Player Matchup

Persephone
Persephone
Galaxy Light275
Persephone
Level 52
God Stats
4W - 3L
1,498 SR
Queue Stats
48W - 39L
1,438 Elo+
Party 2
Fenrir
Fenrir
NeroMaddness
Fenrir
Level 62
God Stats
14W - 17L
1,344 SR
Queue Stats
51W - 54L
1,382 Elo+
Solo
Zeus
Zeus
RockyCactus9
Zeus
Level 69
God Stats
19W - 11L
1,627 SR
Queue Stats
107W - 91L
1,475 Elo+
Party 2
Khepri
Khepri
SpAcEcAkEs657
Khepri
Level 54
God Stats
8W - 5L
1,565 SR
Queue Stats
99W - 130L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhiTheRock
Cu Chulainn
Level 65
God Stats
20W - 6L
1,669 SR
Queue Stats
126W - 89L
1,394 Elo+
Solo
Team Averages
Level 60
1,540 SR
1,431 Elo+

VS

Team Averages
Level 72
1,353 SR
1,365 Elo+
Hercules
Hercules
Alfabeta NVM
Hercules
Level 32
God Stats
0W - 1L
1,022 SR
Queue Stats
65W - 73L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChummierCrowd2
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,307 Elo+
Party 3
Ao Kuang
Ao Kuang
EroSennin NVM
Ao Kuang
Level 87
God Stats
17W - 10L
1,612 SR
Queue Stats
72W - 75L
1,354 Elo+
Party 1
Neith
Neith
Legitliquid
Neith
Level 147
God Stats
2W - 2L
1,215 SR
Queue Stats
109W - 102L
1,438 Elo+
Solo
Merlin
Merlin
Siyurr
Merlin
Level 46
God Stats
1W - 4L
1,418 SR
Queue Stats
79W - 106L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Galaxy Light275
Persephone
11
2 / 2 / 2
6,611
661
3,206
3,800
1,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
12
6 / 1 / 1
6,840
684
5,599
7,896
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 3
6,202
620
6,740
5,250
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 2
5,811
581
1,909
9,591
3,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
WhiTheRock
Cu Chulainn
12
8 / 0 / 0
7,709
771
6,345
6,705
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alfabeta NVM
Hercules
5
0 / 7 / 0
4,061
406
1,754
7,393
4,428
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
ChummierCrowd2
Kumbhakarna
8
1 / 4 / 3
4,854
485
2,564
8,097
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ao Kuang
EroSennin NVM
Ao Kuang
9
3 / 5 / 2
5,483
548
5,604
8,680
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 2 / 1
5,675
568
7,416
6,283
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Siyurr
Merlin
7
1 / 3 / 0
4,640
464
1,157
5,499
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
21
Kills
9
9
Deaths
21
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alfabeta NVM
Hercules
0
7
0
0
L
Kumbhakarna
ChummierCrowd2
Kumbhakarna
1
4
3
0.63
L
Ao Kuang
EroSennin NVM
Ao Kuang
3
5
2
0.8
W
Persephone
Galaxy Light275
Persephone
2
2
2
1.5
L
4
2
1
2.25
W
Fenrir
6
1
1
6.5
W
3
2
3
2.25
L
Merlin
Siyurr
Merlin
1
3
0
0.33
W
2
4
2
0.75
W
Cu Chulainn
WhiTheRock
Cu Chulainn
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
18,495
33,242
Taken
35,952
13,367
Mitigated
14,014
7,577
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alfabeta NVM
Hercules
1,754
800
0
1,111
7,393
4,428
0
0
7,393
0
9,975
L
Kumbhakarna
ChummierCrowd2
Kumbhakarna
2,564
538
0
0
8,097
3,074
0
4,485
3,206
11,548
0
L
Ao Kuang
EroSennin NVM
Ao Kuang
5,604
1,524
0
1,360
8,680
2,962
0
2,633
6,047
23,978
1,172
W
Persephone
Galaxy Light275
Persephone
3,206
376
0
1,281
3,800
1,106
577
2,803
995
37,322
0
L
7,416
2,664
0
1,778
6,283
2,196
0
2,942
3,021
0
42,800
W
Fenrir
5,599
1,080
0
1,189
7,896
3,088
0
1,645
6,251
0
48,006
W
6,740
1,311
0
1,180
5,250
1,199
522
1,532
3,718
32,427
783
L
Merlin
Siyurr
Merlin
1,157
120
0
821
5,499
1,354
0
818
4,681
19,677
0
W
1,909
310
1,292
1,319
9,591
3,813
395
1,892
7,699
12,191
0
W
Cu Chulainn
WhiTheRock
Cu Chulainn
6,345
1,638
0
1,316
6,705
4,161
399
1,163
5,542
0
39,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
24,713
295
Minions Killed
161
0
Camps Cleared
0
1,031,650
Distance Traveled
923,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,061
406
8
1
0
166,341
0
L
Kumbhakarna
4,854
485
15
2
0
205,853
0
L
Ao Kuang
5,483
548
38
4
0
195,371
0
W
Persephone
6,611
661
63
6
0
185,043
0
L
Neith
5,675
568
62
6
0
192,792
2
W
Fenrir
6,840
684
84
8
0
269,148
0
W
Zeus
6,202
620
67
7
0
169,022
0
L
Merlin
4,640
464
38
4
0
163,375
0
W
Khepri
5,811
581
19
2
0
207,507
5
W
Cu Chulainn
7,709
771
62
6
0
200,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role