Player Matchup

Hel
Hel
 
Hel
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gabrielヅ
Cthulhu
Level 212
God Stats
3W - 0L
1,891 SR
Queue Stats
137W - 54L
1,792 Elo+
Party 1
Medusa
Medusa
xOlimpiano
Medusa
Level 273
God Stats
190W - 57L
1,844 SR
Queue Stats
1,847W - 802L
1,810 Elo+
Party 1
Team Averages
Level 237
1,745 SR
1,701 Elo+

VS

Team Averages
Level 101
1,389 SR
1,445 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheTimerWimer
Erlang Shen
Level 69
God Stats
0W - 3L
1,251 SR
Queue Stats
272W - 291L
1,485 Elo+
Solo
Cupid
Cupid
Uva0078205
Cupid
Level 107
God Stats
1W - 7L
1,415 SR
Queue Stats
38W - 81L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 4
8,145
905
6,198
7,720
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Gabrielヅ
Cthulhu
15
1 / 1 / 5
8,270
919
5,086
9,024
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
xOlimpiano
Medusa
16
3 / 1 / 2
9,081
1,009
5,096
4,313
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 0 / 0
5,637
626
0
0
0
Erlang Shen
TheTimerWimer
Erlang Shen
14
0 / 3 / 3
7,328
814
4,633
10,760
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
15
4 / 3 / 0
8,239
915
7,291
8,682
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
4
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
4
2
L
Discordia
 
Discordia
0
0
0
0
W
Cthulhu
Gabrielヅ
Cthulhu
1
1
5
3.5
L
Erlang Shen
TheTimerWimer
Erlang Shen
0
3
3
0.5
L
Cupid
4
3
0
1.33
W
Medusa
xOlimpiano
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
11,924
21,057
Taken
19,442
11,853
Mitigated
11,761
9,017
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,198
189
2,893
4,271
7,720
3,396
0
0
7,300
23,222
572
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Gabrielヅ
Cthulhu
5,086
270
435
1,072
9,024
6,765
112
87
8,831
20,040
823
L
Erlang Shen
TheTimerWimer
Erlang Shen
4,633
1,614
0
2,653
10,760
9,018
0
4,685
4,951
0
18,788
L
Cupid
7,291
2,537
87
1,056
8,682
2,743
0
4,777
3,194
0
30,903
W
Medusa
xOlimpiano
Medusa
5,096
1,538
0
346
4,313
1,692
555
0
4,192
0
40,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
21,204
151
Minions Killed
87
0
Camps Cleared
0
565,899
Distance Traveled
339,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,145
905
41
5
0
192,007
0
L
Discordia
5,637
626
0
0
0
0
0
W
Cthulhu
8,270
919
33
4
0
195,605
0
L
Erlang Shen
7,328
814
33
4
0
187,358
0
L
Cupid
8,239
915
54
6
0
152,475
0
W
Medusa
9,081
1,009
77
9
0
178,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role