Player Matchup

Ganesha
Ganesha
BigButterz22
Ganesha
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 212L
1,468 Elo+
Solo
Artemis
Artemis
VanishedGnat703
Artemis
Level 88
God Stats
79W - 63L
1,579 SR
Queue Stats
160W - 162L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
dalton468ggg
Gilgamesh
Level 108
God Stats
0W - 2L
1,020 SR
Queue Stats
56W - 62L
1,398 Elo+
Solo
Ra
Ra
elPapáJhouns
Ra
Level 66
God Stats
1W - 3L
1,664 SR
Queue Stats
68W - 64L
1,453 Elo+
Party 2
Chaac
Chaac
yulencaleb
Chaac
Level 101
God Stats
4W - 5L
1,486 SR
Queue Stats
161W - 146L
1,477 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,442 Elo+

VS

Team Averages
Level 68
1,485 SR
1,415 Elo+
Nu Wa
Nu Wa
BohoBruja
Nu Wa
Level 117
God Stats
73W - 55L
1,492 SR
Queue Stats
146W - 141L
1,382 Elo+
Solo
Anhur
Anhur
Its_Al3joZ
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Anubis
Anubis
JECOBA-HD-
Anubis
Level 53
God Stats
3W - 4L
1,474 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 1
Chaac
Chaac
SeniorMoe
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,438 Elo+
Solo
Hercules
Hercules
SpAcEcAkEs657
Hercules
Level 54
God Stats
22W - 32L
1,457 SR
Queue Stats
216W - 229L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigButterz22
Ganesha
1
0 / 0 / 0
3,993
307
0
762
207
10
1 / 6 / 1
6,153
473
5,167
9,827
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
dalton468ggg
Gilgamesh
4
0 / 4 / 0
4,360
335
58
4,231
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
4 / 1 / 0
8,354
643
6,542
6,709
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 1 / 0
6,824
525
5,672
10,938
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BohoBruja
Nu Wa
12
2 / 3 / 2
7,161
551
6,523
6,562
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
13
3 / 2 / 2
6,948
534
3,378
8,141
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Anubis
JECOBA-HD-
Anubis
13
4 / 2 / 3
7,307
562
3,928
6,393
2,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
SeniorMoe
Chaac
12
1 / 1 / 0
6,508
501
3,873
9,537
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SpAcEcAkEs657
Hercules
12
0 / 2 / 2
6,980
537
3,321
8,802
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
7
Kills
10
12
Deaths
10
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigButterz22
Ganesha
0
0
0
0
W
Nu Wa
BohoBruja
Nu Wa
2
3
2
1
W
Anhur
3
2
2
2
W
Anubis
JECOBA-HD-
Anubis
4
2
3
2.75
W
Chaac
SeniorMoe
Chaac
1
1
0
1
W
Hercules
SpAcEcAkEs657
Hercules
0
2
2
0.5
L
1
6
1
0.25
L
Gilgamesh
dalton468ggg
Gilgamesh
0
4
0
0
L
4
1
0
4
L
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
21,023
32,467
Taken
39,435
14,933
Mitigated
17,367
8,573
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigButterz22
Ganesha
0
0
0
0
762
207
0
762
0
0
0
W
Nu Wa
BohoBruja
Nu Wa
6,523
1,614
0
2,217
6,562
1,882
997
3,746
2,533
44,707
1,003
W
Anhur
3,378
1,028
0
2,951
8,141
2,516
804
479
7,588
0
32,344
W
Anubis
JECOBA-HD-
Anubis
3,928
56
138
1,670
6,393
2,492
1,261
957
5,324
45,555
0
W
Chaac
SeniorMoe
Chaac
3,873
1,150
0
4,188
9,537
3,996
453
687
8,538
0
48,301
W
Hercules
SpAcEcAkEs657
Hercules
3,321
786
0
2,161
8,802
6,481
192
0
8,290
0
35,351
L
5,167
1,471
0
1,386
9,827
1,678
0
3,866
5,961
0
27,880
L
Gilgamesh
dalton468ggg
Gilgamesh
58
0
0
363
4,231
1,087
0
831
3,400
0
9,932
L
6,542
379
0
2,614
6,709
2,135
0
4,317
2,392
67,166
1,210
L
Chaac
5,672
459
0
4,210
10,938
9,826
110
560
10,378
0
42,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
34,904
253
Minions Killed
345
0
Camps Cleared
0
769,829
Distance Traveled
1,243,239
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,993
307
0
0
0
0
0
W
Nu Wa
7,161
551
69
5
0
204,616
0
W
Anhur
6,948
534
56
4
0
265,149
4
W
Anubis
7,307
562
69
5
0
231,252
0
W
Chaac
6,508
501
83
6
0
282,446
0
W
Hercules
6,980
537
68
5
0
259,776
2
L
Artemis
6,153
473
37
3
0
189,836
1
L
Gilgamesh
4,360
335
12
1
0
67,961
0
L
Ra
8,354
643
140
11
0
278,799
0
L
Chaac
6,824
525
64
5
0
233,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role