Player Matchup

Ix Chel
Ix Chel
Anewbus828
Ix Chel
Level 124
God Stats
20W - 14L
1,651 SR
Queue Stats
39W - 38L
1,505 Elo+
Party 1
Artemis
Artemis
FONDERFLIPER
Artemis
Level 130
God Stats
15W - 8L
1,619 SR
Queue Stats
280W - 288L
1,487 Elo+
Party 2
Bake Kujira
Bake Kujira
Geoform187
Bake Kujira
Level 126
God Stats
5W - 10L
1,428 SR
Queue Stats
254W - 262L
1,466 Elo+
Party 2
Thor
Thor
SherpaEh
Thor
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 71L
1,690 Elo+
Solo
Cerberus
Cerberus
Tezzý
Cerberus
Level 156
God Stats
9W - 5L
1,583 SR
Queue Stats
46W - 30L
1,575 Elo+
Party 1
Team Averages
Level 138
1,556 SR
1,544 Elo+

VS

Team Averages
Level 142
1,546 SR
1,511 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BakerDoughMaker
Ymir
Level 126
God Stats
10W - 17L
1,535 SR
Queue Stats
117W - 136L
1,470 Elo+
Solo
Hel
Hel
JTwasHERE
Hel
Level 152
God Stats
9W - 9L
1,362 SR
Queue Stats
122W - 133L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
MOTORBRAIN666
Sun Wukong
Level 159
God Stats
5W - 7L
1,513 SR
Queue Stats
17W - 13L
1,553 Elo+
Solo
Cerberus
Cerberus
Sgt_Odd-Ballx
Cerberus
Level 146
God Stats
11W - 3L
1,823 SR
Queue Stats
265W - 235L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anewbus828
Ix Chel
9
1 / 5 / 1
5,179
471
2,080
8,121
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FONDERFLIPER
Artemis
10
3 / 5 / 0
6,096
554
6,577
7,883
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bake Kujira
Geoform187
Bake Kujira
9
1 / 5 / 1
5,243
477
3,416
11,235
7,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
1 / 4 / 3
5,758
523
4,256
9,062
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Tezzý
Cerberus
11
3 / 3 / 2
6,561
596
8,058
8,961
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
5 / 1 / 3
6,955
632
7,939
7,552
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 7
6,647
604
8,427
9,226
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 2
7,584
689
7,279
5,968
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
MOTORBRAIN666
Sun Wukong
11
3 / 2 / 4
6,702
609
4,946
8,291
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
Sgt_Odd-Ballx
Cerberus
10
2 / 3 / 11
6,088
553
3,887
10,123
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
22
22
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
1
3
6.5
L
Ix Chel
Anewbus828
Ix Chel
1
5
1
0.3
W
5
2
7
4.25
L
Artemis
FONDERFLIPER
Artemis
3
5
0
0.6
L
Bake Kujira
Geoform187
Bake Kujira
1
5
1
0.3
W
7
1
2
8
W
Sun Wukong
MOTORBRAIN666
Sun Wukong
3
2
4
2.5
W
Cerberus
Sgt_Odd-Ballx
Cerberus
2
3
11
2.5
L
Thor
1
4
3
0.63
L
Cerberus
Tezzý
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
32,478
45,262
Taken
41,160
18,668
Mitigated
16,142
9,037
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,939
6,030
0
4,034
7,552
2,404
174
297
7,255
0
43,043
L
Ix Chel
Anewbus828
Ix Chel
2,080
342
153
1,808
8,121
2,344
30
4,884
2,835
25,402
0
W
8,427
1,631
0
1,047
9,226
3,362
0
4,284
4,562
32,495
1,489
L
Artemis
FONDERFLIPER
Artemis
6,577
1,968
0
1,226
7,883
2,394
0
2,195
5,688
0
39,739
L
Bake Kujira
Geoform187
Bake Kujira
3,416
2,022
163
3,305
11,235
7,391
0
4,247
6,844
20,214
0
W
7,279
532
862
4,411
5,968
1,797
0
1,609
4,225
52,290
894
W
Sun Wukong
MOTORBRAIN666
Sun Wukong
4,946
989
0
1,482
8,291
3,890
0
3,863
3,927
0
39,771
W
Cerberus
Sgt_Odd-Ballx
Cerberus
3,887
183
0
2,548
10,123
4,689
234
2,149
7,850
19,790
778
L
Thor
4,256
720
0
607
9,062
3,178
0
3,220
5,712
0
38,889
L
Cerberus
Tezzý
Cerberus
8,058
481
0
1,775
8,961
3,361
0
3,575
5,340
32,556
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
33,976
282
Minions Killed
329
0
Camps Cleared
0
1,094,409
Distance Traveled
1,137,453
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,955
632
59
5
0
234,621
2
L
Ix Chel
5,179
471
48
4
0
215,936
2
W
Ymir
6,647
604
50
5
0
218,546
0
L
Artemis
6,096
554
62
6
0
183,630
2
L
Bake Kujira
5,243
477
29
3
0
227,479
0
W
Hel
7,584
689
101
9
0
240,577
0
W
Sun Wukong
6,702
609
74
7
0
216,488
5
W
Cerberus
6,088
553
45
4
0
227,221
6
L
Thor
5,758
523
69
6
0
233,160
3
L
Cerberus
6,561
596
74
7
0
234,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role