Player Matchup

Medusa
Medusa
D6vilsL6ttuc6
Medusa
Level 144
God Stats
1W - 1L
1,420 SR
Queue Stats
47W - 63L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_Light_Feet
Baron Samedi
Level 153
God Stats
16W - 6L
1,692 SR
Queue Stats
55W - 46L
1,544 Elo+
Party 1
Geb
Geb
xUndead-Clipz_x3
Geb
Level 129
God Stats
3W - 3L
1,529 SR
Queue Stats
450W - 447L
1,571 Elo+
Party 1
Team Averages
Level 142
1,547 SR
1,500 Elo+

VS

Team Averages
Level 51
1,550 SR
1,462 Elo+
Sol
Sol
GESTALTBLITZ
Sol
Level 61
God Stats
2W - 4L
1,524 SR
Queue Stats
121W - 131L
1,469 Elo+
Solo
Maui
Maui
Myu19
Maui
Level 44
God Stats
25W - 17L
1,560 SR
Queue Stats
173W - 183L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
northcorn
Hou Yi
Level 47
God Stats
20W - 16L
1,565 SR
Queue Stats
211W - 206L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
9,661
805
6,892
6,380
2,487
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Mr_Light_Feet
Baron Samedi
18
8 / 0 / 5
11,580
965
13,167
7,562
5,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 8
10,090
841
9,408
11,691
11,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,264
772
7,703
10,464
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
Myu19
Maui
14
1 / 4 / 2
8,261
688
2,620
12,753
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
northcorn
Hou Yi
14
1 / 5 / 4
8,698
725
6,427
10,010
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
3
5
1
0.7
W
Baron Samedi
Mr_Light_Feet
Baron Samedi
8
0
5
10.5
L
Maui
Myu19
Maui
1
4
2
0.5
L
Hou Yi
northcorn
Hou Yi
1
5
4
0.6
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
16,750
25,633
Taken
33,227
20,049
Mitigated
17,977
12,153
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,892
1,840
113
1,014
6,380
2,487
2,423
3,455
2,925
0
38,087
L
7,703
2,686
0
3,161
10,464
4,050
0
6,900
3,284
23,191
3,609
W
Baron Samedi
Mr_Light_Feet
Baron Samedi
13,167
642
1,184
5,894
7,562
5,635
969
3,093
4,469
56,832
598
L
Maui
Myu19
Maui
2,620
694
0
552
12,753
10,263
0
7,058
5,076
12,465
506
L
Hou Yi
northcorn
Hou Yi
6,427
1,726
0
609
10,010
3,664
0
7,186
2,513
0
27,362
W
9,408
431
0
3,948
11,691
11,927
288
3,483
8,208
21,841
2,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
26,223
182
Minions Killed
118
0
Camps Cleared
0
684,445
Distance Traveled
596,512
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,661
805
70
6
0
228,390
5
L
Sol
9,264
772
53
4
0
185,903
0
W
Baron Samedi
11,580
965
90
8
0
221,906
0
L
Maui
8,261
688
23
2
0
213,706
0
L
Hou Yi
8,698
725
42
4
0
196,903
0
W
Geb
10,090
841
22
2
0
234,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role