Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kaketzuffeli
Xbalanque
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,417 Elo+
Solo
Charon
Charon
apreel
Charon
Level 171
God Stats
0W - 1L
2,077 SR
Queue Stats
10W - 8L
1,624 Elo+
Solo
Cabrakan
Cabrakan
kanciasty1
Cabrakan
Level 157
God Stats
2W - 3L
1,541 SR
Queue Stats
235W - 227L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
lizzzior
Tsukuyomi
Level 162
God Stats
3W - 10L
1,315 SR
Queue Stats
691W - 604L
1,652 Elo+
Solo
Team Averages
Level 149
1,587 SR
1,542 Elo+

VS

Team Averages
Level 172
1,673 SR
1,776 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Batnane
Ah Puch
Level 158
God Stats
8W - 4L
1,658 SR
Queue Stats
402W - 246L
1,778 Elo+
Party 1
Camazotz
Camazotz
Claxon8
Camazotz
Level 215
God Stats
4W - 2L
1,609 SR
Queue Stats
226W - 121L
1,770 Elo+
Party 1
Fafnir
Fafnir
remixcube
Fafnir
Level 159
God Stats
4W - 1L
1,769 SR
Queue Stats
339W - 134L
1,927 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xeskenn
Kumbhakarna
Level 177
God Stats
15W - 10L
1,829 SR
Queue Stats
424W - 154L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 5 / 2
6,557
820
3,635
9,157
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Kaketzuffeli
Xbalanque
13
4 / 6 / 2
7,253
907
5,956
8,638
2,439
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
apreel
Charon
14
1 / 3 / 5
6,519
815
8,568
7,225
2,731
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
kanciasty1
Cabrakan
6
0 / 2 / 0
5,236
655
1,118
3,266
2,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
lizzzior
Tsukuyomi
14
3 / 5 / 4
7,488
936
6,394
9,165
8,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
9 / 2 / 7
9,233
1,154
9,809
6,739
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Batnane
Ah Puch
13
1 / 2 / 13
7,892
987
8,868
6,254
2,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
Claxon8
Camazotz
13
6 / 3 / 8
8,101
1,013
5,711
8,737
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
remixcube
Fafnir
15
3 / 2 / 12
8,636
1,080
6,325
8,654
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
xeskenn
Kumbhakarna
14
2 / 1 / 15
8,132
1,017
4,436
11,051
10,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
21
21
Deaths
10
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
2
0.6
W
Anhur
 
Anhur
9
2
7
6.25
W
Ah Puch
Batnane
Ah Puch
1
2
13
3.75
W
Camazotz
Claxon8
Camazotz
6
3
8
3.33
L
Xbalanque
Kaketzuffeli
Xbalanque
4
6
2
0.83
L
Charon
apreel
Charon
1
3
5
1.17
L
Cabrakan
kanciasty1
Cabrakan
0
2
0
0
L
Tsukuyomi
lizzzior
Tsukuyomi
3
5
4
1
W
Fafnir
remixcube
Fafnir
3
2
12
4.5
W
Kumbhakarna
xeskenn
Kumbhakarna
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,671
Damage
35,149
37,451
Taken
41,435
19,025
Mitigated
32,611
5,322
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,635
188
0
524
9,157
2,554
0
3,808
4,933
11,700
0
W
Anhur
 
Anhur
9,809
5,924
1,022
1,449
6,739
3,283
4,408
2,560
4,017
0
24,382
W
Ah Puch
Batnane
Ah Puch
8,868
433
849
1,747
6,254
2,527
212
1,084
4,940
17,514
0
W
Camazotz
Claxon8
Camazotz
5,711
1,059
1,020
2,653
8,737
4,032
609
4,063
4,434
0
12,211
L
Xbalanque
Kaketzuffeli
Xbalanque
5,956
2,601
0
1,080
8,638
2,439
0
3,882
4,257
0
13,741
L
Charon
apreel
Charon
8,568
637
0
1,661
7,225
2,731
0
4,255
2,436
11,460
0
L
Cabrakan
kanciasty1
Cabrakan
1,118
159
0
493
3,266
2,681
0
1,032
2,046
1,461
0
L
Tsukuyomi
lizzzior
Tsukuyomi
6,394
929
356
1,208
9,165
8,620
0
4,373
4,352
2,114
10,903
W
Fafnir
remixcube
Fafnir
6,325
1,319
1,071
3,407
8,654
11,947
277
3,480
5,069
9,196
1,567
W
Kumbhakarna
xeskenn
Kumbhakarna
4,436
511
187
2,432
11,051
10,822
230
2,494
8,346
9,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
41,994
67
Minions Killed
98
0
Camps Cleared
0
574,167
Distance Traveled
777,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,557
820
26
3
0
118,125
0
W
Anhur
9,233
1,154
39
5
0
139,892
0
W
Ah Puch
7,892
987
20
3
0
159,656
0
W
Camazotz
8,101
1,013
14
2
0
161,209
0
L
Xbalanque
7,253
907
21
3
0
112,475
0
L
Charon
6,519
815
8
1
0
144,973
0
L
Cabrakan
5,236
655
0
0
0
52,580
0
L
Tsukuyomi
7,488
936
12
2
0
146,014
0
W
Fafnir
8,636
1,080
12
2
0
154,792
0
W
Kumbhakarna
8,132
1,017
13
2
0
161,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role