Player Matchup

Cthulhu
Cthulhu
Silver IV
AGamerNerd
Cthulhu
Silver IV
Level 154
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 12L
1,493 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
ExoWrId
Cu Chulainn
Gold V
Level 119
God Stats
14W - 20L
1,558 SR
Queue Stats
56W - 58L
1,447 MMR
Party 2
Charybdis
Charybdis
Silver IV
JusQuitx
Charybdis
Silver IV
Level 117
God Stats
1W - 2L
1,282 SR
Queue Stats
5W - 11L
1,366 MMR
Party 2
Janus
Janus
Bronze III
OmgEmanuel-_-
Janus
Bronze III
Level 62
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 9L
1,354 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
rumbleshade2
Ao Kuang
Gold IV
Level 143
God Stats
3W - 0L
2,052 SR
Queue Stats
13W - 5L
1,799 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,614 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,523 SR
1,451 MMR
Mercury
Mercury
Gold IV
AnsaRuiz
Mercury
Gold IV
Level 173
God Stats
0W - 3L
1,394 SR
Queue Stats
255W - 271L
1,393 MMR
Solo
Scylla
Scylla
Bronze III
Kylas
Scylla
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,452 MMR
Solo
Cupid
Cupid
Silver I
Londonorrea
Cupid
Silver I
Level 64
God Stats
2W - 2L
1,557 SR
Queue Stats
42W - 54L
1,264 MMR
Solo
Odin
Odin
Gold V
Scalelessfish
Odin
Gold V
Level 90
God Stats
0W - 2L
1,587 SR
Queue Stats
44W - 51L
1,357 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Zevuss
Kuzenbo
Platinum III
Level 141
God Stats
0W - 3L
1,578 SR
Queue Stats
125W - 120L
1,787 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGamerNerd
Cthulhu
11
2 / 0 / 2
6,794
755
5,472
4,810
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
ExoWrId
Cu Chulainn
11
7 / 0 / 5
7,119
791
5,484
5,879
4,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
JusQuitx
Charybdis
11
4 / 0 / 8
6,203
689
5,057
4,283
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 4
6,378
709
2,518
2,344
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
rumbleshade2
Ao Kuang
12
5 / 0 / 1
6,416
713
2,185
4,581
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MedusaRavanaHorusKing Arthur

VS

Bans
ThanatosAresBacchusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnsaRuiz
Mercury
8
0 / 4 / 0
4,427
492
1,315
6,956
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Kylas
Scylla
10
0 / 2 / 0
5,282
587
701
3,014
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
3,674
408
553
5,520
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 4 / 0
4,408
490
2,872
6,930
3,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Zevuss
Kuzenbo
8
0 / 4 / 0
4,576
508
3,076
8,624
4,346
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
21
Kills
0
0
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AGamerNerd
Cthulhu
2
0
2
3
L
Mercury
AnsaRuiz
Mercury
0
4
0
0
W
Cu Chulainn
ExoWrId
Cu Chulainn
7
0
5
9.5
W
Charybdis
JusQuitx
Charybdis
4
0
8
8
L
Scylla
Kylas
Scylla
0
2
0
0
L
0
7
0
0
W
3
0
4
5
L
0
4
0
0
L
Kuzenbo
Zevuss
Kuzenbo
0
4
0
0
W
Ao Kuang
rumbleshade2
Ao Kuang
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
8,517
21,897
Taken
31,044
10,760
Mitigated
12,427
10,166
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AGamerNerd
Cthulhu
5,472
413
0
1,500
4,810
3,268
0
2,775
2,035
37,983
1,802
L
Mercury
AnsaRuiz
Mercury
1,315
617
0
431
6,956
2,354
0
2,014
4,782
0
22,642
W
Cu Chulainn
ExoWrId
Cu Chulainn
5,484
1,269
0
1,744
5,879
4,277
592
0
5,879
0
27,609
W
Charybdis
JusQuitx
Charybdis
5,057
3,032
0
2,810
4,283
1,366
2,046
0
4,283
0
33,388
L
Scylla
Kylas
Scylla
701
0
0
660
3,014
756
0
1,920
1,010
32,773
722
L
553
226
58
219
5,520
1,184
0
180
5,340
0
9,262
W
2,518
244
0
510
2,344
631
0
660
1,684
34,815
531
L
2,872
1,065
0
1,422
6,930
3,787
0
0
6,930
0
15,961
L
Kuzenbo
Zevuss
Kuzenbo
3,076
1,253
0
1,570
8,624
4,346
0
4,876
3,093
23,048
0
W
Ao Kuang
rumbleshade2
Ao Kuang
2,185
420
0
3,602
4,581
1,218
0
301
4,280
40,565
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
22,367
333
Minions Killed
195
0
Camps Cleared
0
957,950
Distance Traveled
853,092
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,794
755
89
10
0
209,796
0
L
Mercury
4,427
492
53
6
0
212,550
2
W
Cu Chulainn
7,119
791
31
3
0
178,914
0
W
Charybdis
6,203
689
57
6
0
149,100
0
L
Scylla
5,282
587
66
7
0
182,385
0
L
Cupid
3,674
408
15
2
0
104,218
1
W
Janus
6,378
709
79
9
0
201,270
0
L
Odin
4,408
490
23
3
0
147,518
0
L
Kuzenbo
4,576
508
38
4
0
206,421
3
W
Ao Kuang
6,416
713
77
9
0
218,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role