Player Matchup

Fafnir
Fafnir
Silver I
ClFade
Fafnir
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,147 MMR
Solo
Kukulkan
Kukulkan
Silver IV
DagoTheBabo
Kukulkan
Silver IV
Level 215
God Stats
48W - 52L
1,547 SR
Queue Stats
388W - 442L
744 MMR
Solo
Awilix
Awilix
Gold IV
FloGeo
Awilix
Gold IV
Level 66
God Stats
1W - 5L
1,488 SR
Queue Stats
101W - 108L
1,441 MMR
Solo
Olorun
Olorun
Silver V
Rhegar
Olorun
Silver V
Level 46
God Stats
1W - 5L
1,171 SR
Queue Stats
9W - 28L
1,154 MMR
Party 1
Hel
Hel
Silver IV
Thalandir
Hel
Silver IV
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,154 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,441 SR
1,128 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,441 SR
1,149 MMR
Erlang Shen
Erlang Shen
Gold IV
Bilgot
Erlang Shen
Gold IV
Level 153
God Stats
2W - 0L
1,294 SR
Queue Stats
55W - 57L
1,425 MMR
Party 2
Athena
Athena
Gold III
Kundíšlem
Athena
Gold III
Level 88
God Stats
9W - 4L
1,538 SR
Queue Stats
43W - 42L
1,484 MMR
Party 2
Xing Tian
Xing Tian
Silver II
MrSovietPriest
Xing Tian
Silver II
Level 142
God Stats
43W - 36L
1,582 SR
Queue Stats
337W - 350L
1,100 MMR
Solo
Agni
Agni
Silver IV
Noegocentric
Agni
Silver IV
Level 105
God Stats
4W - 1L
1,279 SR
Queue Stats
283W - 309L
689 MMR
Solo
Neith
Neith
Silver II
TitanGuanche197
Neith
Silver II
Level 129
God Stats
6W - 5L
1,513 SR
Queue Stats
155W - 173L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ClFade
Fafnir
13
0 / 8 / 2
8,466
470
7,255
15,212
14,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
DagoTheBabo
Kukulkan
13
1 / 6 / 3
8,728
485
7,476
8,311
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
FloGeo
Awilix
17
8 / 8 / 1
10,395
578
11,040
17,759
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Rhegar
Olorun
14
1 / 5 / 1
8,740
486
8,087
16,227
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 3 / 0
7,941
441
4,120
11,885
6,891
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KaliAresThothCthulhu

VS

Bans
JormungandrBacchusIzanamiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bilgot
Erlang Shen
17
8 / 3 / 4
11,579
643
14,218
18,510
17,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
18
11 / 2 / 5
11,141
619
12,487
18,092
10,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
MrSovietPriest
Xing Tian
15
3 / 1 / 9
10,001
556
9,952
18,093
17,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
4 / 6 / 3
9,872
548
5,595
8,803
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 4
9,367
520
9,017
5,794
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
11
Kills
30
30
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bilgot
Erlang Shen
8
3
4
3.33
L
Fafnir
ClFade
Fafnir
0
8
2
0.13
L
Kukulkan
DagoTheBabo
Kukulkan
1
6
3
0.42
L
Awilix
FloGeo
Awilix
8
8
1
1.06
W
Athena
11
2
5
6.75
W
Xing Tian
MrSovietPriest
Xing Tian
3
1
9
7.5
W
4
6
3
0.92
L
Olorun
Rhegar
Olorun
1
5
1
0.3
L
1
3
0
0.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
51,269
69,394
Taken
69,292
37,617
Mitigated
51,433
21,335
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bilgot
Erlang Shen
14,218
7,669
0
6,103
18,510
17,918
804
8,159
10,351
0
65,717
L
Fafnir
ClFade
Fafnir
7,255
2,755
0
3,195
15,212
14,602
0
1,856
13,356
42,125
0
L
Kukulkan
DagoTheBabo
Kukulkan
7,476
416
0
554
8,311
3,273
651
4,330
3,981
57,391
765
L
Awilix
FloGeo
Awilix
11,040
3,865
0
4,538
17,759
6,773
0
6,396
11,137
0
69,396
W
Athena
12,487
3,716
0
5,029
18,092
10,988
1,876
3,909
14,183
76,741
1,628
W
Xing Tian
MrSovietPriest
Xing Tian
9,952
587
0
2,919
18,093
17,606
52
8,793
9,300
40,356
4,727
W
5,595
746
0
775
8,803
2,621
0
3,078
5,725
58,540
0
L
Olorun
Rhegar
Olorun
8,087
3,461
638
6,285
16,227
6,078
0
7,715
8,512
63,510
810
L
4,120
891
1,682
4,443
11,885
6,891
0
6,726
5,159
16,771
0
W
9,017
2,167
0
1,891
5,794
2,300
484
3,002
2,792
0
67,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
51,960
412
Minions Killed
490
0
Camps Cleared
0
1,682,811
Distance Traveled
1,684,057
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,579
643
102
6
0
285,910
3
L
Fafnir
8,466
470
73
4
0
332,490
0
L
Kukulkan
8,728
485
115
6
0
313,355
1
L
Awilix
10,395
578
102
6
0
379,345
0
W
Athena
11,141
619
119
7
0
430,932
0
W
Xing Tian
10,001
556
45
3
0
376,890
0
W
Agni
9,872
548
107
6
0
296,811
3
L
Olorun
8,740
486
105
6
0
334,161
0
L
Hel
7,941
441
17
1
0
323,460
6
W
Neith
9,367
520
117
7
0
293,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role