Player Matchup

Nut
Nut
FalconxCrest
Nut
Level 146
God Stats
5W - 10L
1,422 SR
Queue Stats
104W - 85L
1,547 Elo+
Solo
Thor
Thor
JROY626
Thor
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 153L
1,552 Elo+
Solo
Mulan
Mulan
PRE2DAT2OR
Mulan
Level 181
God Stats
10W - 10L
1,482 SR
Queue Stats
112W - 91L
1,536 Elo+
Solo
Sol
Sol
lil_burger_king
Sol
Level 82
God Stats
1W - 1L
1,566 SR
Queue Stats
143W - 140L
1,483 Elo+
Solo
Terra
Terra
yopalcory
Terra
Level 125
God Stats
25W - 29L
1,514 SR
Queue Stats
735W - 673L
1,539 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,532 Elo+

VS

Team Averages
Level 134
1,514 SR
1,543 Elo+
Ymir
Ymir
Hardwell91
Ymir
Level 183
God Stats
4W - 6L
1,601 SR
Queue Stats
301W - 286L
1,618 Elo+
Solo
Artemis
Artemis
MynameTomaz
Artemis
Level 118
God Stats
3W - 1L
1,659 SR
Queue Stats
77W - 66L
1,642 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PappaGuns
Ah Muzen Cab
Level 148
God Stats
4W - 3L
1,437 SR
Queue Stats
101W - 100L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
nuttierbutter
Gilgamesh
Level 116
God Stats
1W - 1L
1,566 SR
Queue Stats
17W - 27L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
simbasreveng102
Ah Puch
Level 103
God Stats
0W - 1L
1,305 SR
Queue Stats
47W - 80L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 3
11,079
1,108
14,129
8,714
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
JROY626
Thor
15
1 / 1 / 5
8,799
880
6,465
7,641
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
15
1 / 2 / 7
8,811
881
6,067
9,100
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 2 / 5
8,229
823
5,774
7,400
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
yopalcory
Terra
16
4 / 0 / 9
9,564
956
10,842
12,600
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,407
941
8,575
12,804
13,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
MynameTomaz
Artemis
14
2 / 6 / 3
8,705
871
10,738
12,712
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
PappaGuns
Ah Muzen Cab
15
2 / 1 / 3
8,943
894
8,308
8,153
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
nuttierbutter
Gilgamesh
14
0 / 3 / 4
8,192
819
5,634
8,739
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 0
8,193
819
3,917
6,680
2,155
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
6
6
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
2
3
3
1.17
W
Thor
JROY626
Thor
1
1
5
3.5
L
Artemis
MynameTomaz
Artemis
2
6
3
0.58
W
Mulan
1
2
7
2.25
L
Ah Muzen Cab
PappaGuns
Ah Muzen Cab
2
1
3
3.5
W
1
2
5
1.75
L
Gilgamesh
nuttierbutter
Gilgamesh
0
3
4
0.67
L
0
3
0
0
W
Terra
yopalcory
Terra
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
37,172
45,455
Taken
49,088
23,046
Mitigated
28,979
11,946
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,129
9,161
0
3,056
8,714
3,883
692
2,610
6,062
0
42,814
L
8,575
1,300
0
1,502
12,804
13,325
0
4,193
8,384
20,660
1,551
W
Thor
JROY626
Thor
6,465
887
0
877
7,641
3,204
0
1,636
5,934
0
20,583
L
Artemis
MynameTomaz
Artemis
10,738
4,700
0
1,304
12,712
4,183
156
2,326
10,312
0
25,077
W
Mulan
6,067
1,663
0
1,638
9,100
7,189
0
2,394
6,550
0
20,529
L
Ah Muzen Cab
PappaGuns
Ah Muzen Cab
8,308
3,065
0
1,950
8,153
2,549
240
4,943
3,210
0
30,158
W
5,774
2,262
0
1,226
7,400
2,320
0
1,541
5,637
18,874
0
L
Gilgamesh
nuttierbutter
Gilgamesh
5,634
1,244
0
640
8,739
6,767
0
3,731
4,900
0
13,543
L
3,917
116
0
2,131
6,680
2,155
0
1,423
5,220
16,723
739
W
Terra
yopalcory
Terra
10,842
1,901
934
4,215
12,600
6,450
0
3,722
8,765
28,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
43,440
269
Minions Killed
184
0
Camps Cleared
0
999,692
Distance Traveled
941,829
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,079
1,108
99
10
0
194,187
0
L
Ymir
9,407
941
34
3
0
181,774
3
W
Thor
8,799
880
42
4
0
217,568
0
L
Artemis
8,705
871
41
4
0
190,803
0
W
Mulan
8,811
881
44
4
0
207,724
0
L
Ah Muzen Cab
8,943
894
63
6
0
174,084
2
W
Sol
8,229
823
31
3
0
139,083
0
L
Gilgamesh
8,192
819
17
2
0
191,161
0
L
Ah Puch
8,193
819
29
3
0
204,007
0
W
Terra
9,564
956
53
5
0
241,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role