Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AIeccc
Cerberus
Level 142
God Stats
1W - 0L
1,926 SR
Queue Stats
43W - 21L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
Seitenx
Sylvanus
Level 193
God Stats
6W - 8L
1,447 SR
Queue Stats
488W - 476L
1,517 Elo+
Party 1
Bellona
Bellona
US Army Woods
Bellona
Level 165
God Stats
3W - 4L
1,209 SR
Queue Stats
334W - 344L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
xDaeDae
Bake Kujira
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 117L
1,514 Elo+
Party 1
Team Averages
Level 152
1,516 SR
1,552 Elo+

VS

Team Averages
Level 140
1,530 SR
1,518 Elo+
Sobek
Sobek
CGSPAM409
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,556 Elo+
Party 2
Tiamat
Tiamat
Doug McWade
Tiamat
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
206W - 180L
1,598 Elo+
Solo
Terra
Terra
Limeskin829
Terra
Level 132
God Stats
1W - 2L
1,343 SR
Queue Stats
78W - 93L
1,400 Elo+
Party 2
Poseidon
Poseidon
ScotDOESknow
Poseidon
Level 149
God Stats
5W - 5L
1,585 SR
Queue Stats
270W - 287L
1,518 Elo+
Solo
Scylla
Scylla
TVTandingo
Scylla
Level 140
God Stats
1W - 2L
1,720 SR
Queue Stats
252W - 262L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 1 / 19
8,340
834
6,252
10,508
12,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
AIeccc
Cerberus
16
9 / 1 / 15
9,772
977
11,329
13,371
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Seitenx
Sylvanus
17
9 / 1 / 15
10,301
1,030
10,854
10,804
7,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
11
1 / 3 / 11
7,630
763
4,749
14,250
10,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
xDaeDae
Bake Kujira
14
5 / 3 / 7
9,082
908
4,016
12,030
10,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CGSPAM409
Sobek
10
4 / 6 / 3
7,043
704
4,441
10,590
15,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
3 / 7 / 6
8,166
817
8,442
10,771
6,813
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 9
7,064
706
7,383
8,355
9,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
ScotDOESknow
Poseidon
14
1 / 5 / 5
7,363
736
13,326
5,888
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
TVTandingo
Scylla
12
1 / 5 / 1
6,721
672
8,591
6,420
1,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
25
Kills
9
9
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
19
10.5
W
Cerberus
AIeccc
Cerberus
9
1
15
16.5
L
Sobek
CGSPAM409
Sobek
4
6
3
0.92
L
Tiamat
3
7
6
0.86
L
0
2
9
2.25
L
Poseidon
ScotDOESknow
Poseidon
1
5
5
0.7
W
Sylvanus
Seitenx
Sylvanus
9
1
15
16.5
L
Scylla
TVTandingo
Scylla
1
5
1
0.3
W
Bellona
1
3
11
2.17
W
Bake Kujira
xDaeDae
Bake Kujira
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
42,183
60,963
Taken
42,024
46,706
Mitigated
34,257
31,593
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,252
174
652
2,040
10,508
12,736
745
6,897
3,245
7,396
2,071
W
Cerberus
AIeccc
Cerberus
11,329
540
963
4,223
13,371
5,876
538
9,610
3,272
24,091
0
L
Sobek
CGSPAM409
Sobek
4,441
432
199
1,874
10,590
15,139
0
8,263
2,327
6,818
0
L
Tiamat
8,442
465
182
476
10,771
6,813
0
8,232
2,539
14,236
0
L
7,383
194
1,047
2,330
8,355
9,257
0
5,635
2,720
13,618
1,385
L
Poseidon
ScotDOESknow
Poseidon
13,326
1,146
429
128
5,888
1,361
0
5,105
783
22,762
497
W
Sylvanus
Seitenx
Sylvanus
10,854
1,024
7,515
4,512
10,804
7,120
1,188
7,678
2,878
21,803
0
L
Scylla
TVTandingo
Scylla
8,591
1,851
176
83
6,420
1,687
0
4,831
1,589
14,710
0
W
Bellona
4,749
481
1,038
4,664
14,250
10,047
0
9,124
4,757
0
12,093
W
Bake Kujira
xDaeDae
Bake Kujira
4,016
2,066
3,239
2,747
12,030
10,927
425
6,374
5,391
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
36,357
108
Minions Killed
81
0
Camps Cleared
0
944,423
Distance Traveled
775,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,340
834
8
1
0
197,536
0
W
Cerberus
9,772
977
47
5
0
229,655
0
L
Sobek
7,043
704
0
0
0
131,690
0
L
Tiamat
8,166
817
22
2
0
154,345
0
L
Terra
7,064
706
20
2
0
184,362
0
L
Poseidon
7,363
736
27
3
0
156,605
0
W
Sylvanus
10,301
1,030
14
1
0
176,915
0
L
Scylla
6,721
672
12
1
0
148,417
0
W
Bellona
7,630
763
17
2
0
158,591
0
W
Bake Kujira
9,082
908
22
2
0
181,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role