Player Matchup

Neith
Neith
BLUESONAR69
Neith
Level 148
God Stats
1W - 2L
1,514 SR
Queue Stats
15W - 18L
1,538 Elo+
Solo
Skadi
Skadi
FlackoFitz-
Skadi
Level 158
God Stats
8W - 11L
1,824 SR
Queue Stats
716W - 730L
1,565 Elo+
Solo
Nemesis
Nemesis
Gambls
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 220L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
LilPnez
Nu Wa
Level 173
God Stats
17W - 8L
1,724 SR
Queue Stats
80W - 62L
1,580 Elo+
Party 1
Achilles
Achilles
Oden50
Achilles
Level 128
God Stats
0W - 4L
1,004 SR
Queue Stats
145W - 154L
1,493 Elo+
Solo
Team Averages
Level 153
1,513 SR
1,551 Elo+

VS

Team Averages
Level 139
1,614 SR
1,554 Elo+
Scylla
Scylla
ADHD1215
Scylla
Level 138
God Stats
14W - 6L
1,602 SR
Queue Stats
372W - 342L
1,544 Elo+
Party 3
Ravana
Ravana
DXBirdie
Ravana
Level 153
God Stats
10W - 3L
1,794 SR
Queue Stats
98W - 85L
1,522 Elo+
Solo
Danzaburou
Danzaburou
MDBlood
Danzaburou
Level 142
God Stats
3W - 4L
1,534 SR
Queue Stats
46W - 54L
1,651 Elo+
Party 2
Zhong Kui
Zhong Kui
OXxKingxXO
Zhong Kui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 107L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
bugzbunnykillz
Sun Wukong
Level 103
God Stats
9W - 3L
1,643 SR
Queue Stats
124W - 123L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,886
523
5,904
8,109
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 8
8,773
516
7,060
18,179
10,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Gambls
Nemesis
15
4 / 8 / 4
8,732
514
9,747
17,675
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
LilPnez
Nu Wa
15
2 / 4 / 7
8,880
522
11,967
9,030
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Oden50
Achilles
15
4 / 4 / 1
9,672
569
11,980
20,852
15,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADHD1215
Scylla
16
7 / 4 / 3
9,984
587
10,926
10,135
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
DXBirdie
Ravana
17
6 / 3 / 10
9,889
582
13,819
13,992
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
MDBlood
Danzaburou
15
6 / 4 / 6
9,155
539
9,607
14,962
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
OXxKingxXO
Zhong Kui
17
3 / 3 / 2
9,877
581
9,765
9,817
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
bugzbunnykillz
Sun Wukong
16
2 / 1 / 2
9,726
572
6,677
16,160
15,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
14
Kills
24
24
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
ADHD1215
Scylla
7
4
3
2.13
L
1
3
4
1
W
Ravana
DXBirdie
Ravana
6
3
10
3.67
L
3
5
8
1.4
L
Nemesis
Gambls
Nemesis
4
8
4
0.75
L
Nu Wa
LilPnez
Nu Wa
2
4
7
1.38
W
Danzaburou
MDBlood
Danzaburou
6
4
6
2.25
W
Zhong Kui
OXxKingxXO
Zhong Kui
3
3
2
1.33
L
Achilles
Oden50
Achilles
4
4
1
1.13
W
Sun Wukong
bugzbunnykillz
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
50,794
73,845
Taken
65,066
35,943
Mitigated
41,977
11,029
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ADHD1215
Scylla
10,926
1,507
0
749
10,135
3,188
0
3,470
6,204
67,670
682
L
5,904
2,830
0
2,741
8,109
2,185
0
5,188
2,730
0
68,107
W
Ravana
DXBirdie
Ravana
13,819
3,517
0
2,796
13,992
7,059
0
2,139
11,508
0
80,893
L
7,060
2,521
0
1,743
18,179
10,846
0
6,971
10,820
498
47,792
L
Nemesis
Gambls
Nemesis
9,747
3,887
0
1,798
17,675
5,925
262
2,311
15,115
0
65,205
L
Nu Wa
LilPnez
Nu Wa
11,967
2,062
0
605
9,030
1,757
38
2,693
6,086
53,702
324
W
Danzaburou
MDBlood
Danzaburou
9,607
1,414
134
4,595
14,962
9,422
13
3,720
10,972
135
45,308
W
Zhong Kui
OXxKingxXO
Zhong Kui
9,765
4,963
0
4,685
9,817
7,062
166
1,134
8,472
75,774
15,834
L
Achilles
Oden50
Achilles
11,980
3,115
0
4,142
20,852
15,230
14
2,150
18,456
0
68,629
W
Sun Wukong
bugzbunnykillz
Sun Wukong
6,677
816
0
1,900
16,160
15,246
0
982
14,880
0
71,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
48,631
490
Minions Killed
610
0
Camps Cleared
0
1,683,437
Distance Traveled
1,766,545
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,984
587
145
9
0
334,449
0
L
Neith
8,886
523
140
8
0
308,725
5
W
Ravana
9,889
582
121
7
0
390,868
0
L
Skadi
8,773
516
76
4
0
322,821
1
L
Nemesis
8,732
514
89
5
0
373,295
1
L
Nu Wa
8,880
522
74
4
0
335,042
0
W
Danzaburou
9,155
539
66
4
0
358,069
0
W
Zhong Kui
9,877
581
143
8
0
333,384
0
L
Achilles
9,672
569
111
7
0
343,554
1
W
Sun Wukong
9,726
572
135
8
0
349,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role