Player Matchup

Ao Kuang
Ao Kuang
CHEESYCHEEKS
Ao Kuang
Level 137
God Stats
1W - 1L
1,362 SR
Queue Stats
114W - 87L
1,573 Elo+
Party 1
Apollo
Apollo
RippedBlastman
Apollo
Level 153
God Stats
4W - 3L
1,428 SR
Queue Stats
130W - 133L
1,507 Elo+
Solo
Discordia
Discordia
Sparky_Shine70
Discordia
Level 157
God Stats
9W - 8L
1,568 SR
Queue Stats
187W - 172L
1,528 Elo+
Solo
Horus
Horus
Tekarumoto--
Horus
Level 141
God Stats
10W - 12L
1,489 SR
Queue Stats
306W - 296L
1,530 Elo+
Solo
Ymir
Ymir
Whatabeezzy
Ymir
Level 159
God Stats
23W - 13L
1,642 SR
Queue Stats
351W - 295L
1,572 Elo+
Party 1
Team Averages
Level 149
1,498 SR
1,542 Elo+

VS

Team Averages
Level 132
1,538 SR
1,529 Elo+
Charybdis
Charybdis
Curtis6902
Charybdis
Level 126
God Stats
5W - 1L
1,861 SR
Queue Stats
45W - 42L
1,512 Elo+
Solo
Janus
Janus
Falcon 1515
Janus
Level 155
God Stats
11W - 11L
1,638 SR
Queue Stats
271W - 261L
1,549 Elo+
Solo
Atlas
Atlas
SorrowFX
Atlas
Level 108
God Stats
2W - 4L
1,449 SR
Queue Stats
119W - 107L
1,525 Elo+
Party 2
Bakasura
Bakasura
TONKUH
Bakasura
Level 129
God Stats
7W - 13L
1,309 SR
Queue Stats
205W - 186L
1,588 Elo+
Party 2
King Arthur
King Arthur
WingDragonX
King Arthur
Level 141
God Stats
7W - 14L
1,431 SR
Queue Stats
271W - 266L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHEESYCHEEKS
Ao Kuang
14
2 / 2 / 2
6,844
570
4,871
11,384
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 2
7,848
654
3,935
8,346
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Sparky_Shine70
Discordia
11
2 / 0 / 0
6,645
554
3,087
3,215
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 7
6,637
553
4,095
9,496
6,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 2 / 2
8,205
684
6,984
9,060
7,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Curtis6902
Charybdis
13
2 / 3 / 1
7,142
595
5,376
7,037
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 2 / 1
7,031
586
2,750
6,318
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
SorrowFX
Atlas
3
0 / 1 / 0
4,258
355
858
2,459
880
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bakasura
TONKUH
Bakasura
12
3 / 2 / 1
6,477
540
7,573
10,361
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
WingDragonX
King Arthur
12
0 / 2 / 2
6,099
508
4,564
9,999
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CHEESYCHEEKS
Ao Kuang
2
2
2
1.5
L
Charybdis
Curtis6902
Charybdis
2
3
1
0.83
L
1
2
1
0.75
W
3
1
2
4
L
Atlas
SorrowFX
Atlas
0
1
0
0
W
Discordia
Sparky_Shine70
Discordia
2
0
0
2
L
Bakasura
TONKUH
Bakasura
3
2
1
1.75
W
0
1
7
3.5
W
3
2
2
2
L
King Arthur
WingDragonX
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
21,121
41,501
Taken
36,174
20,448
Mitigated
13,970
18,445
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CHEESYCHEEKS
Ao Kuang
4,871
960
0
6,906
11,384
3,577
0
648
10,242
58,470
2,447
L
Charybdis
Curtis6902
Charybdis
5,376
2,293
0
3,025
7,037
2,068
0
1,231
5,806
0
55,073
L
2,750
99
0
712
6,318
1,948
0
4,623
1,695
49,017
0
W
3,935
1,847
0
3,138
8,346
2,662
706
724
7,559
0
61,264
L
Atlas
SorrowFX
Atlas
858
492
0
820
2,459
880
0
0
2,459
2,982
0
W
Discordia
Sparky_Shine70
Discordia
3,087
196
0
1,298
3,215
764
294
970
2,147
42,233
0
L
Bakasura
TONKUH
Bakasura
7,573
4,168
0
3,183
10,361
4,114
0
3,717
6,644
0
38,349
W
4,095
1,975
480
3,248
9,496
6,377
0
1,126
7,764
0
19,727
W
6,984
1,060
0
3,375
9,060
7,068
0
0
8,141
56,332
952
L
King Arthur
WingDragonX
King Arthur
4,564
301
0
2,432
9,999
4,960
0
5,137
4,862
0
36,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
31,007
456
Minions Killed
362
0
Camps Cleared
0
1,213,096
Distance Traveled
1,081,330
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,844
570
110
9
0
281,099
1
L
Charybdis
7,142
595
101
8
0
238,638
0
L
Janus
7,031
586
114
10
0
274,086
2
W
Apollo
7,848
654
122
10
0
224,762
2
L
Atlas
4,258
355
6
1
0
46,084
1
W
Discordia
6,645
554
89
7
0
256,777
3
L
Bakasura
6,477
540
79
7
0
280,312
0
W
Horus
6,637
553
28
2
0
275,364
5
W
Ymir
8,205
684
107
9
0
175,094
0
L
King Arthur
6,099
508
62
5
0
242,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role