Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Calisthenicslife
Hercules
Level 120
God Stats
11W - 6L
1,591 SR
Queue Stats
47W - 50L
1,471 Elo+
Party 2
Scylla
Scylla
MartinMG
Scylla
Level 144
God Stats
2W - 1L
1,849 SR
Queue Stats
197W - 204L
1,493 Elo+
Party 2
Pele
Pele
Tacajachi11
Pele
Level 156
God Stats
7W - 10L
1,667 SR
Queue Stats
139W - 169L
1,482 Elo+
Party 2
Skadi
Skadi
zeuswayler
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,483 Elo+
Party 2
Team Averages
Level 159
1,621 SR
1,486 Elo+

VS

Team Averages
Level 144
1,605 SR
1,501 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dieguito2015
Skadi
Level 155
God Stats
3W - 1L
1,859 SR
Queue Stats
271W - 255L
1,495 Elo+
Solo
Maui
Maui
EvG Rogue
Maui
Level 146
God Stats
37W - 23L
1,438 SR
Queue Stats
432W - 382L
1,467 Elo+
Party 1
Chang'e
Chang'e
Roygare
Chang'e
Level 125
God Stats
18W - 12L
1,562 SR
Queue Stats
183W - 166L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
SetoKaiba666lol
Gilgamesh
Level 154
God Stats
54W - 34L
1,666 SR
Queue Stats
565W - 489L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 2
5,080
508
2,863
5,062
3,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,634
563
2,885
6,247
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MartinMG
Scylla
10
2 / 3 / 2
5,843
584
5,033
5,198
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 0 / 2
5,580
558
5,353
6,521
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
11
2 / 2 / 0
5,653
565
3,923
6,559
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 3 / 2
5,480
548
3,115
6,566
1,805
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 2 / 0
5,293
529
4,313
4,874
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
0 / 0 / 2
5,242
524
2,191
7,051
3,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Roygare
Chang'e
9
1 / 3 / 1
5,330
533
4,835
7,208
1,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
SetoKaiba666lol
Gilgamesh
12
1 / 1 / 0
6,346
635
3,575
6,741
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
5
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Ratatoskr
 
Ratatoskr
2
3
2
1
L
1
1
0
1
W
1
2
0
0.5
W
Maui
0
0
2
1
L
Scylla
MartinMG
Scylla
2
3
2
1
W
Chang'e
Roygare
Chang'e
1
3
1
0.5
W
Gilgamesh
SetoKaiba666lol
Gilgamesh
1
1
0
1
L
3
0
2
4
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
18,029
29,587
Taken
32,440
13,299
Mitigated
12,147
9,603
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,863
147
390
2,210
5,062
3,085
0
1,095
3,967
13,139
0
W
Ratatoskr
 
Ratatoskr
3,115
312
0
2,784
6,566
1,805
0
500
6,006
0
29,017
L
2,885
800
0
2,774
6,247
4,681
0
0
5,688
0
34,139
W
4,313
1,577
0
468
4,874
1,374
0
998
3,876
0
40,629
W
Maui
2,191
643
0
2,472
7,051
3,521
0
2,058
4,947
14,751
0
L
Scylla
MartinMG
Scylla
5,033
1,168
0
1,162
5,198
1,352
32
3,014
2,184
29,242
1,872
W
Chang'e
Roygare
Chang'e
4,835
936
240
3,059
7,208
1,995
0
3,445
3,403
29,160
0
W
Gilgamesh
SetoKaiba666lol
Gilgamesh
3,575
1,096
0
1,702
6,741
3,452
0
0
6,452
0
47,477
L
5,353
1,208
0
1,713
6,521
2,113
0
1,987
4,534
0
37,000
L
Skadi
3,923
1,263
0
1,354
6,559
2,068
0
930
5,629
0
39,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
27,691
304
Minions Killed
292
0
Camps Cleared
0
1,075,371
Distance Traveled
1,021,504
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,080
508
25
3
0
193,952
1
W
Ratatoskr
5,480
548
51
5
0
232,506
4
L
Hercules
5,634
563
77
8
0
214,214
4
W
Skadi
5,293
529
68
7
0
176,431
2
W
Maui
5,242
524
23
2
0
202,461
0
L
Scylla
5,843
584
68
7
0
201,205
0
W
Chang'e
5,330
533
57
6
0
194,866
4
W
Gilgamesh
6,346
635
93
9
0
215,240
0
L
Pele
5,580
558
54
5
0
264,410
0
L
Skadi
5,653
565
80
8
0
201,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role