Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BeardedMonke
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,592 Elo+
Party 1
Chronos
Chronos
MommaGoneMonke
Chronos
Level 90
God Stats
2W - 0L
1,578 SR
Queue Stats
33W - 24L
1,503 Elo+
Party 1
Rama
Rama
Zerubeus
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,409 Elo+
Solo
Geb
Geb
blunderbutt-69
Geb
Level 63
God Stats
4W - 0L
1,567 SR
Queue Stats
7W - 6L
1,713 Elo+
Party 1
Team Averages
Level 98
1,529 SR
1,543 Elo+

VS

Team Averages
Level 135
1,536 SR
1,451 Elo+
Bacchus
Bacchus
Aridtoi
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,407 Elo+
Solo
Cabrakan
Cabrakan
DMT Psych0naut
Cabrakan
Level 284
God Stats
2W - 4L
1,728 SR
Queue Stats
288W - 298L
1,487 Elo+
Solo
Khepri
Khepri
QUE3NiE
Khepri
Level 86
God Stats
6W - 3L
1,744 SR
Queue Stats
359W - 358L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Zambonite259
Amaterasu
Level 121
God Stats
0W - 2L
1,261 SR
Queue Stats
216W - 208L
1,441 Elo+
Solo
Guan Yu
Guan Yu
xoBlack_Canaryxo
Guan Yu
Level 117
God Stats
4W - 3L
1,444 SR
Queue Stats
533W - 454L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 16
8,839
884
9,458
9,094
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BeardedMonke
Bacchus
13
3 / 6 / 10
8,516
852
12,331
11,266
6,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 13
9,051
905
16,832
7,480
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rama
15
6 / 2 / 9
9,119
912
18,780
11,206
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 16
9,979
998
15,723
12,947
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aridtoi
Bacchus
12
0 / 4 / 6
6,876
688
9,002
16,808
16,884
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
13
2 / 4 / 6
8,311
831
6,847
15,391
24,055
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
QUE3NiE
Khepri
14
3 / 3 / 6
7,757
776
11,661
15,727
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Zambonite259
Amaterasu
12
2 / 4 / 6
7,695
770
11,494
17,825
16,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 4 / 5
8,028
803
6,736
19,516
15,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
19
Kills
9
9
Deaths
19
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
16
10
L
Bacchus
Aridtoi
Bacchus
0
4
6
0.75
W
Bacchus
BeardedMonke
Bacchus
3
6
10
1.33
L
Cabrakan
2
4
6
1.25
W
5
0
13
11.5
L
Khepri
QUE3NiE
Khepri
3
3
6
2
L
Amaterasu
Zambonite259
Amaterasu
2
4
6
1.25
W
Rama
6
2
9
5.25
W
3
0
16
11
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
45,740
51,993
Taken
85,267
33,204
Mitigated
82,687
34,469
Healing
32,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,458
1,382
16,050
6,099
9,094
4,309
902
4,491
4,603
19,466
0
L
Bacchus
Aridtoi
Bacchus
9,002
340
1,116
1,594
16,808
16,884
0
11,047
5,650
16,869
0
W
Bacchus
BeardedMonke
Bacchus
12,331
861
807
715
11,266
6,607
672
5,788
5,478
15,014
304
L
Cabrakan
6,847
437
845
1,716
15,391
24,055
0
7,087
8,074
12,980
0
W
16,832
3,549
520
1,583
7,480
4,091
1,809
4,526
2,954
28,238
795
L
Khepri
QUE3NiE
Khepri
11,661
608
875
2,643
15,727
9,591
445
9,371
6,255
24,902
0
L
Amaterasu
Zambonite259
Amaterasu
11,494
4,701
662
3,683
17,825
16,953
360
11,428
6,236
0
19,590
W
Rama
18,780
12,617
1,805
2,759
11,206
5,463
2,917
6,485
4,721
0
34,433
W
15,723
892
1,492
2,639
12,947
12,734
760
6,220
6,727
24,450
3,615
L
6,736
661
10,464
9,373
19,516
15,204
99
11,612
7,713
0
17,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
38,667
125
Minions Killed
80
0
Camps Cleared
0
975,732
Distance Traveled
907,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,839
884
25
3
0
194,515
0
L
Bacchus
6,876
688
15
2
0
176,392
0
W
Bacchus
8,516
852
16
2
0
195,635
0
L
Cabrakan
8,311
831
9
1
0
165,102
0
W
Chronos
9,051
905
28
3
0
203,050
0
L
Khepri
7,757
776
17
2
0
186,968
0
L
Amaterasu
7,695
770
18
2
0
176,916
0
W
Rama
9,119
912
39
4
0
180,667
0
W
Geb
9,979
998
17
2
0
201,865
0
L
Guan Yu
8,028
803
21
2
0
201,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role