Player Matchup

Danzaburou
Danzaburou
ChiefAkuu
Danzaburou
Level 109
God Stats
1W - 0L
1,302 SR
Queue Stats
23W - 29L
1,455 Elo+
Party 1
Agni
Agni
SIN_x_CRUSADER
Agni
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 10L
1,540 Elo+
Party 1
Neith
Neith
Steenz
Neith
Level 124
God Stats
1W - 2L
1,260 SR
Queue Stats
13W - 17L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
Texantchanka
Ne Zha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
tlbanks
Amaterasu
Level 158
God Stats
2W - 4L
1,515 SR
Queue Stats
25W - 37L
1,415 Elo+
Party 1
Team Averages
Level 105
1,455 SR
1,471 Elo+

VS

Team Averages
Level 130
1,511 SR
1,537 Elo+
Sol
Sol
BlackStartOps
Sol
Level 127
God Stats
2W - 3L
1,193 SR
Queue Stats
262W - 138L
1,570 Elo+
Solo
Cerberus
Cerberus
RoniSantos2229
Cerberus
Level 83
God Stats
14W - 14L
1,418 SR
Queue Stats
349W - 336L
1,476 Elo+
Solo
Ravana
Ravana
iwashere4O8
Ravana
Level 179
God Stats
3W - 8L
1,858 SR
Queue Stats
428W - 440L
1,477 Elo+
Solo
Eset
Eset
lilbroha7
Eset
Level 104
God Stats
0W - 2L
1,505 SR
Queue Stats
6W - 4L
1,620 Elo+
Solo
Ra
Ra
thecarter3006
Ra
Level 159
God Stats
6W - 6L
1,583 SR
Queue Stats
143W - 145L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefAkuu
Danzaburou
13
0 / 1 / 8
7,169
1,024
3,785
4,688
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 1 / 6
7,787
1,112
8,265
4,193
1,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Steenz
Neith
13
3 / 0 / 7
8,260
1,180
5,115
2,259
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
7 / 2 / 7
8,669
1,238
10,957
5,594
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
tlbanks
Amaterasu
13
1 / 0 / 12
7,779
1,111
2,370
6,603
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

336

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,813
973
5,293
4,035
947
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
12
1 / 4 / 1
6,887
984
1,781
8,379
4,003
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
12
0 / 3 / 2
6,748
964
3,011
8,250
7,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
13
2 / 5 / 2
7,846
1,121
4,754
8,620
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
7,519
1,074
5,210
3,856
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
14
Kills
4
4
Deaths
14
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Danzaburou
ChiefAkuu
Danzaburou
0
1
8
4
L
Cerberus
1
4
1
0.38
W
3
1
6
6
W
Neith
Steenz
Neith
3
0
7
6.5
W
Ne Zha
7
2
7
5.25
L
Ravana
0
3
2
0.33
L
Eset
2
5
2
0.6
L
1
1
1
1.5
W
Amaterasu
tlbanks
Amaterasu
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
20,049
23,337
Taken
33,140
11,025
Mitigated
16,354
4,200
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
497
0
415
4,035
947
0
728
3,307
13,073
361
W
Danzaburou
ChiefAkuu
Danzaburou
3,785
1,169
0
1,094
4,688
1,737
0
3,104
1,467
0
14,355
L
Cerberus
1,781
89
0
322
8,379
4,003
0
2,623
5,688
7,508
242
W
8,265
404
0
0
4,193
1,199
0
3,259
726
14,841
1,068
W
Neith
Steenz
Neith
5,115
1,650
0
523
2,259
681
0
1,721
468
0
31,347
W
Ne Zha
10,957
2,334
0
189
5,594
1,996
0
3,501
1,790
0
18,840
L
Ravana
3,011
649
0
954
8,250
7,072
0
1,703
6,438
0
12,409
L
Eset
4,754
136
324
547
8,620
3,182
0
1,549
7,031
19,070
0
L
5,210
0
780
470
3,856
1,150
0
1,284
2,505
26,265
171
W
Amaterasu
tlbanks
Amaterasu
2,370
717
0
2,394
6,603
5,412
0
4,222
2,108
1,354
6,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
35,813
149
Minions Killed
147
3
Camps Cleared
8
715,815
Distance Traveled
569,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,813
973
26
4
0
93,377
0
W
Danzaburou
7,169
1,024
23
3
1
147,556
0
L
Cerberus
6,887
984
19
3
1
77,401
0
W
Agni
7,787
1,112
22
3
1
139,646
0
W
Neith
8,260
1,180
78
11
1
127,978
0
W
Ne Zha
8,669
1,238
10
1
0
154,562
0
L
Ravana
6,748
964
21
3
2
134,471
0
L
Eset
7,846
1,121
35
5
3
124,623
0
L
Ra
7,519
1,074
46
7
2
139,775
0
W
Amaterasu
7,779
1,111
16
2
0
146,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role