Player Matchup

Morgan Le Fay
Morgan Le Fay
ATXXI
Morgan Le Fay
Level 68
God Stats
20W - 17L
1,620 SR
Queue Stats
326W - 345L
1,409 Elo+
Party 3
Anubis
Anubis
Call_Me_Dada-
Anubis
Level 141
God Stats
17W - 10L
1,259 SR
Queue Stats
109W - 101L
1,490 Elo+
Party 2
Surtr
Surtr
HENNYxJIMMY
Surtr
Level 65
God Stats
18W - 13L
1,636 SR
Queue Stats
308W - 320L
1,477 Elo+
Party 3
Nut
Nut
novagaialovesu
Nut
Level 43
God Stats
4W - 10L
1,149 SR
Queue Stats
98W - 110L
1,346 Elo+
Solo
Fenrir
Fenrir
xDCxExcision
Fenrir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,441 Elo+
Party 2
Team Averages
Level 88
1,433 SR
1,433 Elo+

VS

Team Averages
Level 53
1,471 SR
1,201 Elo+
Scylla
Scylla
KvotheTheFlame
Scylla
Level 102
God Stats
8W - 7L
1,500 SR
Queue Stats
87W - 89L
1,115 Elo+
Party 1
Arachne
Arachne
ManagerKim66
Arachne
Level 27
God Stats
4W - 5L
1,354 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 4
Jormungandr
Jormungandr
Tyeharb
Jormungandr
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 46L
1,117 Elo+
Party 1
Surtr
Surtr
iTsMr Menace
Surtr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,368 Elo+
Party 4
Artemis
Artemis
poohmeisty69
Artemis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 82L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATXXI
Morgan Le Fay
16
4 / 6 / 1
10,043
558
11,098
14,355
5,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 9 / 5
9,508
528
12,451
15,006
6,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 3
9,574
532
10,581
17,206
18,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 6
8,556
475
6,800
9,101
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
4 / 3 / 4
8,575
476
5,391
10,040
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 1
11,073
615
11,207
10,744
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
ManagerKim66
Arachne
17
8 / 3 / 4
10,942
608
11,335
11,974
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Tyeharb
Jormungandr
14
3 / 5 / 9
9,185
510
6,355
16,182
7,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 3
8,564
476
6,667
15,770
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
poohmeisty69
Artemis
14
4 / 5 / 8
9,425
524
8,146
11,657
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
23
Kills
23
25
Deaths
23
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ATXXI
Morgan Le Fay
4
6
1
0.75
L
8
9
5
1.17
L
4
3
3
1.83
W
8
3
1
2.83
W
Arachne
ManagerKim66
Arachne
8
3
4
3.33
W
Jormungandr
Tyeharb
Jormungandr
3
5
9
1.5
W
0
7
3
0.21
L
3
4
6
1.5
W
Artemis
poohmeisty69
Artemis
4
5
8
1.6
L
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
43,710
65,708
Taken
66,327
36,911
Mitigated
26,331
17,970
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ATXXI
Morgan Le Fay
11,098
1,579
0
4,934
14,355
5,396
380
7,364
6,948
68,310
1,078
L
12,451
1,181
0
4,648
15,006
6,205
958
4,366
10,597
57,425
78
L
10,581
4,485
0
3,280
17,206
18,231
137
2,379
14,207
1,616
61,942
W
11,207
370
0
2,865
10,744
3,599
488
7,867
2,877
73,635
1,283
W
Arachne
ManagerKim66
Arachne
11,335
8,702
0
4,809
11,974
3,953
568
3,377
8,597
0
75,932
W
Jormungandr
Tyeharb
Jormungandr
6,355
1,832
0
1,735
16,182
7,094
1,600
4,364
11,818
35,211
1,071
W
6,667
2,736
0
4,603
15,770
9,104
403
4,193
11,577
550
35,738
L
6,800
4,836
0
2,145
9,101
3,011
2,022
2,324
6,732
0
39,931
W
Artemis
poohmeisty69
Artemis
8,146
5,358
0
3,517
11,657
2,581
5,722
4,869
6,788
0
45,451
L
Fenrir
5,391
1,925
0
2,963
10,040
4,068
430
1,083
8,924
0
51,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
49,189
411
Minions Killed
415
0
Camps Cleared
0
1,403,591
Distance Traveled
1,562,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,043
558
101
6
0
264,254
0
L
Anubis
9,508
528
70
4
0
268,233
0
L
Surtr
9,574
532
103
6
0
313,763
1
W
Scylla
11,073
615
123
7
0
300,974
0
W
Arachne
10,942
608
113
6
0
341,430
0
W
Jormungandr
9,185
510
55
3
0
328,048
0
W
Surtr
8,564
476
46
3
0
310,159
0
L
Nut
8,556
475
59
3
0
305,014
0
W
Artemis
9,425
524
78
4
0
282,100
0
L
Fenrir
8,575
476
78
4
0
252,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role