Player Matchup

Nemesis
Nemesis
Forsio99
Nemesis
Level 99
God Stats
2W - 1L
1,757 SR
Queue Stats
466W - 451L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
LastKrieger
Danzaburou
Level 147
God Stats
9W - 9L
1,573 SR
Queue Stats
189W - 172L
1,537 Elo+
Party 2
Athena
Athena
Oblitiator
Athena
Level 114
God Stats
2W - 2L
1,655 SR
Queue Stats
201W - 185L
1,498 Elo+
Party 2
Janus
Janus
Sgt_Odd-Ballx
Janus
Level 146
God Stats
19W - 18L
1,533 SR
Queue Stats
200W - 189L
1,563 Elo+
Solo
Bakasura
Bakasura
TurningTheStorm
Bakasura
Level 159
God Stats
12W - 13L
1,837 SR
Queue Stats
359W - 347L
1,522 Elo+
Party 1
Team Averages
Level 133
1,671 SR
1,517 Elo+

VS

Team Averages
Level 130
1,642 SR
1,555 Elo+
Awilix
Awilix
JUANCHORRO
Awilix
Level 140
God Stats
8W - 6L
1,604 SR
Queue Stats
329W - 284L
1,598 Elo+
Solo
Surtr
Surtr
KMAN672
Surtr
Level 130
God Stats
46W - 30L
1,644 SR
Queue Stats
143W - 125L
1,547 Elo+
Solo
Ix Chel
Ix Chel
LokiTheAlmighty
Ix Chel
Level 123
God Stats
14W - 12L
1,663 SR
Queue Stats
141W - 125L
1,612 Elo+
Solo
Rama
Rama
VisionZ1777
Rama
Level 140
God Stats
4W - 3L
1,630 SR
Queue Stats
91W - 91L
1,506 Elo+
Party 3
Bacchus
Bacchus
hardhead414141
Bacchus
Level 115
God Stats
5W - 2L
1,670 SR
Queue Stats
63W - 68L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Forsio99
Nemesis
10
0 / 2 / 0
5,440
453
971
7,871
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
LastKrieger
Danzaburou
11
0 / 2 / 0
5,674
473
3,627
5,842
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Oblitiator
Athena
9
0 / 3 / 1
5,659
472
3,771
11,826
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,132
511
3,733
5,610
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
0 / 2 / 0
5,958
497
3,790
8,195
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JUANCHORRO
Awilix
14
2 / 0 / 1
7,007
584
5,947
7,329
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
KMAN672
Surtr
12
2 / 0 / 1
7,292
608
5,399
7,752
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
5 / 0 / 1
7,648
637
7,751
4,125
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 0
7,085
590
4,267
5,388
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 7
6,938
578
3,586
6,738
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Forsio99
Nemesis
0
2
0
0
W
Awilix
JUANCHORRO
Awilix
2
0
1
2.5
W
Surtr
KMAN672
Surtr
2
0
1
2.5
L
Danzaburou
LastKrieger
Danzaburou
0
2
0
0
W
5
0
1
5.5
L
Athena
Oblitiator
Athena
0
3
1
0.17
L
1
3
0
0.33
L
Bakasura
0
2
0
0
W
3
1
0
3
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
26,950
39,344
Taken
31,332
15,373
Mitigated
14,602
10,887
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Forsio99
Nemesis
971
218
0
764
7,871
2,171
0
2,397
5,306
0
37,709
W
Awilix
JUANCHORRO
Awilix
5,947
2,656
0
630
7,329
2,674
0
1,739
5,565
0
70,033
W
Surtr
KMAN672
Surtr
5,399
1,674
0
2,069
7,752
3,708
515
192
7,171
928
50,642
L
Danzaburou
LastKrieger
Danzaburou
3,627
1,388
0
1,905
5,842
1,711
0
1,458
4,384
0
44,420
W
7,751
940
442
1,563
4,125
1,141
0
2,170
1,955
51,187
693
L
Athena
Oblitiator
Athena
3,771
1,183
0
2,580
11,826
6,801
0
3,408
8,304
17,124
0
L
3,733
37
0
669
5,610
1,195
0
3,077
2,237
40,566
0
L
Bakasura
3,790
2,394
0
4,969
8,195
3,495
0
337
7,858
0
27,916
W
4,267
2,764
0
2,180
5,388
1,837
492
1,289
4,099
0
64,248
W
3,586
204
0
2,258
6,738
5,242
0
2,114
4,624
12,767
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
35,970
332
Minions Killed
455
0
Camps Cleared
0
1,210,315
Distance Traveled
1,276,558
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,440
453
71
6
0
273,442
0
W
Awilix
7,007
584
105
9
0
295,134
0
W
Surtr
7,292
608
90
8
0
247,107
0
L
Danzaburou
5,674
473
93
8
0
234,119
0
W
Ix Chel
7,648
637
118
10
0
256,876
3
L
Athena
5,659
472
22
2
0
267,856
0
L
Janus
6,132
511
62
5
0
239,081
6
L
Bakasura
5,958
497
84
7
0
195,817
0
W
Rama
7,085
590
115
10
0
218,822
0
W
Bacchus
6,938
578
27
2
0
258,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role