,844
1,134
0
1,949
15,164
5,505
0
4,207
10,721
0
51,985
L
6,306
1,201
0
2,969
13,172
8,787
0
5,338
7,722
0
58,136
W
Heimdallr
NovaPrime2099
Heimdallr
10,242
5,058
0
4,011
9,685
4,420
23
1,398
8,287
0
48,576
W
Cthulhu
SamucaSPARTA
Cthulhu
11,103
273
420
2,675
10,753
8,384
0
758
9,995
44,907
3,359
L
Hachiman
steinguy97
Hachiman
7,778
4,098
0
3,024
11,868
3,721
0
5,273
6,023
0
40,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
36,379
538
Minions Killed
351
0
Camps Cleared
0
1,532,997
Distance Traveled
1,491,090
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,040
469
89
6
0
281,343
11
L
Athena
6,798
453
9
1
0
289,971
2
W
Tsukuyomi
8,215
548
84
6
0
337,837
6
W
Jormungandr
10,657
710
177
12
0
302,779
4
W
Zhong Kui
9,216
614
129
9
0
302,918
6
L
Pele
7,076
472
82
5
0
322,387
3
L
Mulan
7,787
519
105
7
0
317,129
2
W
Heimdallr
8,103
540
71
5
0
273,270
0
W
Cthulhu
8,978
599
77
5
0
316,193
0
L
Hachiman
7,678
512
66
4
0
280,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role