Player Matchup

Arachne
Arachne
Androva
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,335 Elo+
Party 1
Zhong Kui
Zhong Kui
DoctorLapp
Zhong Kui
Level 140
God Stats
11W - 17L
1,511 SR
Queue Stats
575W - 542L
1,465 Elo+
Solo
Izanami
Izanami
Fornire
Izanami
Level 44
God Stats
8W - 7L
1,603 SR
Queue Stats
24W - 26L
1,398 Elo+
Party 1
Terra
Terra
Revingah
Terra
Level 87
God Stats
17W - 3L
1,816 SR
Queue Stats
205W - 165L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Rigorwastaken
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Team Averages
Level 60
1,586 SR
1,377 Elo+

VS

Team Averages
Level 93
1,591 SR
1,466 Elo+
Loki
Loki
Ecuaneel
Loki
Level 87
God Stats
2W - 0L
1,303 SR
Queue Stats
10W - 6L
1,357 Elo+
Solo
Bacchus
Bacchus
L3GEND-_ARY0
Bacchus
Level 109
God Stats
20W - 10L
1,703 SR
Queue Stats
354W - 344L
1,419 Elo+
Party 2
Nox
Nox
TheyLuvNathan_
Nox
Level 68
God Stats
5W - 3L
1,552 SR
Queue Stats
122W - 106L
1,446 Elo+
Solo
Pele
Pele
sroomie
Pele
Level 82
God Stats
9W - 5L
1,635 SR
Queue Stats
249W - 225L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
Геннос
Ah Puch
Level 119
God Stats
6W - 6L
1,762 SR
Queue Stats
200W - 187L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Androva
Arachne
7
0 / 6 / 0
4,686
469
751
7,339
2,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
DoctorLapp
Zhong Kui
10
3 / 4 / 0
5,844
584
5,679
8,876
5,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Fornire
Izanami
11
2 / 1 / 0
6,512
651
3,554
5,591
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Revingah
Terra
9
1 / 3 / 2
5,195
520
4,254
7,833
2,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rigorwastaken
Danzaburou
8
0 / 4 / 0
4,710
471
2,251
5,791
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 2 / 2
5,737
574
4,133
8,506
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
L3GEND-_ARY0
Bacchus
10
2 / 0 / 9
5,891
589
5,664
4,608
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
5,554
555
2,529
3,808
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
sroomie
Pele
11
8 / 0 / 4
6,882
688
6,187
6,124
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Геннос
Ah Puch
11
4 / 2 / 0
6,251
625
5,393
6,304
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
17
18
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Androva
Arachne
0
6
0
0
L
Zhong Kui
DoctorLapp
Zhong Kui
3
4
0
0.75
W
Loki
3
2
2
2
L
Izanami
Fornire
Izanami
2
1
0
2
W
Bacchus
L3GEND-_ARY0
Bacchus
2
0
9
6.5
L
Terra
Revingah
Terra
1
3
2
0.67
L
Danzaburou
Rigorwastaken
Danzaburou
0
4
0
0
W
0
2
2
0.5
W
Pele
sroomie
Pele
8
0
4
10
W
Ah Puch
Геннос
Ah Puch
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
23,906
35,430
Taken
29,350
13,924
Mitigated
10,802
7,236
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Androva
Arachne
751
439
0
567
7,339
2,615
0
2,417
4,700
0
10,766
L
Zhong Kui
DoctorLapp
Zhong Kui
5,679
731
0
3,364
8,876
5,825
0
4,719
4,157
32,382
0
W
Loki
4,133
1,094
0
4,376
8,506
2,305
0
1,555
6,951
0
38,863
L
Izanami
Fornire
Izanami
3,554
1,629
0
1,740
5,591
1,710
21
2,203
3,264
0
44,069
W
Bacchus
L3GEND-_ARY0
Bacchus
5,664
739
0
1,103
4,608
3,448
0
1,167
3,441
21,142
1,459
L
Terra
Revingah
Terra
4,254
308
179
739
7,833
2,282
0
2,331
5,354
28,190
791
L
Danzaburou
Rigorwastaken
Danzaburou
2,251
1,170
0
647
5,791
1,492
0
1,066
4,585
0
21,948
W
2,529
300
0
362
3,808
1,260
0
404
3,404
33,154
0
W
Pele
sroomie
Pele
6,187
1,059
0
1,969
6,124
1,866
106
1,805
4,319
0
40,627
W
Ah Puch
Геннос
Ah Puch
5,393
507
0
2,994
6,304
1,923
0
4,814
1,490
35,812
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
30,315
268
Minions Killed
315
0
Camps Cleared
0
1,058,213
Distance Traveled
1,061,853
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,686
469
14
1
0
209,828
6
L
Zhong Kui
5,844
584
73
7
0
204,005
2
W
Loki
5,737
574
65
7
0
231,584
6
L
Izanami
6,512
651
85
9
0
216,102
0
W
Bacchus
5,891
589
49
5
0
227,527
0
L
Terra
5,195
520
48
5
0
239,365
0
L
Danzaburou
4,710
471
48
5
0
188,913
0
W
Nox
5,554
555
69
7
0
210,210
0
W
Pele
6,882
688
73
7
0
200,484
0
W
Ah Puch
6,251
625
59
6
0
192,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role