Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Tincho760
Vulcan
Level 63
God Stats
3W - 2L
1,493 SR
Queue Stats
67W - 74L
1,494 Elo+
Solo
Aphrodite
Aphrodite
marcoefc
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 2
King Arthur
King Arthur
yLostSoul
King Arthur
Level 179
God Stats
1W - 1L
1,728 SR
Queue Stats
198W - 165L
1,574 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,479 Elo+

VS

Team Averages
Level 128
1,507 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ANILOMM
Bastet
Level 126
God Stats
2W - 3L
1,660 SR
Queue Stats
15W - 24L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Nozamaigon
Cthulhu
Level 105
God Stats
16W - 11L
1,488 SR
Queue Stats
127W - 118L
1,494 Elo+
Party 1
Nut
Nut
Star34
Nut
Level 108
God Stats
2W - 2L
1,334 SR
Queue Stats
22W - 13L
1,590 Elo+
Party 1
Mulan
Mulan
Thedemonred
Mulan
Level 148
God Stats
20W - 18L
1,555 SR
Queue Stats
312W - 286L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 1
5,381
489
2,172
8,945
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
 
Cernunnos
9
0 / 1 / 0
4,174
379
1,515
3,398
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Tincho760
Vulcan
12
0 / 2 / 0
6,210
565
3,502
5,007
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
marcoefc
Aphrodite
9
0 / 2 / 0
4,924
448
1,686
7,063
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
yLostSoul
King Arthur
10
1 / 4 / 0
5,719
520
5,333
12,206
8,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 1
6,799
618
2,508
4,807
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ANILOMM
Bastet
11
2 / 0 / 2
6,117
556
2,155
6,267
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Nozamaigon
Cthulhu
10
1 / 0 / 3
6,128
557
4,342
5,726
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
Star34
Nut
11
2 / 0 / 2
6,214
565
4,517
5,391
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 1
7,853
714
8,863
9,521
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
1
0.25
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Bastet
ANILOMM
Bastet
2
0
2
3
W
Cthulhu
Nozamaigon
Cthulhu
1
0
3
2.5
W
Nut
Star34
Nut
2
0
2
3
W
4
1
1
4.5
L
Vulcan
Tincho760
Vulcan
0
2
0
0
L
Aphrodite
marcoefc
Aphrodite
0
2
0
0
L
King Arthur
yLostSoul
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
22,385
36,619
Taken
31,712
16,650
Mitigated
15,390
13,089
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,172
918
0
4,237
8,945
3,043
0
778
8,167
0
35,417
L
Cernunnos
 
Cernunnos
1,515
755
0
1,304
3,398
1,037
0
1,144
2,254
0
18,937
W
Zhong Kui
 
Zhong Kui
2,508
152
0
3,341
4,807
2,802
0
2,803
2,004
44,144
3,192
W
Bastet
ANILOMM
Bastet
2,155
437
0
1,382
6,267
1,861
0
57
6,210
0
44,499
W
Cthulhu
Nozamaigon
Cthulhu
4,342
150
0
1,801
5,726
3,787
0
2,394
3,332
31,038
2,007
W
Nut
Star34
Nut
4,517
2,703
0
2,287
5,391
1,807
453
29
5,362
0
35,440
W
8,863
1,626
0
3,719
9,521
5,133
88
0
9,521
0
52,938
L
Vulcan
Tincho760
Vulcan
3,502
77
0
1,000
5,007
1,693
0
2,501
2,506
52,133
0
L
Aphrodite
marcoefc
Aphrodite
1,686
297
622
4,032
7,063
2,845
0
1,806
5,257
19,722
0
L
King Arthur
yLostSoul
King Arthur
5,333
686
0
1,894
12,206
8,032
0
400
11,806
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
33,111
313
Minions Killed
395
0
Camps Cleared
0
1,075,378
Distance Traveled
1,131,733
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,381
489
87
8
0
227,466
0
L
Cernunnos
4,174
379
22
2
0
183,171
1
W
Zhong Kui
6,799
618
93
8
0
215,777
4
W
Bastet
6,117
556
82
7
0
251,509
1
W
Cthulhu
6,128
557
49
4
0
221,935
0
W
Nut
6,214
565
63
6
0
225,837
0
W
Mulan
7,853
714
108
10
0
216,675
4
L
Vulcan
6,210
565
91
8
0
236,598
0
L
Aphrodite
4,924
448
38
3
0
201,902
1
L
King Arthur
5,719
520
75
7
0
226,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role