Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ElTostau
Ra
Level 147
God Stats
5W - 3L
1,511 SR
Queue Stats
28W - 28L
1,473 Elo+
Solo
Olorun
Olorun
MrPotatoHands
Olorun
Level 159
God Stats
18W - 10L
1,787 SR
Queue Stats
130W - 118L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
Robrulesall2
Kuzenbo
Level 149
God Stats
9W - 0L
1,589 SR
Queue Stats
89W - 77L
1,550 Elo+
Solo
Bellona
Bellona
player951004
Bellona
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
25W - 16L
1,589 Elo+
Party 1
Team Averages
Level 128
1,532 SR
1,546 Elo+

VS

Team Averages
Level 131
1,611 SR
1,545 Elo+
Ymir
Ymir
Furbatron5000
Ymir
Level 119
God Stats
2W - 1L
1,669 SR
Queue Stats
159W - 153L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
LokiTheAlmighty
Ix Chel
Level 123
God Stats
14W - 12L
1,695 SR
Queue Stats
142W - 129L
1,606 Elo+
Solo
Serqet
Serqet
TheGeauxt
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,554 Elo+
Solo
Apollo
Apollo
Tzvetan
Apollo
Level 148
God Stats
6W - 10L
1,572 SR
Queue Stats
82W - 91L
1,541 Elo+
Solo
Hercules
Hercules
deathrage32
Hercules
Level 109
God Stats
85W - 69L
1,618 SR
Queue Stats
356W - 321L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 0
3,386
677
980
3,241
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 1 / 1
3,910
782
1,324
2,516
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
6 / 0 / 0
4,584
917
4,965
1,482
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Robrulesall2
Kuzenbo
6
0 / 0 / 5
4,148
830
1,192
3,628
2,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
player951004
Bellona
7
1 / 0 / 0
4,263
853
799
3,728
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,926
585
331
5,140
1,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,811
762
2,010
1,828
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
TheGeauxt
Serqet
6
0 / 3 / 0
3,241
648
1,139
4,262
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Tzvetan
Apollo
5
0 / 3 / 0
2,780
556
2,006
3,198
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
deathrage32
Hercules
1
0 / 0 / 0
2,553
511
0
216
72
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
W
0
1
1
0.5
L
0
2
0
0
L
1
0
0
1
W
6
0
0
6
W
Kuzenbo
Robrulesall2
Kuzenbo
0
0
5
2.5
L
Serqet
TheGeauxt
Serqet
0
3
0
0
L
Apollo
Tzvetan
Apollo
0
3
0
0
L
Hercules
deathrage32
Hercules
0
0
0
0
W
Bellona
player951004
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,260
Damage
5,486
14,595
Taken
14,644
6,165
Mitigated
4,585
7,879
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
980
802
0
1,752
3,241
794
0
501
2,668
0
17,258
W
1,324
407
226
1,285
2,516
579
0
1,008
1,376
19,214
1,249
L
331
25
0
998
5,140
1,979
0
2,881
2,014
4,797
0
L
2,010
308
150
1,106
1,828
446
0
903
925
17,596
0
W
4,965
1,965
360
944
1,482
439
0
175
1,159
26,227
55
W
Kuzenbo
Robrulesall2
Kuzenbo
1,192
716
0
1,336
3,628
2,319
0
156
3,472
8,147
0
L
Serqet
TheGeauxt
Serqet
1,139
256
0
646
4,262
1,274
0
1,184
3,016
0
13,534
L
Apollo
Tzvetan
Apollo
2,006
1,368
0
417
3,198
814
0
1,927
1,047
0
10,889
L
Hercules
deathrage32
Hercules
0
0
0
0
216
72
0
0
216
0
1,258
W
Bellona
player951004
Bellona
799
95
0
1,976
3,728
2,034
65
243
3,431
0
23,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,291
Gold Earned
15,311
201
Minions Killed
95
0
Camps Cleared
0
541,161
Distance Traveled
435,250
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,386
677
35
7
0
141,637
0
W
Ra
3,910
782
50
10
0
104,396
1
L
Ymir
2,926
585
4
1
0
108,471
0
L
Ix Chel
3,811
762
40
8
0
110,215
0
W
Olorun
4,584
917
51
10
0
93,875
0
W
Kuzenbo
4,148
830
15
3
0
93,319
0
L
Serqet
3,241
648
34
7
0
117,900
0
L
Apollo
2,780
556
14
3
0
89,842
0
L
Hercules
2,553
511
3
1
0
8,822
0
W
Bellona
4,263
853
50
10
0
107,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role