Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DaoTenshi
Thanatos
Level 189
God Stats
50W - 41L
1,515 SR
Queue Stats
423W - 347L
1,596 Elo+
Party 1
Artemis
Artemis
Jmoe
Artemis
Level 108
God Stats
8W - 3L
1,787 SR
Queue Stats
38W - 26L
1,553 Elo+
Solo
Xing Tian
Xing Tian
Mochi-Moch_Panda
Xing Tian
Level 193
God Stats
7W - 1L
1,945 SR
Queue Stats
231W - 171L
1,599 Elo+
Party 1
Awilix
Awilix
PRiddle4500
Awilix
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Team Averages
Level 130
1,649 SR
1,562 Elo+

VS

Team Averages
Level 96
1,533 SR
1,455 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Kshep62
Arachne
Level 128
God Stats
1W - 1L
1,805 SR
Queue Stats
93W - 73L
1,480 Elo+
Party 3
Baba Yaga
Baba Yaga
Rickflareon
Baba Yaga
Level 147
God Stats
11W - 6L
1,558 SR
Queue Stats
311W - 235L
1,526 Elo+
Party 3
Pele
Pele
bigjeheremy11
Pele
Level 58
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Fenrir
Fenrir
matibros12
Fenrir
Level 39
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 7
7,971
1,594
5,427
5,315
3,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
DaoTenshi
Thanatos
12
4 / 1 / 9
6,996
1,399
3,881
4,447
1,904
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Jmoe
Artemis
12
3 / 1 / 10
7,471
1,494
7,086
3,679
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
12
2 / 0 / 11
6,858
1,372
5,501
7,719
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
12
0 / 0 / 8
6,427
1,285
4,629
2,950
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

385

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 0
6,658
1,332
6,411
10,150
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Kshep62
Arachne
11
0 / 5 / 2
6,088
1,218
3,741
7,623
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Rickflareon
Baba Yaga
11
0 / 0 / 1
6,376
1,275
6,846
5,144
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,043
1,209
3,944
7,643
2,458
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mace

Mace

+10
Physical Power

Fenrir
matibros12
Fenrir
9
0 / 0 / 0
3,938
788
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
14
Kills
2
2
Deaths
14
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
L
Chaac
 
Chaac
2
4
0
0.5
W
Thanatos
DaoTenshi
Thanatos
4
1
9
8.5
W
Artemis
Jmoe
Artemis
3
1
10
8
L
Arachne
Kshep62
Arachne
0
5
2
0.2
W
Xing Tian
2
0
11
7.5
W
Awilix
0
0
8
4
L
Baba Yaga
Rickflareon
Baba Yaga
0
0
1
0.5
L
0
5
1
0.1
L
Fenrir
matibros12
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
20,942
24,110
Taken
30,560
16,084
Mitigated
17,372
7,316
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,427
571
971
2,802
5,315
3,339
0
1,614
3,667
8,944
0
L
Chaac
 
Chaac
6,411
852
0
1,366
10,150
9,195
0
3,192
6,693
0
15,218
W
Thanatos
DaoTenshi
Thanatos
3,881
521
0
1,800
4,447
1,904
0
1,420
2,872
0
9,377
W
Artemis
Jmoe
Artemis
7,086
3,030
0
181
3,679
1,476
0
1,236
2,372
0
23,682
L
Arachne
Kshep62
Arachne
3,741
2,233
0
706
7,623
3,580
0
3,263
4,151
0
4,535
W
Xing Tian
5,501
314
0
1,562
7,719
8,245
0
1,513
5,946
11,242
0
W
Awilix
4,629
1,755
0
0
2,950
1,120
0
1,063
1,856
0
18,316
L
Baba Yaga
Rickflareon
Baba Yaga
6,846
73
0
1,223
5,144
2,139
0
876
4,225
25,206
0
L
3,944
1,548
0
317
7,643
2,458
0
2,959
4,563
0
15,549
L
Fenrir
matibros12
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
29,103
111
Minions Killed
100
5
Camps Cleared
3
548,981
Distance Traveled
451,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,971
1,594
8
2
1
88,583
0
L
Chaac
6,658
1,332
18
4
1
117,343
0
W
Thanatos
6,996
1,399
10
2
0
116,377
0
W
Artemis
7,471
1,494
45
9
3
106,013
0
L
Arachne
6,088
1,218
1
0
0
99,404
0
W
Xing Tian
6,858
1,372
20
4
0
125,949
0
W
Awilix
6,427
1,285
28
6
1
112,059
0
L
Baba Yaga
6,376
1,275
55
11
1
127,780
0
L
Pele
6,043
1,209
26
5
1
106,690
0
L
Fenrir
3,938
788
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role