Player Matchup

Danzaburou
Danzaburou
BOBINATOR1909
Danzaburou
Level 40
God Stats
3W - 3L
1,438 SR
Queue Stats
84W - 103L
1,394 Elo+
Party 2
Neith
Neith
Gooosiek13
Neith
Level 66
God Stats
14W - 21L
1,177 SR
Queue Stats
147W - 136L
1,456 Elo+
Solo
Chronos
Chronos
InBaconWeTrust_
Chronos
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
172W - 177L
1,403 Elo+
Solo
Ymir
Ymir
Tjark02
Ymir
Level 106
God Stats
3W - 3L
1,718 SR
Queue Stats
158W - 139L
1,500 Elo+
Party 2
Discordia
Discordia
sewix52
Discordia
Level 55
God Stats
2W - 0L
1,697 SR
Queue Stats
67W - 71L
1,416 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,434 Elo+

VS

Team Averages
Level 71
1,505 SR
1,401 Elo+
Chaac
Chaac
Darkmage1482
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,467 Elo+
Party 1
Bacchus
Bacchus
InvalidEmail000
Bacchus
Level 63
God Stats
6W - 11L
1,395 SR
Queue Stats
73W - 108L
1,325 Elo+
Party 1
Ra
Ra
OG Brotha Craig
Ra
Level 108
God Stats
0W - 2L
1,481 SR
Queue Stats
194W - 201L
1,402 Elo+
Party 1
Artemis
Artemis
YaGhostie
Artemis
Level 64
God Stats
4W - 9L
1,412 SR
Queue Stats
78W - 105L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
xCipry
Ao Kuang
Level 61
God Stats
30W - 14L
1,737 SR
Queue Stats
106W - 86L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOBINATOR1909
Danzaburou
10
10 / 0 / 3
6,884
688
7,486
4,991
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
11
1 / 0 / 3
5,980
598
2,986
4,710
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
4 / 1 / 5
5,368
537
5,434
7,118
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Tjark02
Ymir
10
2 / 0 / 8
6,250
625
4,172
7,489
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
sewix52
Discordia
10
2 / 1 / 3
5,632
563
3,512
4,858
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,693
569
2,323
7,642
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 7 / 0
4,257
426
2,747
8,812
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 1
5,299
530
2,312
7,089
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YaGhostie
Artemis
8
0 / 4 / 0
4,647
465
4,649
6,322
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
xCipry
Ao Kuang
9
1 / 3 / 0
5,140
514
3,657
7,548
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
19
Kills
1
2
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOBINATOR1909
Danzaburou
10
0
3
11.5
L
0
2
0
0
W
Neith
1
0
3
2.5
W
4
1
5
6.5
L
0
7
0
0
L
0
3
1
0.17
W
Ymir
Tjark02
Ymir
2
0
8
6
L
Artemis
YaGhostie
Artemis
0
4
0
0
W
Discordia
sewix52
Discordia
2
1
3
3.5
L
Ao Kuang
xCipry
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
15,688
29,166
Taken
37,413
12,384
Mitigated
15,874
11,643
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOBINATOR1909
Danzaburou
7,486
4,227
118
3,106
4,991
1,621
0
1,245
3,746
0
32,314
L
2,323
652
0
2,390
7,642
3,396
0
1,783
5,859
0
30,273
W
Neith
2,986
796
0
1,766
4,710
1,352
0
1,068
3,642
0
32,040
W
5,434
1,407
0
3,311
7,118
2,097
0
2,517
4,601
28,966
0
L
2,747
841
0
1,538
8,812
6,576
0
2,629
6,183
7,038
0
L
2,312
205
102
1,922
7,089
2,098
0
5,000
2,089
30,115
0
W
Ymir
Tjark02
Ymir
4,172
1,851
0
1,416
7,489
5,964
0
1,176
6,313
21,180
0
L
Artemis
YaGhostie
Artemis
4,649
1,221
0
581
6,322
1,783
0
1,719
4,603
0
25,812
W
Discordia
sewix52
Discordia
3,512
428
0
1,926
4,858
1,350
0
2,513
2,345
28,007
1,334
L
Ao Kuang
xCipry
Ao Kuang
3,657
1,078
0
3,130
7,548
2,021
0
1,911
5,637
27,164
8,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
25,036
227
Minions Killed
242
0
Camps Cleared
0
957,616
Distance Traveled
1,011,627
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,884
688
51
5
0
189,313
0
L
Chaac
5,693
569
65
7
0
199,599
0
W
Neith
5,980
598
68
7
0
172,702
0
W
Chronos
5,368
537
43
4
0
226,371
0
L
Bacchus
4,257
426
9
1
0
197,683
0
L
Ra
5,299
530
64
6
0
202,012
0
W
Ymir
6,250
625
24
2
0
183,858
6
L
Artemis
4,647
465
45
5
0
172,989
0
W
Discordia
5,632
563
41
4
0
185,372
4
L
Ao Kuang
5,140
514
59
6
0
239,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role