Player Matchup

Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DRAGONDRACO
Ullr
Level 165
God Stats
1W - 2L
1,417 SR
Queue Stats
86W - 88L
1,515 Elo+
Solo
Atlas
Atlas
Elmatadoro666
Atlas
Level 87
God Stats
1W - 1L
1,692 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 1
Chang'e
Chang'e
RusticLemming40
Chang'e
Level 129
God Stats
0W - 1L
1,309 SR
Queue Stats
33W - 25L
1,541 Elo+
Party 1
Surtr
Surtr
Zakchaios
Surtr
Level 105
God Stats
0W - 1L
1,632 SR
Queue Stats
8W - 11L
1,468 Elo+
Party 1
Team Averages
Level 124
1,510 SR
1,506 Elo+

VS

Team Averages
Level 135
1,555 SR
1,565 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Orocrus
Freya
Level 157
God Stats
3W - 3L
1,402 SR
Queue Stats
332W - 331L
1,562 Elo+
Solo
Cerberus
Cerberus
bSnork
Cerberus
Level 156
God Stats
8W - 1L
1,873 SR
Queue Stats
388W - 112L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 1
5,278
1,056
3,543
3,570
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
5,796
1,159
3,338
4,214
1,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
4,400
880
0
0
0
5
0 / 0 / 0
4,400
880
0
0
0
Surtr
Zakchaios
Surtr
14
6 / 1 / 0
6,447
1,289
6,438
6,037
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 2
6,161
1,232
2,101
3,812
3,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
 
Bellona
11
0 / 0 / 5
6,044
1,209
2,274
5,050
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
 
Guan Yu
10
0 / 2 / 4
5,775
1,155
801
4,483
3,184
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Orocrus
Freya
11
2 / 2 / 1
6,506
1,301
2,605
3,829
1,722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
bSnork
Cerberus
11
1 / 2 / 3
6,530
1,306
3,906
8,354
8,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
5
5
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Fenrir
 
Fenrir
2
1
2
3
W
Bellona
 
Bellona
0
0
5
2.5
W
Guan Yu
 
Guan Yu
0
2
4
1
L
1
2
3
1.25
L
0
0
0
0
W
Freya
Orocrus
Freya
2
2
1
1.25
L
0
0
0
0
L
Surtr
Zakchaios
Surtr
6
1
0
6
W
Cerberus
bSnork
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
11,687
13,821
Taken
25,528
7,294
Mitigated
22,041
2,764
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,543
1,797
115
572
3,570
1,101
0
2,564
1,006
0
9,341
W
Fenrir
 
Fenrir
2,101
793
561
764
3,812
3,841
0
95
3,717
0
6,917
W
Bellona
 
Bellona
2,274
436
335
1,236
5,050
4,798
310
139
4,911
0
13,164
W
Guan Yu
 
Guan Yu
801
124
3,141
850
4,483
3,184
466
0
4,483
0
3,860
L
3,338
962
50
1,018
4,214
1,503
0
1,468
2,746
0
14,892
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Orocrus
Freya
2,605
885
0
366
3,829
1,722
235
118
3,711
10,082
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Zakchaios
Surtr
6,438
1,820
62
947
6,037
4,690
0
2,479
3,558
867
10,121
W
Cerberus
bSnork
Cerberus
3,906
211
101
1,818
8,354
8,496
129
125
8,229
11,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
31,016
45
Minions Killed
86
0
Camps Cleared
0
320,938
Distance Traveled
527,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,278
1,056
13
3
0
90,587
0
W
Fenrir
6,161
1,232
8
2
0
112,849
0
W
Bellona
6,044
1,209
24
5
0
110,941
0
W
Guan Yu
5,775
1,155
7
1
0
91,448
0
L
Ullr
5,796
1,159
22
4
0
105,716
0
L
Atlas
4,400
880
0
0
0
0
0
W
Freya
6,506
1,301
23
5
0
100,960
0
L
Chang'e
4,400
880
0
0
0
0
0
L
Surtr
6,447
1,289
10
2
0
124,635
0
W
Cerberus
6,530
1,306
24
5
0
111,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role