Player Matchup

Chang'e
Chang'e
KanjiScript
Chang'e
Level 122
God Stats
416W - 405L
1,616 SR
Queue Stats
545W - 613L
1,503 Elo+
Party 2
Shiva
Shiva
TheBattleAnt
Shiva
Level 124
God Stats
15W - 12L
1,585 SR
Queue Stats
271W - 265L
1,470 Elo+
Solo
Rama
Rama
TheQuietGame
Rama
Level 97
God Stats
2W - 5L
1,751 SR
Queue Stats
111W - 110L
1,536 Elo+
Party 2
Ra
Ra
ashley95x
Ra
Level 52
God Stats
3W - 1L
1,388 SR
Queue Stats
3W - 2L
1,287 Elo+
Solo
Bacchus
Bacchus
cheeto15
Bacchus
Level 108
God Stats
37W - 6L
1,803 SR
Queue Stats
398W - 86L
1,751 Elo+
Solo
Team Averages
Level 101
1,629 SR
1,509 Elo+

VS

Team Averages
Level 75
1,486 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AGEISM175
Discordia
Level 31
God Stats
4W - 3L
1,462 SR
Queue Stats
4W - 3L
1,364 Elo+
Solo
Cerberus
Cerberus
A_Filthy_Peasent
Cerberus
Level 86
God Stats
90W - 93L
1,505 SR
Queue Stats
96W - 105L
1,468 Elo+
Solo
Sylvanus
Sylvanus
RetributionRebel
Sylvanus
Level 35
God Stats
1W - 2L
1,465 SR
Queue Stats
31W - 26L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KanjiScript
Chang'e
12
1 / 3 / 5
7,134
1,189
5,736
6,896
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 1
5,898
983
608
1,566
790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 5
7,034
1,172
3,370
7,471
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 5
6,682
1,114
3,482
4,725
2,501
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
cheeto15
Bacchus
12
4 / 2 / 2
7,789
1,298
7,303
7,632
8,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 4 / 4
7,955
1,326
7,370
7,517
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
13
1 / 0 / 10
7,597
1,266
7,761
4,444
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
AGEISM175
Discordia
12
3 / 0 / 4
7,506
1,251
2,991
2,315
785
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 7
6,955
1,159
2,929
6,427
3,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 0 / 4
6,828
1,138
2,996
4,344
3,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
6
Kills
12
12
Deaths
6
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
4
4
2
W
Nu Wa
 
Nu Wa
1
0
10
6
W
Discordia
AGEISM175
Discordia
3
0
4
5
W
1
2
7
2.25
L
Chang'e
KanjiScript
Chang'e
1
3
5
1.17
W
1
0
4
3
L
0
1
1
0.5
L
1
3
5
1.17
L
0
3
5
0.83
L
Bacchus
cheeto15
Bacchus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
24,047
28,290
Taken
25,047
16,550
Mitigated
11,509
6,104
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,370
2,038
0
0
7,517
2,395
0
4,994
2,142
0
11,503
W
Nu Wa
 
Nu Wa
7,761
1,483
0
65
4,444
1,517
0
2,441
1,940
28,240
0
W
Discordia
AGEISM175
Discordia
2,991
0
0
181
2,315
785
0
1,976
291
12,086
0
W
2,929
39
0
1,213
6,427
3,476
0
3,753
1,762
15,096
0
L
Chang'e
KanjiScript
Chang'e
5,736
311
1,504
1,384
6,896
2,103
0
4,280
2,616
19,004
671
W
2,996
749
423
779
4,344
3,336
0
2,461
1,783
5,027
624
L
608
175
0
49
1,566
790
0
874
692
0
1,123
L
3,370
2,700
0
1,668
7,471
2,564
0
4,283
3,188
0
17,058
L
3,482
706
490
635
4,725
2,501
0
3,079
1,646
18,123
706
L
Bacchus
cheeto15
Bacchus
7,303
863
0
374
7,632
8,592
0
3,872
3,760
13,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
36,841
126
Minions Killed
134
4
Camps Cleared
3
459,438
Distance Traveled
555,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,955
1,326
7
1
0
120,677
0
W
Nu Wa
7,597
1,266
63
11
1
113,458
0
W
Discordia
7,506
1,251
27
5
0
118,912
0
W
Cerberus
6,955
1,159
35
6
2
124,957
0
L
Chang'e
7,134
1,189
44
7
2
110,743
0
W
Sylvanus
6,828
1,138
2
0
0
77,389
0
L
Shiva
5,898
983
0
0
0
16,840
0
L
Rama
7,034
1,172
34
6
1
101,840
0
L
Ra
6,682
1,114
35
6
1
98,162
0
L
Bacchus
7,789
1,298
13
2
0
131,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role