Player Matchup

Kukulkan
Kukulkan
FB_Ronny_
Kukulkan
Level 88
God Stats
6W - 5L
1,572 SR
Queue Stats
177W - 170L
1,403 Elo+
Party 1
Apollo
Apollo
GIANBURRASCA961
Apollo
Level 125
God Stats
5W - 6L
1,554 SR
Queue Stats
251W - 231L
1,551 Elo+
Solo
Chaac
Chaac
M10_Samuu
Chaac
Level 126
God Stats
14W - 10L
1,549 SR
Queue Stats
237W - 223L
1,487 Elo+
Party 1
Osiris
Osiris
TheBizmut
Osiris
Level 106
God Stats
2W - 2L
1,535 SR
Queue Stats
49W - 47L
1,487 Elo+
Solo
Sylvanus
Sylvanus
YourLostNephew
Sylvanus
Level 86
God Stats
3W - 6L
1,196 SR
Queue Stats
259W - 231L
1,489 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,483 Elo+

VS

Team Averages
Level 133
1,454 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ahmad-tarek22
Bacchus
Level 113
God Stats
5W - 4L
1,206 SR
Queue Stats
37W - 65L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
Minisanchz11
Nu Wa
Level 100
God Stats
47W - 40L
1,597 SR
Queue Stats
208W - 227L
1,475 Elo+
Solo
Skadi
Skadi
The_White_Lash93
Skadi
Level 153
God Stats
56W - 58L
1,469 SR
Queue Stats
183W - 248L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FB_Ronny_
Kukulkan
10
1 / 4 / 1
5,757
576
1,906
5,065
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,354
535
2,232
4,331
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
M10_Samuu
Chaac
9
1 / 4 / 0
5,487
549
3,816
8,685
5,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
TheBizmut
Osiris
9
2 / 2 / 2
5,551
555
4,940
9,389
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
8
0 / 4 / 0
5,282
528
3,856
9,813
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 1
7,097
710
4,991
6,188
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
 
Fenrir
12
5 / 3 / 4
6,742
674
4,835
9,388
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
10
2 / 1 / 6
6,345
635
4,271
7,455
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 5
6,746
675
5,727
3,046
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 2
6,426
643
4,723
5,681
1,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
1
3.5
W
Fenrir
 
Fenrir
5
3
4
2.33
W
Bacchus
2
1
6
5
L
Kukulkan
FB_Ronny_
Kukulkan
1
4
1
0.38
L
1
2
0
0.5
L
Chaac
M10_Samuu
Chaac
1
4
0
0.25
W
2
1
5
4.5
L
Osiris
TheBizmut
Osiris
2
2
2
1.5
W
4
0
2
5
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
24,547
37,283
Taken
31,758
20,020
Mitigated
15,532
9,766
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,991
1,976
0
1,690
6,188
4,086
186
0
6,188
39,075
5,715
W
Fenrir
 
Fenrir
4,835
1,394
0
1,584
9,388
3,765
130
971
8,417
0
44,891
W
Bacchus
4,271
310
0
1,687
7,455
5,119
30
1,863
5,592
19,017
0
L
Kukulkan
FB_Ronny_
Kukulkan
1,906
205
0
0
5,065
1,504
0
2,812
2,253
30,377
1,161
L
2,232
977
0
1,561
4,331
1,326
598
1,138
3,193
0
34,132
L
Chaac
M10_Samuu
Chaac
3,816
777
0
3,723
8,685
5,111
0
4,234
4,451
0
29,030
W
5,727
1,684
0
451
3,046
812
331
1,112
1,934
44,042
0
L
Osiris
TheBizmut
Osiris
4,940
1,682
0
1,384
9,389
5,109
0
3,007
6,382
0
27,040
W
4,723
1,698
0
2,718
5,681
1,750
793
1,722
3,959
0
37,130
L
Sylvanus
3,856
1,400
352
2,746
9,813
6,970
86
3,265
6,548
22,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
33,356
270
Minions Killed
310
0
Camps Cleared
0
962,049
Distance Traveled
1,049,217
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,097
710
74
7
0
172,452
1
W
Fenrir
6,742
674
73
7
0
244,679
0
W
Bacchus
6,345
635
33
3
0
238,790
2
L
Kukulkan
5,757
576
72
7
0
171,261
0
L
Apollo
5,354
535
72
7
0
217,587
0
L
Chaac
5,487
549
57
6
0
159,233
1
W
Nu Wa
6,746
675
69
7
0
195,750
4
L
Osiris
5,551
555
41
4
0
231,204
1
W
Skadi
6,426
643
61
6
0
197,546
0
L
Sylvanus
5,282
528
28
3
0
182,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role