Player Matchup

Awilix
Awilix
 
Awilix
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
All_Pro_Legendz
Neith
Level 121
God Stats
6W - 10L
1,359 SR
Queue Stats
343W - 359L
1,495 Elo+
Party 2
Scylla
Scylla
Furbatron5000
Scylla
Level 119
God Stats
4W - 4L
1,435 SR
Queue Stats
191W - 186L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
G_A_L_E_
Sylvanus
Level 122
God Stats
4W - 3L
1,655 SR
Queue Stats
271W - 268L
1,459 Elo+
Party 2
Hercules
Hercules
deathrage32
Hercules
Level 109
God Stats
85W - 73L
1,610 SR
Queue Stats
387W - 366L
1,523 Elo+
Party 3
Team Averages
Level 100
1,512 SR
1,491 Elo+

VS

Team Averages
Level 76
1,529 SR
1,535 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HalfBlood
Artio
Level 43
God Stats
10W - 8L
1,479 SR
Queue Stats
78W - 67L
1,508 Elo+
Party 1
Nemesis
Nemesis
Mortalkrumpet
Nemesis
Level 38
God Stats
0W - 1L
1,583 SR
Queue Stats
9W - 12L
1,596 Elo+
Solo
King Arthur
King Arthur
fruitful-echo5
King Arthur
Level 125
God Stats
1W - 2L
1,569 SR
Queue Stats
295W - 321L
1,496 Elo+
Party 1
Hel
Hel
iRonin4
Hel
Level 106
God Stats
3W - 5L
1,515 SR
Queue Stats
267W - 251L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 1 / 4
5,970
597
4,880
5,742
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 5
5,873
587
6,398
6,082
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 2
6,091
609
2,240
3,858
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
G_A_L_E_
Sylvanus
9
2 / 2 / 4
5,763
576
4,974
8,112
5,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
deathrage32
Hercules
12
5 / 0 / 2
7,672
767
5,194
6,722
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 3
5,022
502
4,770
6,708
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
HalfBlood
Artio
8
2 / 1 / 2
5,183
518
2,681
6,220
3,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
11
3 / 3 / 3
5,929
593
4,540
7,026
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fruitful-echo5
King Arthur
7
0 / 6 / 0
4,331
433
4,221
8,890
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hel
11
1 / 2 / 1
5,788
579
2,335
5,550
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
6
6
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
4
7
L
Artemis
 
Artemis
0
2
3
0.75
W
1
2
5
1.75
W
1
1
2
2
W
Sylvanus
G_A_L_E_
Sylvanus
2
2
4
2
L
Artio
HalfBlood
Artio
2
1
2
3
L
Nemesis
3
3
3
1.5
W
Hercules
deathrage32
Hercules
5
0
2
6
L
King Arthur
fruitful-echo5
King Arthur
0
6
0
0
L
Hel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
18,547
30,516
Taken
34,394
14,929
Mitigated
16,340
10,719
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,880
2,151
0
780
5,742
2,162
0
650
5,048
0
30,203
L
Artemis
 
Artemis
4,770
1,426
0
1,884
6,708
1,971
0
1,223
5,485
0
38,714
W
6,398
2,321
0
1,557
6,082
1,707
0
1,434
4,648
0
41,336
W
2,240
346
0
1,555
3,858
1,101
0
1,776
1,860
40,467
534
W
Sylvanus
G_A_L_E_
Sylvanus
4,974
1,505
977
3,195
8,112
5,030
0
1,080
6,992
15,989
580
L
Artio
HalfBlood
Artio
2,681
542
540
2,527
6,220
3,648
0
1,969
4,251
8,186
274
L
Nemesis
4,540
2,023
0
982
7,026
2,567
0
724
6,302
0
41,866
W
Hercules
deathrage32
Hercules
5,194
1,630
0
2,655
6,722
4,929
390
434
6,288
7,498
44,459
L
King Arthur
fruitful-echo5
King Arthur
4,221
696
0
550
8,890
6,906
0
1,004
7,886
1,050
20,373
L
Hel
2,335
170
283
2,494
5,550
1,248
0
2,435
2,917
38,945
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
26,253
340
Minions Killed
303
0
Camps Cleared
0
987,312
Distance Traveled
992,589
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,970
597
50
5
0
234,171
2
L
Artemis
5,022
502
72
7
0
173,044
0
W
Neith
5,873
587
76
8
0
179,828
2
W
Scylla
6,091
609
90
9
0
199,176
0
W
Sylvanus
5,763
576
15
2
0
176,503
3
L
Artio
5,183
518
15
2
0
202,837
0
L
Nemesis
5,929
593
75
8
0
239,639
4
W
Hercules
7,672
767
109
11
0
197,634
0
L
King Arthur
4,331
433
36
4
0
160,865
0
L
Hel
5,788
579
105
11
0
216,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role