Player Matchup

Tiamat
Tiamat
Diamond III
Dugares
Tiamat
Diamond III
Level 163
God Stats
1W - 3L
1,181 SR
Queue Stats
102W - 90L
2,254 MMR
Party 1
Mulan
Mulan
Diamond IV
IordTachanka
Mulan
Diamond IV
Level 156
God Stats
14W - 20L
1,537 SR
Queue Stats
73W - 64L
2,158 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Lypheus
Cernunnos
Platinum I
Level 304
God Stats
11W - 21L
1,412 SR
Queue Stats
791W - 807L
1,919 MMR
Solo
Sylvanus
Sylvanus
Platinum III
UNEASIERSAFE
Sylvanus
Platinum III
Level 127
God Stats
4W - 2L
1,774 SR
Queue Stats
216W - 207L
1,887 MMR
Solo
Camazotz
Camazotz
Diamond III
crabmonster132
Camazotz
Diamond III
Level 159
God Stats
5W - 2L
1,693 SR
Queue Stats
102W - 88L
2,323 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,519 SR
2,108 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,754 SR
2,107 MMR
Vulcan
Vulcan
Masters
BallsDeepInGpa
Vulcan
Masters
Level 83
God Stats
9W - 5L
1,835 SR
Queue Stats
270W - 215L
2,886 MMR
Solo
Ganesha
Ganesha
Platinum I
CallMeTimon
Ganesha
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,990 MMR
Solo
Artemis
Artemis
Diamond V
Darthskater1
Artemis
Diamond V
Level 97
God Stats
7W - 4L
1,814 SR
Queue Stats
244W - 227L
2,121 MMR
Solo
Guan Yu
Guan Yu
Platinum I
PulfZ
Guan Yu
Platinum I
Level 168
God Stats
2W - 1L
1,922 SR
Queue Stats
101W - 106L
1,748 MMR
Solo
Ne Zha
Ne Zha
Platinum III
rikielcaballo64
Ne Zha
Platinum III
Level 158
God Stats
3W - 4L
1,701 SR
Queue Stats
301W - 291L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dugares
Tiamat
16
0 / 4 / 7
9,112
536
6,558
8,040
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 4
10,788
635
16,030
18,407
18,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
Lypheus
Cernunnos
16
3 / 5 / 4
9,693
570
8,087
11,482
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
UNEASIERSAFE
Sylvanus
12
0 / 3 / 7
8,308
489
6,751
15,109
12,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
17
10 / 2 / 2
10,216
601
8,649
15,403
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
LokiKumbhakarnaAthenaRavana

VS

Bans
Hun BatzKing ArthurMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
9,973
587
16,423
7,710
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
CallMeTimon
Ganesha
14
0 / 3 / 8
8,637
508
4,492
13,426
10,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Darthskater1
Artemis
16
6 / 3 / 2
10,141
597
7,558
10,225
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
PulfZ
Guan Yu
16
1 / 4 / 0
8,980
528
6,108
17,369
19,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 7 / 7
9,389
552
5,883
14,747
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
20
Kills
15
15
Deaths
21
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Ganesha
CallMeTimon
Ganesha
0
3
8
1.33
L
Artemis
Darthskater1
Artemis
6
3
2
2.33
W
Tiamat
Dugares
Tiamat
0
4
7
0.88
W
7
1
4
9
W
Cernunnos
Lypheus
Cernunnos
3
5
4
1
L
Guan Yu
PulfZ
Guan Yu
1
4
0
0.25
W
Sylvanus
UNEASIERSAFE
Sylvanus
0
3
7
1.17
W
Camazotz
10
2
2
5.5
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
40,464
68,441
Taken
63,477
43,537
Mitigated
43,477
27,054
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,423
746
0
985
7,710
3,097
0
2,480
4,920
94,838
684
L
Ganesha
CallMeTimon
Ganesha
4,492
373
0
2,841
13,426
10,682
0
4,411
8,651
20,397
670
L
Artemis
Darthskater1
Artemis
7,558
2,893
0
2,231
10,225
4,105
503
2,714
7,481
0
72,712
W
Tiamat
Dugares
Tiamat
6,558
482
0
1,715
8,040
3,891
123
5,139
2,666
58,903
0
W
16,030
2,291
0
4,700
18,407
18,643
0
3,997
14,334
0
85,082
W
Cernunnos
Lypheus
Cernunnos
8,087
4,279
0
3,065
11,482
3,873
0
1,914
9,497
0
90,277
L
Guan Yu
PulfZ
Guan Yu
6,108
830
41
7,190
17,369
19,134
175
761
16,586
0
55,701
W
Sylvanus
UNEASIERSAFE
Sylvanus
6,751
1,845
2,280
6,306
15,109
12,302
30
5,959
8,842
20,862
1,680
W
Camazotz
8,649
1,584
0
8,988
15,403
4,828
204
3,340
11,776
0
76,060
L
5,883
1,375
0
3,000
14,747
6,459
0
2,039
12,628
0
67,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
47,120
538
Minions Killed
550
0
Camps Cleared
0
1,796,090
Distance Traveled
1,887,811
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,973
587
167
10
0
411,223
3
L
Ganesha
8,637
508
19
1
0
379,720
4
L
Artemis
10,141
597
160
9
0
323,791
3
W
Tiamat
9,112
536
142
8
0
379,797
1
W
Mulan
10,788
635
118
7
0
310,766
0
W
Cernunnos
9,693
570
152
9
0
315,063
5
L
Guan Yu
8,980
528
103
6
0
370,731
0
W
Sylvanus
8,308
489
18
1
0
364,500
3
W
Camazotz
10,216
601
108
6
0
425,964
1
L
Ne Zha
9,389
552
101
6
0
402,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role