Player Matchup

Bastet
Bastet
Gold IV
BarretoDAme
Bastet
Gold IV
Level 163
God Stats
13W - 4L
1,650 SR
Queue Stats
232W - 244L
1,361 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
DTLegend_18
Erlang Shen
Silver II
Level 109
God Stats
2W - 0L
1,664 SR
Queue Stats
6W - 9L
1,341 MMR
Solo
Sylvanus
Sylvanus
Gold V
Mrskullcat32
Sylvanus
Gold V
Level 137
God Stats
2W - 3L
1,319 SR
Queue Stats
48W - 54L
1,273 MMR
Party 1
Janus
Janus
Gold IV
Murdocツ
Janus
Gold IV
Level 157
God Stats
22W - 25L
1,424 SR
Queue Stats
291W - 295L
1,336 MMR
Solo
Medusa
Medusa
Silver II
bigPapa90
Medusa
Silver II
Level 115
God Stats
4W - 1L
1,738 SR
Queue Stats
37W - 43L
1,327 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,559 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,577 SR
1,328 MMR
Loki
Loki
Gold V
BCantwell
Loki
Gold V
Level 163
God Stats
19W - 15L
1,592 SR
Queue Stats
307W - 307L
1,329 MMR
Solo
Merlin
Merlin
Gold IV
BlueprintV2
Merlin
Gold IV
Level 74
God Stats
1W - 4L
1,495 SR
Queue Stats
127W - 135L
1,345 MMR
Solo
Nut
Nut
Silver III
Goomba MIS
Nut
Silver III
Level 148
God Stats
0W - 2L
1,557 SR
Queue Stats
18W - 34L
1,177 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
PhatBeardy
Kumbhakarna
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
bigdudeorange
Kuzenbo
Gold V
Level 153
God Stats
1W - 1L
1,740 SR
Queue Stats
213W - 229L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 1 / 2
6,291
629
5,772
8,767
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
DTLegend_18
Erlang Shen
10
2 / 1 / 1
5,929
593
3,692
8,616
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Mrskullcat32
Sylvanus
11
4 / 0 / 6
6,907
691
5,628
5,588
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Murdocツ
Janus
11
2 / 3 / 3
5,883
588
2,398
4,891
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bigPapa90
Medusa
11
2 / 1 / 4
6,056
606
7,008
6,528
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArtioChang'eAgniChronos

VS

Bans
Ao KuangBacchusMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 3 / 0
5,733
573
3,895
8,235
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
11
2 / 3 / 2
5,996
600
5,645
5,982
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 0
4,831
483
2,648
7,148
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PhatBeardy
Kumbhakarna
8
0 / 2 / 3
4,882
488
2,129
10,482
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
10
1 / 3 / 0
6,064
606
5,006
7,042
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
0
0.67
W
Bastet
6
1
2
7
L
Merlin
2
3
2
1
W
Erlang Shen
DTLegend_18
Erlang Shen
2
1
1
2.5
L
1
5
0
0.2
W
Sylvanus
Mrskullcat32
Sylvanus
4
0
6
7
W
Janus
Murdocツ
Janus
2
3
3
1.17
L
Kumbhakarna
PhatBeardy
Kumbhakarna
0
2
3
0.75
W
Medusa
bigPapa90
Medusa
2
1
4
4
L
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
19,323
34,390
Taken
38,889
15,862
Mitigated
18,081
11,557
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,895
753
0
3,337
8,235
2,308
0
1,475
6,680
0
33,312
W
Bastet
5,772
662
0
1,734
8,767
3,295
0
1,797
6,861
0
35,821
L
Merlin
5,645
108
0
1,282
5,982
1,771
0
1,467
4,427
35,439
1,508
W
Erlang Shen
DTLegend_18
Erlang Shen
3,692
2,068
0
3,344
8,616
4,330
0
3,947
4,305
0
31,537
L
2,648
1,785
0
1,721
7,148
2,005
0
1,075
6,033
0
27,281
W
Sylvanus
Mrskullcat32
Sylvanus
5,628
1,501
1,330
3,002
5,588
4,723
0
2,122
3,325
21,400
0
W
Janus
Murdocツ
Janus
2,398
133
0
641
4,891
1,315
0
3,102
1,424
33,571
0
L
Kumbhakarna
PhatBeardy
Kumbhakarna
2,129
342
167
2,873
10,482
4,845
0
2,941
7,541
13,939
0
W
Medusa
bigPapa90
Medusa
7,008
2,965
0
1,506
6,528
2,199
679
583
5,945
0
47,572
L
Kuzenbo
5,006
2,015
0
1,749
7,042
7,152
0
826
6,182
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
27,506
304
Minions Killed
278
0
Camps Cleared
0
1,062,176
Distance Traveled
1,023,583
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,733
573
58
6
0
241,017
0
W
Bastet
6,291
629
49
5
0
243,723
0
L
Merlin
5,996
600
86
9
0
183,207
0
W
Erlang Shen
5,929
593
67
7
0
213,123
0
L
Nut
4,831
483
52
5
0
186,510
0
W
Sylvanus
6,907
691
26
3
0
188,356
1
W
Janus
5,883
588
83
8
0
212,910
0
L
Kumbhakarna
4,882
488
18
2
0
204,415
2
W
Medusa
6,056
606
79
8
0
204,064
6
L
Kuzenbo
6,064
606
64
6
0
208,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role