Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Saturn19
Apollo
Level 49
God Stats
1W - 3L
1,891 SR
Queue Stats
9W - 15L
1,389 Elo+
Party 1
Ravana
Ravana
ScootySauce
Ravana
Level 149
God Stats
1W - 2L
1,510 SR
Queue Stats
110W - 102L
1,556 Elo+
Party 1
Anubis
Anubis
UseMyCheeks
Anubis
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
36W - 24L
1,604 Elo+
Party 1
Team Averages
Level 99
1,645 SR
1,510 Elo+

VS

Team Averages
Level 111
1,510 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
MrWukong73
Ah Muzen Cab
Level 154
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Thor
Thor
Rygar8bit
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,288 Elo+
Solo
Scylla
Scylla
itsRequire
Scylla
Level 127
God Stats
7W - 9L
1,471 SR
Queue Stats
18W - 35L
1,422 Elo+
Party 2
Khepri
Khepri
itsforgeee
Khepri
Level 124
God Stats
5W - 3L
1,519 SR
Queue Stats
24W - 40L
1,473 Elo+
Party 2
Surtr
Surtr
rumat123
Surtr
Level 42
God Stats
8W - 10L
1,610 SR
Queue Stats
20W - 28L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 3 / 2
6,640
664
4,151
4,500
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
6
0 / 2 / 0
4,423
442
999
4,178
2,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Saturn19
Apollo
12
1 / 0 / 1
5,993
599
3,201
4,628
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
10
1 / 4 / 1
5,681
568
8,771
9,094
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
5 / 2 / 2
6,665
667
7,467
7,397
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrWukong73
Ah Muzen Cab
11
2 / 0 / 2
6,478
648
6,127
4,804
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
3 / 1 / 2
6,318
632
4,280
7,044
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
itsRequire
Scylla
10
0 / 4 / 4
5,590
559
1,387
5,399
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
itsforgeee
Khepri
9
1 / 2 / 2
5,661
566
2,060
7,385
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
rumat123
Surtr
11
5 / 3 / 0
6,794
679
6,693
12,867
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
11
11
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
2
1.33
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Ah Muzen Cab
MrWukong73
Ah Muzen Cab
2
0
2
3
W
Thor
3
1
2
4
L
Apollo
Saturn19
Apollo
1
0
1
1.5
L
Ravana
1
4
1
0.38
L
Anubis
5
2
2
3
W
Scylla
itsRequire
Scylla
0
4
4
0.5
W
Khepri
itsforgeee
Khepri
1
2
2
1
W
Surtr
rumat123
Surtr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
20,547
29,797
Taken
37,499
12,455
Mitigated
14,248
11,064
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,151
229
0
500
4,500
1,154
696
727
3,773
39,434
0
L
Cthulhu
 
Cthulhu
999
157
0
1,289
4,178
2,160
0
1,019
3,159
10,730
0
W
Ah Muzen Cab
MrWukong73
Ah Muzen Cab
6,127
3,444
0
380
4,804
1,403
0
2,142
2,662
0
50,211
W
Thor
4,280
1,294
0
3,713
7,044
1,982
0
1,936
4,946
0
40,909
L
Apollo
Saturn19
Apollo
3,201
2,505
0
1,972
4,628
1,531
0
461
4,167
0
40,584
L
Ravana
8,771
1,249
0
3,419
9,094
4,329
57
1,006
7,634
0
37,548
L
Anubis
7,467
453
0
3,884
7,397
3,281
90
803
6,521
48,056
0
W
Scylla
itsRequire
Scylla
1,387
264
0
500
5,399
1,211
0
3,663
1,366
29,659
874
W
Khepri
itsforgeee
Khepri
2,060
293
152
2,225
7,385
4,085
0
2,361
4,998
15,616
189
W
Surtr
rumat123
Surtr
6,693
3,050
0
6,132
12,867
5,567
0
2,033
10,249
834
33,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
30,841
334
Minions Killed
311
0
Camps Cleared
0
937,506
Distance Traveled
1,045,749
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,640
664
86
9
0
208,886
0
L
Cthulhu
4,423
442
13
1
0
106,938
0
W
Ah Muzen Cab
6,478
648
98
10
0
212,352
0
W
Thor
6,318
632
71
7
0
219,036
0
L
Apollo
5,993
599
90
9
0
201,479
0
L
Ravana
5,681
568
61
6
0
207,645
1
L
Anubis
6,665
667
84
8
0
212,558
0
W
Scylla
5,590
559
63
6
0
190,753
0
W
Khepri
5,661
566
18
2
0
214,696
3
W
Surtr
6,794
679
61
6
0
208,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role