Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ashikiba
Ra
Level 165
God Stats
7W - 5L
1,685 SR
Queue Stats
57W - 57L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Chxbz
Danzaburou
Level 146
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 2
Kali
Kali
LeftNutOfVecna
Kali
Level 220
God Stats
2W - 4L
1,429 SR
Queue Stats
69W - 24L
1,754 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seattlefan3103
Kumbhakarna
Level 129
God Stats
3W - 1L
1,593 SR
Queue Stats
257W - 228L
1,494 Elo+
Solo
Team Averages
Level 160
1,504 SR
1,552 Elo+

VS

Team Averages
Level 146
1,735 SR
1,577 Elo+
Ne Zha
Ne Zha
Akumaa76
Ne Zha
Level 156
God Stats
1W - 1L
1,771 SR
Queue Stats
63W - 51L
1,608 Elo+
Solo
Skadi
Skadi
Buecx
Skadi
Level 148
God Stats
12W - 12L
1,647 SR
Queue Stats
96W - 77L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Kennenhunter
Baron Samedi
Level 160
God Stats
2W - 2L
1,761 SR
Queue Stats
79W - 65L
1,602 Elo+
Solo
Kali
Kali
MilkyMeep
Kali
Level 128
God Stats
4W - 3L
1,814 SR
Queue Stats
202W - 180L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
RECONSMOKE
Xing Tian
Level 139
God Stats
8W - 8L
1,681 SR
Queue Stats
77W - 67L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 0
8,059
620
7,461
12,276
8,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 2 / 6
7,697
592
8,618
7,396
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Chxbz
Danzaburou
14
3 / 2 / 3
8,359
643
7,811
8,516
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 2 / 3
9,087
699
11,561
14,935
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Seattlefan3103
Kumbhakarna
12
1 / 3 / 7
7,317
563
6,249
14,798
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Akumaa76
Ne Zha
13
4 / 5 / 5
7,268
559
10,035
13,103
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Buecx
Skadi
13
3 / 3 / 2
7,232
556
7,438
9,887
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Kennenhunter
Baron Samedi
12
0 / 4 / 3
6,515
501
7,386
9,124
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
1 / 2 / 2
6,585
507
6,892
12,530
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
RECONSMOKE
Xing Tian
11
1 / 4 / 5
6,580
506
5,164
15,772
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
9
9
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
Ne Zha
Akumaa76
Ne Zha
4
5
5
1.3
W
1
2
6
2
L
Skadi
Buecx
Skadi
3
3
2
1.33
W
Danzaburou
Chxbz
Danzaburou
3
2
3
2.25
L
Baron Samedi
Kennenhunter
Baron Samedi
0
4
3
0.38
W
10
2
3
5.75
L
Kali
1
2
2
1
L
Xing Tian
RECONSMOKE
Xing Tian
1
4
5
0.88
W
Kumbhakarna
Seattlefan3103
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
36,915
57,921
Taken
60,416
33,833
Mitigated
30,100
21,138
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,461
594
0
2,207
12,276
8,993
0
703
11,041
0
58,442
L
Ne Zha
Akumaa76
Ne Zha
10,035
3,245
0
3,440
13,103
6,161
0
3,615
9,488
0
51,262
W
8,618
1,054
694
2,213
7,396
2,569
0
2,587
4,513
61,746
0
L
Skadi
Buecx
Skadi
7,438
2,748
0
3,342
9,887
2,610
0
728
9,159
0
51,621
W
Danzaburou
Chxbz
Danzaburou
7,811
2,473
0
4,643
8,516
3,560
0
570
7,946
0
67,457
L
Baron Samedi
Kennenhunter
Baron Samedi
7,386
747
353
1,496
9,124
3,264
0
4,406
4,657
41,532
1,799
W
11,561
4,933
0
8,087
14,935
5,883
266
1,854
12,882
0
55,994
L
Kali
6,892
2,550
0
5,442
12,530
7,088
0
611
11,919
1,107
44,350
L
Xing Tian
RECONSMOKE
Xing Tian
5,164
368
0
2,364
15,772
10,977
0
5,111
10,585
24,657
0
W
Kumbhakarna
Seattlefan3103
Kumbhakarna
6,249
804
0
3,294
14,798
12,828
0
6,154
8,320
24,270
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
34,180
430
Minions Killed
383
0
Camps Cleared
0
1,305,660
Distance Traveled
1,373,447
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,059
620
82
6
0
233,965
2
L
Ne Zha
7,268
559
81
6
0
283,774
0
W
Ra
7,697
592
111
9
0
284,876
0
L
Skadi
7,232
556
93
7
0
271,886
0
W
Danzaburou
8,359
643
119
9
0
235,586
0
L
Baron Samedi
6,515
501
95
7
0
258,196
3
W
Kali
9,087
699
88
7
0
304,290
1
L
Kali
6,585
507
73
6
0
275,662
0
L
Xing Tian
6,580
506
41
3
0
283,929
0
W
Kumbhakarna
7,317
563
30
2
0
246,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role