Player Matchup

Skadi
Skadi
Andrea0710
Skadi
Level 89
God Stats
6W - 3L
1,729 SR
Queue Stats
77W - 70L
1,491 Elo+
Party 3
Ix Chel
Ix Chel
Erlaitz06
Ix Chel
Level 145
God Stats
17W - 18L
1,475 SR
Queue Stats
190W - 190L
1,522 Elo+
Party 1
Nemesis
Nemesis
maxi3400
Nemesis
Level 28
God Stats
7W - 7L
1,401 SR
Queue Stats
66W - 64L
1,466 Elo+
Party 1
Fafnir
Fafnir
rsanchez22081
Fafnir
Level 87
God Stats
1W - 4L
1,136 SR
Queue Stats
279W - 272L
1,493 Elo+
Party 1
Achilles
Achilles
sangio010
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,491 Elo+
Party 3
Team Averages
Level 88
1,448 SR
1,493 Elo+

VS

Team Averages
Level 113
1,567 SR
1,449 Elo+
Lancelot
Lancelot
Antonio019
Lancelot
Level 173
God Stats
1W - 5L
1,579 SR
Queue Stats
79W - 67L
1,561 Elo+
Party 4
Sol
Sol
CCullage123
Sol
Level 24
God Stats
3W - 5L
1,474 SR
Queue Stats
24W - 25L
1,437 Elo+
Party 2
Ra
Ra
Javisito_pro_18
Ra
Level 89
God Stats
8W - 3L
1,850 SR
Queue Stats
19W - 33L
1,311 Elo+
Solo
King Arthur
King Arthur
ToniKy22
King Arthur
Level 154
God Stats
14W - 19L
1,476 SR
Queue Stats
151W - 140L
1,495 Elo+
Party 4
Cernunnos
Cernunnos
seanflah_
Cernunnos
Level 127
God Stats
0W - 1L
1,458 SR
Queue Stats
39W - 43L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
4 / 1 / 1
7,348
612
4,506
4,988
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Erlaitz06
Ix Chel
14
4 / 1 / 4
7,672
639
6,863
7,072
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
maxi3400
Nemesis
12
4 / 0 / 1
6,758
563
3,252
8,651
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 7
8,044
670
5,109
8,308
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
sangio010
Achilles
11
0 / 3 / 0
5,997
500
3,415
10,748
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antonio019
Lancelot
13
2 / 2 / 0
6,687
557
6,838
10,287
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
5,599
467
5,147
6,051
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
6,219
518
1,775
6,222
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ToniKy22
King Arthur
14
2 / 0 / 1
7,773
648
6,477
7,584
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
seanflah_
Cernunnos
11
0 / 2 / 1
5,924
494
3,563
5,653
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
1
1
4.5
L
Lancelot
Antonio019
Lancelot
2
2
0
1
L
1
5
0
0.2
W
Ix Chel
Erlaitz06
Ix Chel
4
1
4
6
L
0
5
0
0
L
King Arthur
ToniKy22
King Arthur
2
0
1
2.5
W
Nemesis
maxi3400
Nemesis
4
0
1
4.5
W
2
0
7
5.5
W
Achilles
sangio010
Achilles
0
3
0
0
L
Cernunnos
seanflah_
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
23,800
39,767
Taken
35,797
22,533
Mitigated
13,298
14,686
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,506
1,273
0
1,338
4,988
1,563
863
1,764
3,224
0
57,639
L
Lancelot
Antonio019
Lancelot
6,838
1,027
0
5,878
10,287
3,797
0
2,604
7,683
0
57,864
L
5,147
2,338
0
947
6,051
1,513
0
2,450
3,601
28,628
4,103
W
Ix Chel
Erlaitz06
Ix Chel
6,863
708
443
2,703
7,072
2,434
0
1,217
5,855
53,986
1,492
L
1,775
144
129
939
6,222
1,649
0
4,609
1,613
38,920
980
L
King Arthur
ToniKy22
King Arthur
6,477
527
0
1,377
7,584
4,509
0
0
6,904
0
57,460
W
Nemesis
maxi3400
Nemesis
3,252
1,000
0
1,623
8,651
3,364
0
357
8,294
0
45,156
W
5,109
1,618
0
3,899
8,308
8,709
0
3,215
5,093
19,057
2,388
W
Achilles
sangio010
Achilles
3,415
362
0
4,680
10,748
6,463
0
0
10,748
0
34,378
L
Cernunnos
seanflah_
Cernunnos
3,563
1,032
0
1,224
5,653
1,830
0
1,730
3,923
0
35,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
32,202
387
Minions Killed
397
0
Camps Cleared
0
1,291,850
Distance Traveled
1,232,222
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,348
612
111
9
0
242,428
6
L
Lancelot
6,687
557
95
8
0
296,420
0
L
Sol
5,599
467
60
5
0
217,353
0
W
Ix Chel
7,672
639
102
9
0
252,007
6
L
Ra
6,219
518
81
7
0
237,355
2
L
King Arthur
7,773
648
102
9
0
242,527
2
W
Nemesis
6,758
563
72
6
0
321,535
0
W
Fafnir
8,044
670
24
2
0
262,235
2
W
Achilles
5,997
500
78
7
0
213,645
3
L
Cernunnos
5,924
494
59
5
0
238,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role