Player Matchup

Artemis
Artemis
Alecsis49
Artemis
Level 89
God Stats
65W - 34L
1,657 SR
Queue Stats
227W - 204L
1,553 Elo+
Party 1
Ra
Ra
P4nchy
Ra
Level 175
God Stats
10W - 10L
1,533 SR
Queue Stats
284W - 309L
1,499 Elo+
Party 2
Horus
Horus
SoupOrFish
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 100L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
SuckAToadHarrold
Danzaburou
Level 25
God Stats
4W - 1L
1,865 SR
Queue Stats
45W - 46L
1,523 Elo+
Party 2
Nemesis
Nemesis
jOoRdAn JoOr
Nemesis
Level 157
God Stats
2W - 1L
1,753 SR
Queue Stats
340W - 305L
1,559 Elo+
Party 1
Team Averages
Level 115
1,661 SR
1,529 Elo+

VS

Team Averages
Level 91
1,512 SR
1,495 Elo+
Cerberus
Cerberus
BidaAnnihilator
Cerberus
Level 89
God Stats
14W - 9L
1,658 SR
Queue Stats
85W - 82L
1,516 Elo+
Party 4
Bakasura
Bakasura
Ikkaoficial
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,490 Elo+
Party 3
Achilles
Achilles
J3spayMan
Achilles
Level 123
God Stats
1W - 2L
1,651 SR
Queue Stats
161W - 162L
1,486 Elo+
Party 4
Poseidon
Poseidon
JcIzzy4006
Poseidon
Level 67
God Stats
8W - 11L
1,250 SR
Queue Stats
314W - 291L
1,485 Elo+
Solo
Hou Yi
Hou Yi
nr20022007
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alecsis49
Artemis
6
0 / 0 / 1
3,271
654
2,122
3,283
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
7
1 / 0 / 4
3,782
756
2,588
2,217
524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
7
5 / 0 / 0
4,018
804
2,166
2,669
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SuckAToadHarrold
Danzaburou
5
1 / 1 / 1
3,476
695
2,414
4,075
1,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
jOoRdAn JoOr
Nemesis
7
2 / 2 / 1
3,940
788
2,381
4,834
1,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 1 / 1
3,289
658
1,216
4,236
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bakasura
Ikkaoficial
Bakasura
6
0 / 3 / 0
3,140
628
806
5,515
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
J3spayMan
Achilles
6
2 / 3 / 0
3,849
770
3,264
5,077
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
JcIzzy4006
Poseidon
3
0 / 2 / 0
2,780
556
557
1,449
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
nr20022007
Hou Yi
5
1 / 0 / 0
3,183
637
3,079
2,681
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alecsis49
Artemis
0
0
1
0.5
L
Cerberus
0
1
1
0.5
L
Bakasura
Ikkaoficial
Bakasura
0
3
0
0
L
Achilles
J3spayMan
Achilles
2
3
0
0.67
L
Poseidon
JcIzzy4006
Poseidon
0
2
0
0
W
Ra
1
0
4
3
W
Horus
5
0
0
5
W
Danzaburou
SuckAToadHarrold
Danzaburou
1
1
1
1.5
W
Nemesis
jOoRdAn JoOr
Nemesis
2
2
1
1.25
L
Hou Yi
nr20022007
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,671
Damage
8,922
17,078
Taken
18,958
5,482
Mitigated
6,929
7,248
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alecsis49
Artemis
2,122
509
0
1,826
3,283
720
0
611
2,672
0
16,994
L
Cerberus
1,216
125
0
1,815
4,236
1,804
0
751
3,485
9,746
0
L
Bakasura
Ikkaoficial
Bakasura
806
423
0
1,490
5,515
1,771
0
710
4,805
0
14,316
L
Achilles
J3spayMan
Achilles
3,264
860
0
1,338
5,077
2,395
0
0
5,077
809
15,751
L
Poseidon
JcIzzy4006
Poseidon
557
141
0
170
1,449
298
0
794
655
7,310
0
W
Ra
2,588
635
307
984
2,217
524
0
290
1,883
20,187
0
W
Horus
2,166
714
80
1,397
2,669
794
0
267
2,402
0
12,118
W
Danzaburou
SuckAToadHarrold
Danzaburou
2,414
1,106
0
940
4,075
1,474
0
605
3,470
0
8,659
W
Nemesis
jOoRdAn JoOr
Nemesis
2,381
941
0
1,714
4,834
1,970
0
65
4,525
0
16,310
L
Hou Yi
nr20022007
Hou Yi
3,079
1,709
0
1,454
2,681
661
0
333
2,348
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,487
Gold Earned
16,241
129
Minions Killed
119
0
Camps Cleared
0
528,022
Distance Traveled
480,640
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,271
654
30
6
0
88,127
0
L
Cerberus
3,289
658
27
5
0
101,103
1
L
Bakasura
3,140
628
34
7
0
127,401
0
L
Achilles
3,849
770
20
4
0
109,858
0
L
Poseidon
2,780
556
12
2
0
43,514
0
W
Ra
3,782
756
33
7
0
108,454
0
W
Horus
4,018
804
27
5
0
119,405
0
W
Danzaburou
3,476
695
12
2
0
102,063
1
W
Nemesis
3,940
788
27
5
0
109,973
0
L
Hou Yi
3,183
637
26
5
0
98,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role