Player Matchup

Thor
Thor
Platinum II
Aphrostifftodds
Thor
Platinum II
Level 81
God Stats
2W - 3L
1,585 SR
Queue Stats
43W - 33L
1,843 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Dagdandris
Kuzenbo
Platinum V
Level 148
God Stats
7W - 5L
1,649 SR
Queue Stats
93W - 79L
1,745 MMR
Solo
Nut
Nut
Platinum V
Medievalllll
Nut
Platinum V
Level 256
God Stats
4W - 8L
1,525 SR
Queue Stats
340W - 334L
1,731 MMR
Solo
Ix Chel
Ix Chel
Gold III
Rôzr
Ix Chel
Gold III
Level 148
God Stats
4W - 2L
1,735 SR
Queue Stats
16W - 13L
1,753 MMR
Party 1
Apollo
Apollo
Platinum IV
Szyza
Apollo
Platinum IV
Level 187
God Stats
19W - 18L
1,610 SR
Queue Stats
891W - 883L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,621 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,601 SR
1,762 MMR
Bakasura
Bakasura
Platinum V
CheezWizBiz
Bakasura
Platinum V
Level 56
God Stats
2W - 2L
1,562 SR
Queue Stats
88W - 85L
1,727 MMR
Solo
Cerberus
Cerberus
Platinum III
Dralarco
Cerberus
Platinum III
Level 153
God Stats
17W - 11L
1,821 SR
Queue Stats
193W - 179L
1,788 MMR
Solo
Artemis
Artemis
Platinum V
JawstheGoldFish
Artemis
Platinum V
Level 157
God Stats
3W - 5L
1,448 SR
Queue Stats
316W - 326L
1,777 MMR
Solo
Ares
Ares
Platinum II
UglyAim
Ares
Platinum II
Level 145
God Stats
2W - 1L
1,656 SR
Queue Stats
170W - 162L
1,728 MMR
Solo
Vulcan
Vulcan
Platinum III
javaa757
Vulcan
Platinum III
Level 195
God Stats
24W - 29L
1,518 SR
Queue Stats
212W - 208L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
7,394
528
7,088
12,862
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Dagdandris
Kuzenbo
10
1 / 4 / 3
6,383
456
6,174
14,967
12,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 5 / 1
6,955
497
9,980
13,460
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Rôzr
Ix Chel
12
3 / 3 / 5
7,610
544
7,736
8,351
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Szyza
Apollo
14
6 / 3 / 1
8,186
585
6,010
6,957
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eLancelotFreyaThanatos

VS

Bans
KumbhakarnaBacchusCthulhuBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CheezWizBiz
Bakasura
15
4 / 2 / 4
8,601
614
8,177
15,609
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
Dralarco
Cerberus
15
3 / 1 / 5
9,063
647
9,727
13,996
8,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 2
8,626
616
6,938
9,841
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
UglyAim
Ares
12
2 / 5 / 7
8,011
572
6,863
14,937
12,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
javaa757
Vulcan
14
5 / 3 / 0
8,926
638
8,286
5,666
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
14
Kills
17
17
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Bakasura
CheezWizBiz
Bakasura
4
2
4
3
L
Kuzenbo
Dagdandris
Kuzenbo
1
4
3
0.63
W
Cerberus
Dralarco
Cerberus
3
1
5
5.5
W
3
3
2
1.33
L
1
5
1
0.3
L
Ix Chel
Rôzr
Ix Chel
3
3
5
1.83
L
Apollo
Szyza
Apollo
6
3
1
2.17
W
Ares
UglyAim
Ares
2
5
7
1.1
W
Vulcan
javaa757
Vulcan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
39,991
56,597
Taken
60,049
25,708
Mitigated
33,039
14,584
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
1,918
0
3,060
12,862
4,248
0
3,908
8,164
0
54,804
W
Bakasura
CheezWizBiz
Bakasura
8,177
5,451
0
10,157
15,609
6,121
0
3,494
11,911
0
53,587
L
Kuzenbo
Dagdandris
Kuzenbo
6,174
2,486
0
2,769
14,967
12,453
0
7,720
6,994
18,257
967
W
Cerberus
Dralarco
Cerberus
9,727
393
0
6,949
13,996
8,891
0
1,479
12,477
52,135
4,557
W
6,938
3,267
0
4,559
9,841
3,735
288
1,931
7,910
0
64,209
L
9,980
5,935
0
4,543
13,460
4,797
0
6,517
6,565
0
50,747
L
Ix Chel
Rôzr
Ix Chel
7,736
1,437
424
1,708
8,351
1,810
0
5,431
2,692
45,828
0
L
Apollo
Szyza
Apollo
6,010
4,307
0
2,080
6,957
2,400
50
962
5,895
0
56,610
W
Ares
UglyAim
Ares
6,863
273
0
1,721
14,937
12,509
0
4,700
10,005
22,098
0
W
Vulcan
javaa757
Vulcan
8,286
405
0
1,444
5,666
1,783
370
2,127
3,373
61,938
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
43,227
372
Minions Killed
470
0
Camps Cleared
0
1,340,449
Distance Traveled
1,498,464
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,394
528
87
6
0
323,748
0
W
Bakasura
8,601
614
113
8
0
349,016
2
L
Kuzenbo
6,383
456
21
2
0
271,192
2
W
Cerberus
9,063
647
116
8
0
283,451
5
W
Artemis
8,626
616
107
8
0
254,615
0
L
Nut
6,955
497
87
6
0
225,023
3
L
Ix Chel
7,610
544
75
5
0
266,500
2
L
Apollo
8,186
585
102
7
0
253,986
1
W
Ares
8,011
572
22
2
0
281,289
5
W
Vulcan
8,926
638
112
8
0
330,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role