Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Kchos
Fafnir
Level 183
God Stats
18W - 0L
2,189 SR
Queue Stats
691W - 58L
2,029 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 194
God Stats
1,203W - 302L
1,731 SR
Queue Stats
1,479W - 393L
1,720 Elo+
Party 3
Thoth
Thoth
ditogandara
Thoth
Level 158
God Stats
17W - 0L
2,078 SR
Queue Stats
918W - 42L
2,131 Elo+
Party 1
Guan Yu
Guan Yu
iRailedHinata
Guan Yu
Level 47
God Stats
6W - 3L
1,538 SR
Queue Stats
59W - 55L
1,583 Elo+
Solo
Team Averages
Level 148
1,807 SR
1,793 Elo+

VS

Team Averages
Level 126
1,587 SR
1,511 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DD49er2004
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
no scope D6
Cu Chulainn
Level 83
God Stats
0W - 1L
1,839 SR
Queue Stats
24W - 19L
1,545 Elo+
Party 2
Artemis
Artemis
sloppynichols
Artemis
Level 158
God Stats
12W - 12L
1,597 SR
Queue Stats
480W - 502L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 7
6,503
1,301
2,147
2,060
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Kchos
Fafnir
11
1 / 0 / 10
6,678
1,336
2,353
4,178
4,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
11
3 / 0 / 9
6,722
1,344
7,607
4,121
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
7 / 0 / 8
7,597
1,519
6,748
1,401
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
11
1 / 1 / 11
6,130
1,226
3,009
3,825
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

430

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 1
5,407
1,081
1,979
6,986
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
9
0 / 1 / 1
5,037
1,007
1,359
1,976
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
DD49er2004
King Arthur
9
0 / 4 / 1
5,193
1,039
1,338
5,677
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
no scope D6
Cu Chulainn
9
1 / 4 / 0
5,323
1,065
2,228
6,665
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
9
0 / 2 / 1
5,104
1,021
3,672
2,767
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
15
Kills
1
1
Deaths
15
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
7
6.5
L
Aphrodite
 
Aphrodite
0
4
1
0.13
L
Anubis
 
Anubis
0
1
1
0.5
L
King Arthur
DD49er2004
King Arthur
0
4
1
0.13
W
Fafnir
Kchos
Fafnir
1
0
10
6
W
Sol
3
0
9
7.5
W
7
0
8
11
W
Guan Yu
1
1
11
6.5
L
Cu Chulainn
no scope D6
Cu Chulainn
1
4
0
0.25
L
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
10,576
15,585
Taken
24,071
9,121
Mitigated
7,132
4,129
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,147
470
0
140
2,060
784
0
104
1,956
0
6,437
L
Aphrodite
 
Aphrodite
1,979
105
316
1,488
6,986
2,292
0
4,827
2,128
16,790
280
L
Anubis
 
Anubis
1,359
48
0
100
1,976
931
0
1,631
345
4,785
0
L
King Arthur
DD49er2004
King Arthur
1,338
139
0
188
5,677
1,700
0
3,494
2,145
0
5,503
W
Fafnir
Kchos
Fafnir
2,353
326
0
666
4,178
4,873
0
1,377
2,801
4,588
630
W
Sol
7,607
4,113
0
1,882
4,121
1,066
0
300
3,821
26,641
0
W
6,748
108
0
8
1,401
364
0
267
1,134
17,790
0
W
Guan Yu
3,009
251
909
524
3,825
2,034
0
1,198
2,627
0
9,300
L
Cu Chulainn
no scope D6
Cu Chulainn
2,228
301
0
45
6,665
1,788
0
4,490
2,121
0
3,313
L
Artemis
3,672
313
0
0
2,767
421
0
2,165
602
0
7,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
26,064
110
Minions Killed
59
7
Camps Cleared
3
512,071
Distance Traveled
320,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,503
1,301
9
2
1
110,817
0
L
Aphrodite
5,407
1,081
35
7
1
87,009
0
L
Anubis
5,037
1,007
9
2
1
37,049
0
L
King Arthur
5,193
1,039
9
2
1
66,632
0
W
Fafnir
6,678
1,336
10
2
0
94,351
0
W
Sol
6,722
1,344
57
11
2
98,904
0
W
Thoth
7,597
1,519
23
5
4
96,107
0
W
Guan Yu
6,130
1,226
11
2
0
111,892
0
L
Cu Chulainn
5,323
1,065
2
0
0
64,780
0
L
Artemis
5,104
1,021
4
1
0
64,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role