Player Matchup

Nu Wa
Nu Wa
BlueBuffBandits
Nu Wa
Level 42
God Stats
1W - 2L
1,466 SR
Queue Stats
37W - 26L
1,539 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grizzly-Gamer00
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,398 Elo+
Party 3
King Arthur
King Arthur
LifeBeTrippin420
King Arthur
Level 7
God Stats
0W - 2L
1,035 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 3
Sylvanus
Sylvanus
Murd9Mane
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
OrbitaI-_-Ape
Heimdallr
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
25W - 38L
1,479 Elo+
Party 3
Team Averages
Level 38
1,354 SR
1,412 Elo+

VS

Team Averages
Level 48
1,639 SR
1,464 Elo+
Cthulhu
Cthulhu
BigHewes
Cthulhu
Level 28
God Stats
5W - 4L
1,560 SR
Queue Stats
44W - 71L
1,428 Elo+
Party 4
Anubis
Anubis
GorgeousGeorgee
Anubis
Level 80
God Stats
4W - 5L
1,478 SR
Queue Stats
187W - 207L
1,488 Elo+
Party 4
Medusa
Medusa
daquavis994
Medusa
Level 28
God Stats
7W - 7L
1,728 SR
Queue Stats
20W - 26L
1,440 Elo+
Party 1
Loki
Loki
imgoingleft
Loki
Level 66
God Stats
4W - 0L
1,927 SR
Queue Stats
122W - 142L
1,466 Elo+
Party 4
Ravana
Ravana
mgdemise
Ravana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,636
617
9,206
8,601
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Grizzly-Gamer00
Tsukuyomi
14
1 / 3 / 4
7,637
546
4,965
10,675
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
LifeBeTrippin420
King Arthur
8
0 / 5 / 1
5,696
407
904
9,152
6,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Murd9Mane
Sylvanus
10
2 / 0 / 0
6,652
475
4,057
10,891
6,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
OrbitaI-_-Ape
Heimdallr
11
1 / 4 / 1
6,608
472
4,850
9,351
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHewes
Cthulhu
11
2 / 1 / 3
7,423
530
5,777
13,819
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 2 / 3
9,728
695
4,503
7,289
2,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
2 / 0 / 3
7,753
554
10,177
5,919
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
7,886
563
4,447
7,624
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
mgdemise
Ravana
14
5 / 1 / 2
8,928
638
7,662
5,489
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
16
16
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigHewes
Cthulhu
2
1
3
3.5
L
3
4
2
1
W
4
2
3
2.75
L
Tsukuyomi
Grizzly-Gamer00
Tsukuyomi
1
3
4
1
L
King Arthur
LifeBeTrippin420
King Arthur
0
5
1
0.1
L
Sylvanus
Murd9Mane
Sylvanus
2
0
0
2
L
Heimdallr
OrbitaI-_-Ape
Heimdallr
1
4
1
0.38
W
Medusa
2
0
3
3.5
W
3
3
3
1.5
W
Ravana
mgdemise
Ravana
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
32,566
48,670
Taken
40,140
21,178
Mitigated
18,262
12,868
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigHewes
Cthulhu
5,777
465
1,655
4,904
13,819
8,334
180
3,521
10,298
26,934
865
L
9,206
1,470
0
1,898
8,601
2,132
0
3,240
5,361
65,433
0
W
4,503
142
0
3,884
7,289
2,204
438
3,949
3,340
80,574
2,655
L
Tsukuyomi
Grizzly-Gamer00
Tsukuyomi
4,965
1,411
0
4,199
10,675
3,090
0
1,477
9,129
0
59,812
L
King Arthur
LifeBeTrippin420
King Arthur
904
454
0
110
9,152
6,333
0
794
7,903
0
13,784
L
Sylvanus
Murd9Mane
Sylvanus
4,057
1,879
2,322
3,048
10,891
6,727
0
3,257
7,589
25,408
0
L
Heimdallr
OrbitaI-_-Ape
Heimdallr
4,850
1,460
0
1,291
9,351
2,896
0
2,338
7,013
0
27,243
W
Medusa
10,177
3,103
0
555
5,919
1,831
296
1,835
4,084
0
58,020
W
4,447
447
0
3,275
7,624
1,772
0
2,170
5,454
0
44,547
W
Ravana
mgdemise
Ravana
7,662
2,322
0
1,172
5,489
4,121
905
1,788
3,701
3,647
54,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
41,718
341
Minions Killed
489
0
Camps Cleared
0
1,341,045
Distance Traveled
1,588,851
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,423
530
41
3
0
322,883
0
L
Nu Wa
8,636
617
139
10
0
270,520
0
W
Anubis
9,728
695
161
12
0
260,049
2
L
Tsukuyomi
7,637
546
105
8
0
321,640
0
L
King Arthur
5,696
407
25
2
0
209,565
0
L
Sylvanus
6,652
475
31
2
0
251,760
4
L
Heimdallr
6,608
472
41
3
0
287,560
0
W
Medusa
7,753
554
98
7
0
331,272
0
W
Loki
7,886
563
85
6
0
336,132
1
W
Ravana
8,928
638
104
7
0
338,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role