Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CaptJukes
Thoth
Level 209
God Stats
4W - 1L
1,805 SR
Queue Stats
44W - 28L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
SaiyanGodDJ
Gilgamesh
Level 157
God Stats
1W - 0L
1,594 SR
Queue Stats
21W - 9L
1,708 Elo+
Party 1
Amaterasu
Amaterasu
Shagoogie
Amaterasu
Level 28
God Stats
1W - 1L
1,458 SR
Queue Stats
32W - 24L
1,626 Elo+
Party 1
Cerberus
Cerberus
oI SYNISTER Io
Cerberus
Level 121
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 28L
1,612 Elo+
Party 1
Team Averages
Level 134
1,529 SR
1,617 Elo+

VS

Team Averages
Level 148
1,505 SR
1,556 Elo+
Arachne
Arachne
 
Arachne
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DrippyBox6462
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 2
Bellona
Bellona
EGreaves19
Bellona
Level 101
God Stats
2W - 1L
1,764 SR
Queue Stats
116W - 107L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
GNIEBLLEH
Baron Samedi
Level 147
God Stats
0W - 1L
1,260 SR
Queue Stats
36W - 33L
1,539 Elo+
Solo
Nike
Nike
TikeMython
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 1 / 13
9,037
822
6,686
6,732
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
CaptJukes
Thoth
16
4 / 1 / 13
9,164
833
14,789
4,752
1,702
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SaiyanGodDJ
Gilgamesh
15
8 / 2 / 11
9,602
873
12,331
15,560
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amaterasu
Shagoogie
Amaterasu
15
2 / 1 / 16
8,640
785
11,022
13,017
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
14
3 / 3 / 16
8,906
810
10,976
20,342
21,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 5 / 4
7,348
668
9,195
11,480
10,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 3
7,667
697
4,380
12,709
9,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
EGreaves19
Bellona
14
1 / 4 / 4
8,117
738
7,138
12,252
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
GNIEBLLEH
Baron Samedi
16
1 / 2 / 5
8,592
781
13,497
8,238
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 1
8,634
785
10,380
16,691
11,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
20
Kills
6
8
Deaths
20
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
13
9.5
L
Arachne
 
Arachne
0
5
4
0.4
W
Thoth
CaptJukes
Thoth
4
1
13
10.5
L
0
5
3
0.3
L
Bellona
EGreaves19
Bellona
1
4
4
0.75
L
Baron Samedi
GNIEBLLEH
Baron Samedi
1
2
5
1.75
W
Gilgamesh
SaiyanGodDJ
Gilgamesh
8
2
11
6.75
W
Amaterasu
Shagoogie
Amaterasu
2
1
16
10
L
4
4
1
1.13
W
Cerberus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,804
Damage
44,590
60,403
Taken
61,370
48,262
Mitigated
47,055
26,181
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,686
540
1,103
458
6,732
2,652
1,073
1,721
4,781
22,424
0
L
Arachne
 
Arachne
9,195
7,350
0
1,805
11,480
10,677
0
4,668
5,850
0
13,458
W
Thoth
CaptJukes
Thoth
14,789
105
1,221
1,162
4,752
1,702
572
456
4,150
26,873
0
L
4,380
596
2,129
1,503
12,709
9,304
44
6,776
5,035
7,899
0
L
Bellona
EGreaves19
Bellona
7,138
1,528
946
1,651
12,252
11,673
0
5,714
5,698
0
14,974
L
Baron Samedi
GNIEBLLEH
Baron Samedi
13,497
682
3,721
3,400
8,238
3,463
0
4,396
3,327
31,559
0
W
Gilgamesh
SaiyanGodDJ
Gilgamesh
12,331
2,583
1,773
2,240
15,560
10,983
679
4,697
10,374
0
25,161
W
Amaterasu
Shagoogie
Amaterasu
11,022
3,369
1,174
6,452
13,017
11,102
630
3,038
9,492
0
18,342
L
10,380
706
614
4,557
16,691
11,938
0
7,777
7,501
0
17,456
W
Cerberus
10,976
342
1,241
9,357
20,342
21,823
169
7,965
11,853
29,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
40,358
186
Minions Killed
102
0
Camps Cleared
0
1,076,939
Distance Traveled
1,040,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,037
822
55
5
0
176,850
0
L
Arachne
7,348
668
19
2
0
220,610
0
W
Thoth
9,164
833
27
2
0
223,921
0
L
Geb
7,667
697
11
1
0
195,322
0
L
Bellona
8,117
738
18
2
0
215,591
0
L
Baron Samedi
8,592
781
37
3
0
214,043
0
W
Gilgamesh
9,602
873
40
4
0
226,940
0
W
Amaterasu
8,640
785
25
2
0
234,068
0
L
Nike
8,634
785
17
2
0
195,264
0
W
Cerberus
8,906
810
39
4
0
215,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role