Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Leorren
Sol
Level 132
God Stats
6W - 7L
1,369 SR
Queue Stats
122W - 128L
1,454 Elo+
Solo
Hel
Hel
UmbralStorm
Hel
Level 109
God Stats
3W - 2L
1,335 SR
Queue Stats
124W - 112L
1,487 Elo+
Party 2
Zeus
Zeus
lovereven
Zeus
Level 158
God Stats
8W - 1L
1,715 SR
Queue Stats
137W - 149L
1,477 Elo+
Solo
Team Averages
Level 128
1,484 SR
1,484 Elo+

VS

Team Averages
Level 109
1,342 SR
1,481 Elo+
Shiva
Shiva
MistaMax
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,525 Elo+
Solo
Skadi
Skadi
Sr_Marques88
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tellmemorelies
Cu Chulainn
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 1
Chaac
Chaac
XxRY4NSM1THxX
Chaac
Level 154
God Stats
3W - 8L
1,018 SR
Queue Stats
607W - 603L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
shalalag
Aphrodite
Level 164
God Stats
2W - 5L
1,425 SR
Queue Stats
746W - 748L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 0 / 10
10,391
945
14,854
6,875
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
 
Xing Tian
13
3 / 1 / 14
8,520
775
6,286
13,726
13,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
14
2 / 1 / 18
8,503
773
11,499
12,182
4,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 15
8,343
758
3,055
9,396
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
8 / 2 / 10
9,700
882
21,791
12,948
5,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MistaMax
Shiva
12
0 / 4 / 3
6,713
610
10,109
14,937
19,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
0 / 7 / 0
6,705
610
5,973
11,835
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Tellmemorelies
Cu Chulainn
14
2 / 4 / 1
7,707
701
11,049
11,658
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 2
7,749
704
13,195
15,683
19,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
shalalag
Aphrodite
14
0 / 3 / 3
7,443
677
8,791
11,500
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
22
Kills
4
4
Deaths
22
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
10
11
W
Xing Tian
 
Xing Tian
3
1
14
10
W
Sol
2
1
18
11
L
Shiva
MistaMax
Shiva
0
4
3
0.38
L
0
7
0
0
L
Cu Chulainn
Tellmemorelies
Cu Chulainn
2
4
1
0.63
W
3
0
15
10.5
L
2
4
2
0.75
W
Zeus
8
2
10
6.5
L
Aphrodite
shalalag
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
49,117
55,127
Taken
65,613
32,140
Mitigated
58,586
30,644
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,854
902
0
598
6,875
3,530
375
1,060
5,649
38,308
0
W
Xing Tian
 
Xing Tian
6,286
516
963
1,092
13,726
13,537
28
3,357
9,916
6,810
2,227
W
Sol
11,499
2,677
512
3,210
12,182
4,996
660
1,739
10,105
19,389
1,771
L
Shiva
MistaMax
Shiva
10,109
1,136
639
1,505
14,937
19,483
0
12,967
1,970
0
15,200
L
5,973
1,965
238
1,205
11,835
2,904
0
11,216
619
0
16,141
L
Cu Chulainn
Tellmemorelies
Cu Chulainn
11,049
1,218
1,936
3,274
11,658
11,534
0
8,804
2,854
0
22,297
W
3,055
259
15,013
6,347
9,396
4,160
68
1,083
8,117
5,178
0
L
13,195
432
585
3,138
15,683
19,152
0
11,761
3,922
74
23,472
W
Zeus
21,791
3,310
1,358
1,551
12,948
5,917
206
1,415
11,242
33,120
812
L
Aphrodite
shalalag
Aphrodite
8,791
157
7,551
7,268
11,500
5,513
0
9,822
1,678
16,768
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
36,317
115
Minions Killed
91
0
Camps Cleared
0
1,032,532
Distance Traveled
1,053,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,391
945
45
4
0
192,044
0
W
Xing Tian
8,520
775
10
1
0
210,872
0
W
Sol
8,503
773
26
2
0
214,890
0
L
Shiva
6,713
610
6
1
0
231,039
0
L
Skadi
6,705
610
14
1
0
158,127
0
L
Cu Chulainn
7,707
701
18
2
0
235,290
0
W
Hel
8,343
758
1
0
0
231,290
0
L
Chaac
7,749
704
28
3
0
217,585
0
W
Zeus
9,700
882
33
3
0
183,436
0
L
Aphrodite
7,443
677
25
2
0
211,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role